Here at Darth Hater we’ve gone over Revan’s past in the Knights of the Old Republic series. Now it’s time to go over what Revan has been up to since he left for parts unknown, apparently never to return. Hit the jump to join us on the journey.
Warning! Spoilers ahead!
Conversations with Scourge (Republic)
Jedi Knight players will eventually run into the Emperor’s Wrath, Lord Scourge – a Sith Lord who has lived for centuries. After a little while, he joins your party to help you destroy his master. Having lived during the times of Revan’s invasion of the Republic and his redemption, Lord Scourge gives a pretty decent account of Revan’s disappearance and brings the players who didn’t read the “Star Wars: The Old Republic: Revan” novel up to speed.
As it turns out, the Emperor granted Scourge immortality because he foiled Revan and Meetra Surik’s assassination attempt. Why this confusing turn, you may ask? If you develop your relationship with Scourge and unlock all his conversations, you find out that Scourge initially joined Revan’s attempt on the Emperor because, after seeing Vitiae’s consumption of power firsthand (he essentially drains the Force out of an entire planet to fuel himself), Scourge believed that the Emperor would eventually destroy the galaxy. Therefore, Scourge committed himself to ending the Emperor’s life, only to have a Force Vision change his mind. This vision revealed to him Revan and Meetra Surik failing, but another Jedi Knight succeeding in defeating the Emperor. Therefore, at the moment of truth, Scourge betrayed Revan, killed Meetra Surik, and was rewarded by the Emperor with immortality.
Upon seeing the player’s Jedi Knight, however, Scourge finally meets the Jedi whom he saw in his vision all those centuries ago and once again joins in on the effort to destroy the Emperor.
The Revanites (Imperial)
Any player new to The Old Republic series will be introduced to the enigma that is Revan on Dromund Kaas. A Sith Apprentice called Sandor asks you to infiltrate a cult in the jungle known as the Revanites. Once there, you are to discover the identity of the leader of the Revanites and to report back. Sandor gives you a token that grants initial access to the Revanite camp.
In order to gain their trust, you must carry out a series of tasks for fellow Revanites. Their quests are meant to teach the player the lessons of Revan, at least as they understood him. To the Revanites, Revan was a Sith Lord who mastered both the Dark and Light sides of the Force. Through this understanding of both sides of the Force, Revan acquired untold power that the Revanites covet for themselves. Obviously, the Dark Council and the rest of the Imperials are against any practitioners of the Light side, so the destruction of the Revanites is critical.
The Revanites are composed of more than just Sith looking to unravel Revan’s connection with the Force. Their ranks include Mandalorians and Imperial Soldiers, both of which play a part in the player’s “pilgrimage” quest.
At the end of the questline, you are finally granted an audience with the leader of the Revanites. As it turns out, the leader of the Revanites is a woman; a female Sith named Tari Darkspanner. The player then has a choice, either tell Sandor the truth – which leads to Tari’s agonizing demise and the destruction of the Revanite cult – or you can lie and tell Sandor that it is his master who leads them – which leads to Sandor’s demise.
Title – The Revanite
Codex – Revanite Compound
Codex Entry: Revanite Compound (Imperial Codex)
Outsiders in Sith society, followers of the philosophies of the mysterious Darth Revan meet in a hidden enclave in the jungles of Dromund Kaas, submitting any who wants to join them to rigorous tests to establish their loyalty and sincerity.
Originally, the Revanites met in Kaas City to study Revan’s teachings, but as suspicions arose about the Revanites’ loyalties to the Emperor and the Dark Council, they were forced to conceal their activities. At first, they took shelter in the compound of a prominent Sith Lord, but when that Sith was assassinated (presumably for supporting the Revanites), they were forced to relocate their sacred texts and relics and build their sanctuary in the jungle.
Revanites inside the Imperial military and the Sith have kept the compound from appearing on most scans of the area. Explorers who stumble upon the compound are rarely heard from again.
Taral V (Republic)
Taral V is a planet controlled by the Empire. On it is a Gree Computer necessary for the Republic to find the prison within the Maelstrom that holds the missing Jedi. This Jedi, they believe, is key to a Republic victory. Players are sent by Jedi Master Oteg to complete the mission.
Although you don’t actually meet Revan during the Flashpoint, you are contacted by a Jedi Ghost, Meetra Surik. Better known as the Jedi Exile, Meetra Surik is the canon version of the protagonist from Knights of the Old Republic II: The Sith Lords. At the end of that game, Surik left for parts unknown to find her lost leader Revan.
The Revan novel covers her story after that. In it, she eventually meets Revan, who had been captured by the Sith Empire. Although she and Revan break free and are aided by Lord Scourge, as explained before, their attempt on The Emperor’s life falls apart as Scourge foresees the attack failing and kills Surik. Hence the reason she appears as a Force Ghost in SWTOR.
Maelstrom Prison (Republic)
After using the Gree Computer to find the coordinates for the prison where Revan is kept, the player is sent to the prison to enact a rescue operation.
Revan is guarded by Grand Moff Kilran, one of the big players in the Old Republic universe. After defeating him, you end up freeing Revan who, after hundreds of years of captivity, is not exactly grateful.
Turns out, Revan had actually been exerting his own influence on the Emperor as he was held in the prison. Thanks to Revan, the Emperor had agreed to peace with the Republic in the last war, despite the Republic being helpless. The Emperor also had maintained the peace, despite many people in his Empire being very eager to reignite hostilities. Revan fears that being freed will cause the war to continue and that his sacrifice will have been in vain.
