Faction Lore: Hutts

Politics play an integral role throughout the Star Wars universe. We recently took a close look at the Mandalorians, one of the minor factions players may encounter in Star Wars: The Old Republic. This week we are looking at a faction that is very different from the honor-bound warriors: the eternally criminal Hutts.


Faction Data
- Faction Homeworld/Headquarters: Nal Hutta
- Current Leader: Hutt Grand Council, assumed Nem'ro
- Affiliation: Neutral



Originating on the planet Varl in the Ardos system, the Hutts created an empire early in interstellar history. This early empire was predominantly based in the Outer Rim in an area very near the Tion Cluster. They also controlled some space in the Mid Rim. Many skirmishes occurred close to the border between Tionese and Hutt space. The Hutts were considered a major threat by Xim the Despot, who ruled the Tionese from 25,130 BBY to 25,100 BBY. That view caused him to initiate the Hutt-Xim conflict. This conflict included the destruction of the Hutt colony on Ko Vari in 25,105 BBY and resulted in the Hutt's development of a slave army consisting of Nikto, Klatooinian, and Vodran. This Hutt controlled force eventually defeated Xim's War-Robots in the Third Battle of Vontor around 25,100 BBY. Soon after, the Treaty of Vontor was signed resulting in the Hutts becoming the eternal overlords of the three other species and of the Si'Klaata Cluster.

The power vacuum left by Xim allowed the Honorable Union of Desevro Tion to be created in Tionese space. This feuding state threatened the Hutts and Galactic Republic during the Tionese War in 24,000 BBY. The Galactic Republic responded by spreading chaos in Hutt space, which results in victory but worsened the divide between Hutt and Tionese.

According to a Hutt legend, their homeworld of Varl orbited around two suns, Evona and Ardos. Together as lovers, these suns ruled over the Ardos system. However, when Evona was consumed by a black hole, Ardos purged its gaseous external layers and caused the other celestial bodies in the system to collide with each other, destroying them in fury in 15,000 BBY. This tale is widely believed to be hyperbole, and it is generally accepted that the Hutts destroyed their homeworld in some ancient civil war.



Regardless, Varl survived as a wasteland and was evacuated by the Hutts to Nal Hutta or "Glorious Jewel." The native population of Evocii allowed the Hutts to own a small province on their planet. Unfortunately, the Hutts exchanged technology for land, which allowed them to eventually buyout the entire planet; over time, the Hutts took complete ownership of the planet.

Although the Evocii attempted to seek help from the Galactic Republic, their contracts with the Hutts were legally binding. Perhaps as a result, the Evocii were eventually evicted from the planet and forced to relocated to the planet's fifth moon. While there, the Evocii were enslaved to build the cities on Nar Shaddaa. Their labor lasted five centuries and, upon finishing, they were freed by the Hutts. The Evocii were then cast out into the Nar Shaddaa's undercity and began to mutate into savages.

During the time of the Great Galactic War, the Hutts were displeased with the Sith Empire as they were not included their plans. Regardless, due to the influence of Imperial Intelligence agents, the Galactic Republic was unable to gain Hutt support in the war against the Sith Empire. The Hutts remained neutral in the war.



"When a Hutt reaches the pinnacle of his career, it is his right and privilege to let his mind and body atrophy--to turn away from menial concerns and strictly indulge his appetites." - Nem'ro the Hutt Biography




When the Hutt Empire collapsed as a result of infighting between the clans, the Hutts survived by creating the Hutt Grand Council which was designed to prevent such problems from occurring again. The Council's goal was to oversee all operations of the Hutt Clans and to govern all of them fairly. However, the most powerful Kajidic (Hutt criminal syndicate) held the most authority and therefore was ruler of the Hutt race.



