This is OpsCom, where we bring you a weekly dose of Operations related content from the world ofStar Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.
This week, we take a look at a very rational community appeal to leave the difficulty of content just where it is, and how the community feels about it. We’ll also have a look at the “Looking for Group” tool as it pertains to lower level characters, and what BioWare might do to entice them into using the tool more often. And as usual, we’ll have all the latest news ready for your perusal. For the full story, hit the jump.
Weekly News Round-Up
A particularly hot-topic in recent times has been the discussion of addons to the game. While the developers are well documented as saying they’d like to include them in the game, they recently asked for feedback on what exactly players would expect from such functionality. Head on over to the official forums and weigh in with your opinion.
In a very well written and honest appeal to reason, user Ubique on the official forums posted their opinion on the current state of Lost Island and its difficulty and how they would like future content to mirror its design.
With the advent of the “Looking For Group” tool, many max-level players are now using it on a daily basis in order to either gear up or acquire Black Hole Commendations. Where, however, do the lower-level players fit in? On the official forums, user MouseNoFour chimed in with an interesting suggestion on how to entice these players into queuing up.
I recently discovered the guild Elite Gaming while browsing YouTube for this week’s Spotlight. Their guide video for Hard Mode Toth & Zorn is concise and professional. Have a look, and visit their website today.
In a new weekly tradition, we’ll be highlighting guilds that are actively clearing PvE content. This week, we’ll be highlighting the Imperial guild MOTION on Drooga’s Pleasure Barge. Largely an 8-man Operations Guild, MOTION has three active Operations Groups that run content on a weekly basis. They are also currently 4 out of 4 for Hard Mode Explosive Conflict. Visit their website today and have a look.
If you happen to be on Drooga’s Pleasure Barge but are not an Imperial, please visit their thread on the official forums to find a guild that’s just right for you.
“When Does Creative Thinking Become Cheating?”
As is always the case with any online game, particularly MMOs, there will always be players that enjoy finding short-cuts, oddities, or otherwise unintended loopholes in the design of the game. Many fancy this as a hobby, using it to reach places in the game that are not normally accessible or see things that weren't always designed with public consumption in mind. Everquest had the biscuit vendor, and World of Warcraft had the “Upside Down Sinners” Room. I haven’t discovered anything particularly shocking or interesting in the same vein in SW:TOR, though I’m sure there are some nice little tidbits hidden somewhere.
However, as is often the case, there are those that look for a different kind of short-cut; the kind intended to circumvent game mechanics and do things that would normally be impossible, or at the least not ideal. The worst of these scenarios are often ones that involved bypassing certain mechanics during a boss encounter or even during an Operation. From what I’ve gleaned asking around, and getting a general opinion, most players frown upon this kind of behavior, particularly those players that are focused and competitive with end-game content such as Operations. They feel that these players are gaining access to rewards and prestige normally reserved for the dedicated and hard-working. However, there is a small contingent of players that feel otherwise; they say that if a loophole is in a game, then it’s a developer oversight and they should be able to take advantage of it until such a time as it’s patched.
Personally, I believe that a community as a whole is cheapened by this sort of behavior, and the ones that are cheated the most are those that are exploiting. They may never know the exultation one feels after hours of wiping to finally get that boss kill to work together with a group of people toward a singular objective; to be a part of something greater than themselves and to triumph. I value the test of skill and awareness that new bosses and new mechanics bring, so obviously I don’t support exploiting these types of mechanics. However, as the previous links have shown, it’s a wild frontier out there, and frankly it’s interesting to see what’s swept under the rug. I don’t mind this kind of “creative exploration”, but it’s a problem when exploits allow players to progress their character in ways that were not intended.
For this week’s poll, we’re again tapping the topic of the Op-Ed. Weigh in and let us know what you think.
First Poll Question - Single Choice
- Not at all 15%
- Only a little 32.5%
- Quite a Bit 42.5%
- Very Much 10%
This poll has ended as of 7/23/2012 12:00:00 AM
Second Poll Question - Single Choice
- Yes 59.4%
- No 40.6%
This poll has ended as of 7/23/2012 12:00:00 AM