However, the ghost of Meetra Surik appears and convinces Revan to help the Republic fight back. Revan, moved by his fallen friend’s words (which are inaudible to the players), agrees and makes plans to activate a secret facility capable of turning the tide of the war.
Title – Rider of the Maelstrom
Codex – Revan
Codex Entry: Revan (Republic Codex)
An influential figure in both the Mandalorian Wars and the Jedi Civil War, the man known as “Revan” was Jedi, Sith and general across his long career. As a charismatic young Jedi Knight, Revan ignored the Jedi Council’s orders to remain neutral in the Mandalorian Wars and led many Jedi, including his friend Malak, into battle. While pursuing the remnants of the beaten Mandalorian fleet, Revan encountered the Sith Emperor on Dromund Kaas and – also alongside Malak – fell to the dark side.
Becoming Darth Revan, he led his followers in a war to conquer the Republic and re-establish a Sith Order, until he was betrayed and nearly killed by Malak. As a result of his injuries, Revan lost his memory and was given a new identity by the Jedi Council. The reborn Revan fought against his old followers, defeating Malak and redeeming himself – but the existence of the true Sith Empire, hidden away in the dark of the galaxy, remained a secret.
In the aftermath, as his memory began to return, Revan left the Republic to confront the Sith Emperor – but his plans to destroy the Emperor failed. Revan’s allies were killed and Revan himself was imprisoned, kept alive by unnatural means for three hundred years while the Sith Emperor fed on his strength. However, the link between them went both ways, and Revan was able to subtly keep the Emperor in check.
With Revan now free, questions remain – both about the possibility of renewed aggression from the Emperor, and what effect such a long exposure to the Sith Emperor’s mind may have had on Revan himself.
Boarding Party (Imperial)
The Imperials find out that the escaped Jedi Master has begun a mass production of droids on a secret asteroid base known only as “The Foundry." With its ability to provide the Republic with an infinite supply of battle droids and ships, The Foundry is capable of completely change the face of the war. The Imperial Strike team is tasked with finding and destroying the Jedi Master who is operating the base. To do that, they will first have to capture one of the ships that contain the coordinates to the base.
Boarding Party has an entire Imperial fleet attack a single ship, Dorin’s Sky. The ship’s captain is willing to self-detonate in order to protect the secrets of The Foundry, but the boarding party manages to prevent this and takes over the ship.
The Foundry (Imperial)
The Foundry Flashpoint marks the end of Revan’s involvement thus far in The Old Republic. Upon reaching The Foundry, the group is accosted by the numerous droids created by the facility. Before the players get to Revan, they run into another familiar face from the franchise: HK-47.
HK-47 is Revan’s assassination droid, created back when Revan first returned to conquer the Republic hundreds of years ago. A massive fan favorite, HK-47 is known for his extremely blunt and sociopathic statements that are always prefaced with a speech conditional that describs the type of statement that it is (e.g. “Commentary: As do I. It is our lot in life I suppose, Master. Shall we find something to kill to cheer ourselves up?”). Although HK-47 was transferred between multiple owners after the loss of Revan, he – coincidentally – found his way back to his original master during Knights of the Old Republic and travelled with Revan to parts unknown. However, they were eventually separated again after the Ebon Hawk returned without Revan, and Meetra Surik rebuilt HK-47.
Eventually, it is revealed that the Jedi Master in charge is Revan, who is attempting to destroy all beings with any Sith genes in them (which – it turns out – is almost all of the Empire’s population). It is he who powers The Foundry, a sibling of the Star Forge – which Revan controlled in Knights of the Old Republic and used to build a limitless fleet of ships. Revan, supremely confident in his abilities because of his mastery of both the Dark and Light sides of the Force, is defeated by the strike team, echoing the words his former apprentice spoke when he was defeated by Revan himself. However, it is not confirmed if Revan is actually killed (he did die in beta, they changed it), since he disappears in a surge of Force Lightning.
Title – The Unmasked
Codex – Revan Reborn
Codex Entry: Revan Reborn (Imperial Codex)
The Republic hero known as “Revan” had a turbulent past. As a Jedi general in the Mandalorian Wars, he led Republic forces to victory. As Darth Revan, corrupted by the will of the Sith Emperor, he became the Republic’s deadliest enemy. Betrayed by his apprentice, Malak, Revan lost his memory and was given a new identity by the Jedi Council. He then pursued and destroyed Malak, redeeming himself before his memories of the Sith Empire began to return.
Revan left known space intending to find and stop the Sith Emperor, but his plan failed. He was captured and held in stasis by the Emperor for more than three hundred years, where he suffered under the Emperor’s mental interrogation. He escaped at last, and it is clear that centuries spent linked to the Emperor’s mind had a profound effect on him. During the Mandalorian Wars, Revan was willing to sacrifice his own troops to achieve military objectives; his creation of extermination droids now goes even further, demonstrating Revan’s fanatical belief that any sacrifice is worthwhile to stop the Emperor.
Perhaps he is mad – the cost, paid willingly, to battle the Emperor’s will and even exert his own influence on the Emperor to keep him in check. Or perhaps the ideals of the Jedi proved insufficient, in the end, for a man neither Jedi nor Sith.
Current Whereabouts / Possible Future in The Old Republic
Currently, Revan’s whereabouts are unknown. Having been defeated at The Foundry with his plan for defeating the Empire in ruins, Revan could be dead, recuperating, or just plain gone. However, I doubt that BioWare will let such a central figure to the Old Republic franchise exit in such an ignominious fashion (dying in a Flashpoint? Come on!), and the fact that you don’t actually finish Revan off is probably a good indication of that. Here’s hoping we see some more awesome Revan content in the future!