In typical forum fashion jabs are thrown by both sides of the debate however there are some smart posts that really get to the heart of the subject. Take this one for example:
When people say I want PvP they mean that they want the ability to attack people without their consent. Its like pulling out a chessboard in public, shoving it into somebodys face, and saying your playing this game whether you want to or not.
Then that person must halt whatever activity they were engaged in to play you at chess. A match you will probably win because all you do is play chess 16 hours a day, and you got to make the first 6 moves because you jumped them while they were reading the Sunday paper. Then, when they lose the mach, they are force to return home where they have to drive back to their previous location and restart whatever they were doing from the beginning. Just to have you ambush them with another chess match. Acererak
Some cite the repercussions of PvP balances issues on PvE as the reason why they arent PvP proponents:
The PvE crowd (and I do enjoy my pve more than my pvp) are just tired of having skills balanced for pvp thus ruining things on the pve side. And once they start to do those kinds of balances...every class slowly turns into each other, classes lose their identity...what makes them special. Nempo
Still others simply have no interest is competing with other players in an MMO:
For me i find no satisfaction in killing other players, if wanna pvp i would played a MP Halo or some shooter. I rather work with others in PVE. Aurkia
PvP proponents are also active in the discussion. As these quotes illustrate, a main draw for PvPers is that they are able to play against complex human opponents instead of static AI NPCs:
I personally don't want to force anyone to PvP, I don't even want to play the same game as people who just want to sit and farm gear like a bot
IMO, PVE is an absolutely redundant concept, why compete with an AI/computer when a human opponent (Even the dumbest of us would do it better) could be your opponent instead? It's a much richer experience to face foes who are not just lines of code, there's rivalry and respect, actual communication, actual feelings of desperation and an adrenaline rush everytime you face someone who has beaten you before. I suppose some people might have that when they face Ragnaros for the 11th time, but I personally don't. Sensational
I love pvp. It is my favorite aspect of a mmo. Killing a non player character does not bring me any sense of accomplishment. It does not think. It always follows the same combat script. You learn how to fight it once and it will never change. Player characters on the other hand think. They adapt and challenge you. There is a reason to feel good about the victory. Yeah I enjoy the story and pve progression, but once you do it one time the accomplishment is complete. Sehpiel
Others arent so nice; disparaging the talent of PvE players:
People who hate pvp are sick of getting owned in pvp so they don't want it.(they just suck at pvp) Kessler
The debate overall seems fairly evenly split between those who like to PvP and those who participate as a secondary activity, or not at all.
At the end of the day the debate surrounding Open World PvP may be a moot point. If Bioware follows suit with other MMOs, servers will likely be available to cater to specific player demographics. Still, the emotional debates over significant aspects of SWTOR offer a diverse look into the community of TOR and the motivations of different player types.