Earlier today, Bruce Maclean made a post to the official SWTOR forums discussing BioWare's plans for SWTOR going into the summer and beyond. Some of the things mentioned include:
- Nightmare modes for Terror From Beyond as well as Scum and Villainy, featuring new mechanics and loot.
- New flashpoints, a new daily area, and a new recurring event.
- Significant graphical updates
For the full post, and a breakdown of the dates ahead, hit the jump.
SWTOR's Summer Plans
Quote from BruceMaclean
My name is Bruce Maclean and I am a Senior Producer here at BioWare Austin. I know there have been a lot of questions around the forums about what kind of content you can expect from us this year and so I’m here today to give you all a bit of information about what we’re working on bringing to you this summer!
First up, Game Update 2.2, which is currently targeted for launch on June 11th:
Nightmare Mode Terror From Beyond. It’s got vicious new mechanics and is definitely not for the faint of heart. I’m very excited for you to see the new gear that comes with this, which uses a new appearance system we’ve developed for armor and weapons called ‘Scrolling UVs’.
New Guild Bonuses! Players in guilds currently receive a +5% experience bonus, but now every 5 active players in the guild will add an additional 1% bonus to XP and reputation, up to a maximum bonus of 10% each.
Crafters can now craft Underworld gear! But don’t RE that piece if you are still using it…
Unified fleet chat channel for each faction, for easier group finding without having to hop between instances.
We’ve seen a lot of requests for a rerun of our Double XP weekends. Well, okay! We’d like to help you stay cool in the heat of the summer with three weekends starting June 22nd and continuing through July 7th. The third and last weekend will actually start early on Thursday the 4th of July, in case you are enjoying a long Independence Day weekend.
By July 9th Ops groups will have had four weeks to cut their teeth on Nightmare Mode Terror From Beyond. That’s when we will launch Nightmare Mode Scum and Villainy as a part of Game Update 2.2.2! New mechanics and unique loot for you.
July 23rd look for a return of the Relics of the Gree Event for a nice two week long run. Per community request the Event will scaled up to level 55 on this next run!
August 6th is our target date for Game Update 2.3, which we are working on right now and will be our biggest update since 2.0. Some of the bigger parts of this update are:
New Daily Area
New Recurring Event
Significant graphical upgrades
This isn’t an exhaustive list, and we are also working on some longer term stuff. Sometimes we have been averse to discussing specific dates well in advance, because we aren’t going to release anything unless we feel it is ready to go live and we don’t want to upset folks if we move a date back. Well I think we should just tell you what date the teams are shooting for, and if we don’t hit them we’ll just tell you why. Radical thinking, I know. As we get closer we’ll have a lot more juicy details on these - keep your eyes peeled to the forums and SWTOR.com for more information. Also, for those who are curious about the next updates to PvP, I will just say… apart from minor tweaks (like stunbreak abilities cooldown being reset on death in 2.2) you should look forward to Game Update 2.4. /rubshands
Let's take a look at each by the date; and remember that none of this is set in stone, and should be viewed as a rough plan or blueprint for things to come.
Game Update 2.2 - June 11th
In this update, we'll see Nightmare Mode Terror From Beyond, which should give the more competitive Ops groups something to strive for. Featuring brand new mechanics, there is also a new appearance design for weapons and armor being referred to as "Scrolling UV". If this is similar to other graphical terminology, this means we'll see scrolling animations and sprite effects on armor and weapons, which should be pretty neat. In addition to this, we have new Guild Bonuses: For every 5 active players in a guild, an additional 1% will be added to both leveling XP as well as reputation, up to a maximum of 10% for each. Crafters will be able to craft Underworld gear, and there will also be a unified fleet channel for each faction, so that multiple instances of the fleet can talk to one another.
Return of Double XP Weekends - June 22nd - July 7th
Three Double XP weekends will return during this period, with the third and final weekend starting early on July 4th.
Game Update 2.2.2 - Nightmare Mode S&V - July 9th
This will feature new mechanics as well as new loot for those intrepid enough to overcome the encounter's increased difficulty.
Relics of the Gree - July 23rd
This even will return for a two week run, and will be scaled up to Level 55.
Game Update 2.3 - August 6th
This promises to be the biggest update since Game Update 2.0, and features new Flashpoints, a new Daily Area, a new Recurring Event, as well as "significant graphical upgrades". What that will mean exactly remains to be seen, but I imagine it has something to do with the Scrolling UV's mentioned previously.
Game Update 2.4 - TBA
The end of the post alludes to an update for PvP players coming in 2.4, but nothing really concrete is mentioned here. I guess we'll have to wait and see.
Conclusion and Thoughts
These all seem like great updates coming out on the horizon; the qualifier here will be whether or not the team is able to hit the dates and keep the cadence of updates at a regular pace. I'm personally very excited for many of the changes mentioned, and naturally only time will tell as to whether or not we see these sooner rather than later. New flashpoints and the return of Double XP weekends are among my favorite things coming up, and I'm curious as to what you folks all think as well. Speak up in the comments below and let me know what you think. As always, thanks for reading.