Welcome back to yet another installment of the Darth Hater PvP column, where we’ll collect and update the news about PvP that matters to the PvP community. This thread will be updated periodically as necessary throughout the week, so you can refer back to it for new information. If you have any tips on current content that should be featured, or if you think your PvP video or PvP guild should be featured in a future column, send them to via PM.
Official SWTOR Posts
Not strictly a PvP post, but if you haven’t checked out the Cartel Market, you should.
There have been no PvP-centric DevTracker posts since last week.
PvP Patch Changes
There have been no PvP Patch changes since last week. On the PTS side of things, we’re still waiting for Ancient Hypergates to make an appearance on the server.
Around the Forums – Discussion Highlights
DragonAgeOrigins provides video proof of the “Solo Novare Coast” bug.
KillerKans asks which of the “shared trees” you like, and why.
Capt_Beers shares his PvP resource thread with the community.
PvP Video Spotlight
Another great video from a player we've featured previously, Revenantes. You might recall that he’s played a Sage previously; he’s since switched sides and is playing a Madness Sorcerer. Check out some excellent play of a class that frankly doesn't get much attention nowadays.
Op-Ed: The Details, Part II
Last week we talked about the weekly Warzone restrictions, but this week I want to talk about something somewhat closer to my heart. I am talking, of course, about the quickbar restriction.
Really, I mean it! Currently, F2P accounts are limited to two quickbars on the PTS. They do not have access to anything beyond that, and if you have abilities that you can’t fit on your bars, well… too bad.
Now, this isn't crippling for all classes and playstyles in PvP, but for many I believe it is. As an Immortal Juggernaut in PvP, if I tried hard I could probably pare down my bars to three and still play at the same level. With two? I’d have some tough decisions to make, any of which would affect my PvP performance in some way. If we could still bind things to bars but two of them had to be invisible, I’d be okay with that, but that isn't what we’re getting.
And yeah, I get it: for leveling, this isn't a big deal. I could easily level with two quickbars, so I agree. For many classes in PvP however, it’s a different story.
This is an example of what I think the F2P system isn't doing right. The system already limits the frequency of your participation in PvP if you are a F2P player. I think limiting the quality of your experience in such a direct way is just a bad move. Making things unnecessarily harder on people is different from limiting how often they can PvP, and it just feels clunky.
What do you think? Is the quickbar limitation for F2P players petty, just, or do you not care?
Poll - Single Choice
- They should have four, like everyone else 55.6%
- Three would be a good tradeoff 11.1%
- Two is fine 27.8%
- Make ’em suffer with one, I say! 5.6%
This poll has ended as of 11/5/2012 12:00:00 AM