[poll id="9"]
So, you want to show off the goods Trophies, crystals, weapons, rugs, furniture, and so on and so forth. If you want Star Wars Galaxies style housing, I would count it out. That requires a lot of empty space, and lots of loading time, a lot of people, including myself, enjoyed the Star Wars Galaxies style housing. It leads to a very large amount of immersion, being able to invite players into your own home, and "Show off" what you have, but at the same time, leads to complete clutter and misplaced items, and a very heavy lag spike in your home.

So the choices, if implemented, will be instanced, or open world. So you have EverQuest 2, or Star Wars Galaxies. The instancing option is not a bad idea, but it takes away the immersion. No one visited my home in EQ2 when I put my time and effort into creating it and making it organized and friendly, because no one had a reason to visit my instanced home. While in SWG I had three homes next to each other, with different merchants in each. So players were forced to go into them to buy my cheap goods. And being able to see who entered and when, it was a great pay off, because my time was well spent, and I often received comments on my homes. But having an open world with housing being able to be placed anywhere, leads to unorganized everything, and not to mention it also requires a Sandbox Environment.
So my question to you, would you, if given the option, like to see Open World, or Instanced, or maybe RESIDENTIAL area housing?
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Posted 8/6/2009 1:09:34 PMSorry this was so long for my first post on this community.
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Posted 8/6/2009 1:43:55 PM-
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Posted 8/6/2009 2:05:25 PM-
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Posted 8/6/2009 2:04:48 PM-
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Posted 8/6/2009 9:42:30 PM-
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Posted 8/6/2009 10:09:26 PM-
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Posted 8/6/2009 11:30:53 AM-
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Posted 8/6/2009 8:18:10 AMWhat I don't want to see is instanced type housing, unless it's the ship idea. I don't want to have to go into an instanced neighborhood just to go to my house. I want to be able to just run from the starport to my house not have to go from the starport to load into an instance then run to my house and then again maybe have to load into an another instance again to get inside my house.
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Posted 8/6/2009 3:33:06 PM-
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Posted 8/6/2009 8:43:00 PMSome planets were nothing but cluttered cities that added no immersion to the game at all.
Maybe its the 'Space Cowboy' in my, but I loved the ship from KOTOR, especially moving around inside it <3. But I think Rogue brings up a very good point that if you got a ship, that sucker is going to move! That may or may not be a big issue, depending on how travel is done.
Maybe we can convince Bioware to please us all :P
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Posted 8/6/2009 3:12:51 AM-
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Posted 8/6/2009 4:13:48 AM-
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Posted 8/6/2009 5:01:22 AMIt's a good mix of Open World(SWG) and Instanced(EQ2/FFXI).
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Posted 8/6/2009 7:52:15 AMUsing empty lots/buildings/neighborhoods inside of cities and allow players to 'purchase' them. As long as it didn't have that 'sandbox' setup that SWG had, I think it would be a great idea.
My main issue with SWG housing is that you had all this extra open space, and you'd come across a random, abandoned player town. All the houses looked the same, no roads, no people. Really cut the immersion out of the game for me, at least.
I never really touched LotRO - But I imagine traveling through a city then running into a loading screen every other street would get very annoying.
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Posted 8/6/2009 3:18:37 PMAs an added bonus, when you purchase a house, you get a new spell that lets you teleport back to your house. When you join a guild that has a guild hall(or your guild buys one I assume), you also get a spell to teleport to that guildhall. I suppose it helps you get back to your house or guild hall when you need something(I assume it has a cooldown to limit non-stop traveling, but I could be mistaken).