The Hutts are gangsters who use others to increase their own wealth and power, both in their clan and in their society as a whole. They normally view outsiders as tools to be used and discarded. Prospective players who encounter Hutts on the world of Nal Hutta should exercise caution, as Hutts would easily betray their current allies to gain new, more powerful ones. Any mission given by a Hutt may be a test or a trap. One thing is for certain, never trust a Hutt, especially one that wants something from you.

The Hutts exploit other races and cause wars and conflicts while manipulating both sides in order to obtain more wealth and power. While neutral during the Great Galactic War, the Hutts are probably waiting for the right opportunity to cause a conflict that they can exploit to their advantage. Their only allegiance is to themselves and they will probably be found behind the scenes of many story lines.



Hutts are constantly vying for power, not only within the galaxy, but within their own culture. Becoming the leading Kajidic gives the right to rule their entire race and allows the Hutts the chance to atrophy, a goal all Hutts seek. Possible scenarios on Nal Hutta include power struggles between Hutts and the resulting gang violence. What would be a relatively peaceful walk through a city one day may resemble a war zone the next. Players should watch their backs as they walk through Nal Hutta or Coruscant. It's impossible to know when a disgruntled Hutt's assassins may strike.

The Hutts are the polar opposite of the Mandalorians. While the Mandalorians value culture and family, the Hutts would destroy both in an attempt to gain power and wealth. The long arm of the Hutts will be felt as players explore the various planets in The Old Republic. Future wars and conflicts may be funded and fueled by Hutt greed, with players are stuck in the middle trying to fight their way out.

Sources
http://starwars.wikia.com/wiki/Hutt
http://swtor.com/info/holonet/timeline
http://swtor.com/info/holonet/planets/hutta
http://www.swtor.com/info/holonet/biographies/nemro-hutt
Tags: Lore , Planet , Nal Hutta , Hutt

Comments

  • #13
    I am hoping for a more EQ faction system -- positive faction at the cost of negative faction -- brought up to 2011 standards.

    I think they can really created a lot of diverse gameplay if they run with it.

    I am hoping it wont just be how WoW handled 'reputation'.

  • #11
    I want a Hutt companion, preferably a female slug to snuggle with during my quests. haha! I hope Nar Shardaa comes out with Hutta, so then we can see a perfect conflict between the hutts and other factions.



    -Macer
  • #8
    I will have a Hutt companion that I have to pull around on an oversized red wagon.
  • #7
    Nice article.
    In Star Wars we were used to see Jabba the Hutt, in Kotor 1 and 2 we also worked for Hutts, but I have yet to see one without beeing hugely fat. Did any Hutt ever appeard that wasent similar to Jabba?
  • #12
    The Hutts become morbidly obese once they gain the wealth to order those around them to do their bidding. It is part of their culture to become a hedonistic lump of goo once you are able to afford it. Until then you need to pull your own weight and make enough to retire. Jabba is special because he became quite wealthy at a very young age. (They can live to 1000+)
  • #6
    I appreciate the lore collection, it's a helpful essay.
  • #5
    Thanx Zenkei... always enjoy the results of your efforts.

    I suspect that the "neutral factions" that are introduced to TOR (and I believe there will be more than just the Hutts and Mandos) will represent either/or choices we will have to make as players. Gaining favor with the Hutts will likely reduce your standing with another faction and vice versa. It will be interesting to see the trends develop in the player population as the game progresses.

    Personally, I plan on having at least one of my character's (SI or SW not sure which yet) practically go to war with the Hutts if at all possible. I'm looking forward to wreaking havoc and destruction upon the slugs.
  • #4
    Nice update. :)
  • #3
    Good article Zenkei! You may want to check the link for Evona, not working and think it may have some information embedded in it by mistake.
  • #10
    Fixed.
  • #9
    Yup, a missing quotation mark is causing the start of the second paragraph to be a garble.
  • #1
    Nice lore update! Hope I get to kill a Hutt with my IA! If I have to romance one......I will take one for the team. :(
  • #2
    I love your dedication. Nice update!
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