SW:TOR and YOU

So, I have had a question on my mind for ages, and that question is: "How do others play MMOs, is it an "Escape" or a love for the competition?"

How do YOU view MMOs, and upcoming Star Wars: The Old Republic? Do you view the game as an escape from the real life, escape from the drama, the boredomness, the things that really irritate you? Or do you play for the love of the competition, the "We are the best" mentality? I want to know how you play, why you play.



Ahh, the escape, we all have had that feeling. The long day is over, be it school is out, or work is over. You have overcome the long haul that is life. When you log on, that euphoric effect, the feeling of being in the game, your friends, your guildmates, hell even your enemies

You block out all that is around you, you set yourself up for a night in the town The virtual town none the less, but it is a town you are all to familiar with Your friends at your side, or at whispers reach for help. You know that if you need something, anything, that they are willing to help. You wonder to yourself, is this why I escape? My friends are here, the virtual world? You have joy in slaying the creatures at your feet, in your reach. And you can reap the rewards, and say to people, "Yea, I accomplished something today". But what does tomorrow bring? That is why you play, is it not? For the unknown of what is ahead of you, what could drop, who you could meet, and what in-game career friend you could make. I myself have dabbled in this feeling before. Before I turned into a server competitor.

Perhaps then comes the time you wish to make a guild, a guild you want to be known, to be feared, to be competitive, to be hated, or liked. Now comes the choice to join the ranks of the "Best on the Server", the "Furthest Progression". I have come and gone myself of those titles, Guild Master of a top 3 guild on a server, I strive for content, and competition. Be it lead, or join a top guild. I logged on daily, and raided for anywhere from 3-5 hours a night. Once a fight is known, it was locked in. Farm Status was the worst thing to happen, it meant logging on for 4 hours on a Tuesday, and clearing all content.



I am hoping to fall back into being dedicated to the game, leading a top guild, but being able to have fun in what I do again. I want to know, how do you plan on playing TOR?

Comments

  • #6 malfest
    for me im getting sick of the whole orc gnome elf stuff. iv always been a long time starwars fan and i cant wait for this.

    im going to be playing this game for all aspects of it pvp pve story endgame.
    iv been playing wow endgame for over 4 years its just the same thing over and over.

    for me i could really care less about the people or the community. due to being jaded from WOW and how everyone would rather stab you in the back to get ahead.

    thats why im going sith i want to be the underdog and i will show those hordes of 15 year holds who can only play at lunch time when there at school

    Through strength, I gain power.
    Through power, I gain victory.
    FOR THE SITH
  • #5 AlphaGanj
    I plan on PVPing till my brain cant take it anymore, and of course doing PVE content, gotta see the raid ideas they have for TOR of course. ^_^
  • #4 Sith_Hunter
    Well...

    It's funny because SWG was my first MMORPG and it was kind of an accident that I even started Playing in the first place. In fact, I really didn't know what an MMORPG was. But from the time I set first set foot on Tattooine, I was in fact dangerously addicted. Many days without sleep and my work habits killed my productivity.

    I always loved STAR WARS, but this was different. When I played SWG it was like I was unlike anything I had ever experienced before. Sure the game had bugs...lots of bugs, but it wasn't a huge problem for me. You see, for me it was the ability to live as a character in the STAR WARS Universe. I could be anyone, go anywhere, and do anything. In SWG, you could build an entire world. You could run from planet to planet exploring and never hit the same spot twice. You had amazing freedom and that was fun.

    I meet some of the coolest people while grinding Bols and Piks outside of the MOP on Dantooine. Good people that I still talk to to this day. I can remember how powerful and tight the community was on my server. Looking back, I think this is why I played SWG as long as I did. I stayed 6 more months after the NGE hit, because of the People. After all my friends left, all I had was an in game house full of relics.

    I stayed a bit longer there after, but after it was clear that no one was coming back, I logged. I tried other MMORPGs (WOW, COH, RFO, AOC, WAR) But they were empty to me. No depth, No complexity, No Heart, No Soul....meaningless. The longest I have played any MMORPG since SWG was about a Month. I just can't get what I got from that game.

    SO...I guess the Truth is, it's not a matter of why I played MMORPGs. It's a matter of why I played a STAR WARS MMORPG. With that said, I don't think it was any one thing that did it for me, but I can say it was the Community that had the lasting impact.
  • #3 Sedit
    I don't know how the game is going to be yet so I'll base my statements on two different play styles.

    First, I'll start with WoW. I played WoW for maybe a year and some change and I played both a Rogue and Paladin. I was a mediocre rogue but had a lot of fun in PvP, mainly in battlegrounds. My PvE game was lackluster because I never raided.

    I then decided I wanted to PvE so I created a Paladin and became a healer, and a kick ass healer too. I progressed with my guild up to BT and then completed all content up to patch 1.3 (i think that was the patch anyways for WotLK). During the latest expac the guild I joined competed with the server for first kill status and we got about half of the first kills on our server. I had best in slot gear for all my slots and then I hit a huge brick wall.

    I no longer like WoW PvP and and completed all content in PvE. My guild was in the same boat, we all pretty much had what we wanted for gear, we raided together same group every raid day. We were even able to knock out all content two days out of the week, working maybe three hours a day and this left five days a week open for whatever.

    Second, my experience with SWG. I so much loved Pre-CU SWG, I was the most feared Bounty Hunter on my server and I was good friends with the second most feared Bounty Hunter. No PvE really in SWG and straight PvP was no fun for me, so I hunted Jedi. I would spend hours hunting Jedi, sometimes I would spend hours hunting down one Jedi, especially if it was a ranked Jedi.

    I gained my reputation for not making friends and killing everyone of every faction, and became so feared because of my ability to kill ranked Jedi as a full ranged Bounty Hunter. I remember putting hundreds of people on my ignore list, keeping in mind not to put on Doc buffers or certain crafters. My home and ships were decked out with millions of credits worth of decorations and all paid for with player bounties.

    The point to both stories is that how I approach TOR will depend on how the gameplay is going to be. If I am allowed to solo most of the game or run around flagged for PvP and still kick ass then I will. If PvP is lackluster and the real game is PvE, then I will be a PvE whore. I'm going to pick a side that seems the funnest and excel at it.

    I will strive to be the best at whatever I do, in my case, I plan to be a Bounty Hunter and I plan to be the best. My main goal is to build a solid reputation for being a bad ass and a ruthless one if I go the PvP route.

    ...good times, at least that's how I see it in my head ;)
  • #2 Sleeper
    I play so I can give others fun. I have been the odd one out, until I stepped up, made a guild, got it top status, and still gave people chances. I have fun when others have fun, for some reason it is just the way I am. Ah, Boss Downed drama, for a second I thought you meant when the GM died, but you are talking loot. Just need a to bad system, didn't get what you wanted, to bad, they spent more, or the council chose.

    I don't play to get away anymore, causes more problems then it solves, but, I have a complete BLAST when I do play, it has become more of a fun factor to me, if I don't have fun, I don't play. It got to a point on WoW where I wasn't getting any help from my Officers in controlling the guild, so I said i'm done, I quit, one week later the guild disbanded, and I still got tells to reform. But those are the old days, and now I am looking forward to one game, SW:TOR.
  • #1 Zoid
    One thing I know is it is not an escape from drama. As soon as a boss dies in a raid you get more drama than you want.

    For me the game is about the community. (mostly guild with a few outside of guild buddies)
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