Player Housing, how would you want it handled?

Well, another well hit topic, player housing.

[poll id="9"]

So, you want to show off the goods Trophies, crystals, weapons, rugs, furniture, and so on and so forth. If you want Star Wars Galaxies style housing, I would count it out. That requires a lot of empty space, and lots of loading time, a lot of people, including myself, enjoyed the Star Wars Galaxies style housing. It leads to a very large amount of immersion, being able to invite players into your own home, and "Show off" what you have, but at the same time, leads to complete clutter and misplaced items, and a very heavy lag spike in your home.

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So the choices, if implemented, will be instanced, or open world. So you have EverQuest 2, or Star Wars Galaxies. The instancing option is not a bad idea, but it takes away the immersion. No one visited my home in EQ2 when I put my time and effort into creating it and making it organized and friendly, because no one had a reason to visit my instanced home. While in SWG I had three homes next to each other, with different merchants in each. So players were forced to go into them to buy my cheap goods. And being able to see who entered and when, it was a great pay off, because my time was well spent, and I often received comments on my homes. But having an open world with housing being able to be placed anywhere, leads to unorganized everything, and not to mention it also requires a Sandbox Environment.

So my question to you, would you, if given the option, like to see Open World, or Instanced, or maybe RESIDENTIAL area housing?

Comments

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  • #43 Zoid
    Perhaps the moons could be our neighborhoods. After all, Nar Shadaa is a metropolis moon of a confirmed planet.
  • #41 sado
    It would be an interesting idea I just would doubt it would make it into the game at launch if it ends up being in it.
  • #40 nevi
    rather surprised at the poll results so far, i thought instanced would be more popular.
    even though i myself voted for residential.
  • #42 Zoid
    I think people realize that to have others see your house you need to be with others, yet SWG style open world is an extreme that they dont want to see.
  • #37 RogueJedi86
    A poll was added to the post I see. I voted Residential, assuming it's in line with what I like about the LotRO housing that I apparently can't shut up about here. :P
  • #38 sado
    Yeah we probably should have had the poll up from the start *cough* sleeper.
  • #39 Zoid
    Dont blame him. Blame the complex rules for how you make polls.
  • #25 TaboriHK
    I have no experience with player housing whatsoever. But I like the concept.
  • #26 Sleeper
    It helps with downtime, waiting for friends, explorers can enter your home and see where you have been and what not. Adds a great amount of immersion if done correctly
  • #31 nevi
    'if done correctly'

    putting emphasis on that.
  • #27 Zoid
    Its also a great currency sink.
  • #34 TaboriHK
    I'm such a girl about things like this that this is exactly what would happen. XD
  • #20 Zoid
    One thing I noticed in SWG, for the trial I recently did, was that most buildings fit into the atmosphere of the planet. Lots of the homes on Tatooine fit the architecture of the planet. While that looked nice, every now and then a big gray building would pop up and ruin the environment of Tatooine as they would be better placed on other planets. If housing is done similar to SWG I hope they put in a filter so buildings fit into the environment. I dont want a building from Nal Hutta in downtown Coruscant.
  • #22 RogueJedi86
    Since Coruscant is already a built-up city-world, I don't think player-placeable housing would work there. The LotRO neighborhoods would probably better, letting you move into existing buildings/apartments. Apartments actually seems like a good comparison, with richer players buying the Penthouse suites on the top floor, and poorer players buying smaller apartments on lower levels.
  • #24 Zoid
    Good point, I dont want a Coruscant Skyscraper in the middle of the swamps of Nal Hutta. As for the LotRO way it sounds good, I just am not too familiar with it.
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