Darth Hater Episode 4 - GamesCom

Episode 4 of the Darth Hater podcast is now up for stream and download. Check the bottom of the post for the stream and download links. Podcast notes after the jump.


Intro
Hosts: Justin Lowe (sado), Joshua Coleman (Colm), Joshua Ogborn (Sleeper)

News
New Darth Hater Website Tease
Player Housing a Major Possibility?
SWTOR-Station Gamescom Preview
Morality System explained and six player instances mentioned in Goha.ru Preview
Out of Combat Heal confirmed by G4 GamesCom Preview
Interface UI Mods, Skill Trees, and Death System hinted at in Goha.ru Interview

Discussion
Dissected: Demo Walkthrough Video

Comments

  • #1 FaerieFyre
    I know this Podcast was from last year's GamesCom. However, I noticed you mentioning some hints towards the stats that could possibly in the game. What caught my attention was that one of you mentioned KOTOR's stats system. I have that answer for you, if you haven't found it, yet.

    In KOTOR and KOTOR II, the "behind the scenes dice rolling" is actually based off of Wizards of the Coast's Dungeons & Dragons d20 system. KOTOR used the 3.0 system and KOTOR II was more like the 3.5 system. I'm fairly certain that they adapted the d20 Modern System with Star Wars terminology before they released "Star Wars: Saga Edition" role-playing system well after both KOTOR games had been released.

    The stats in the game, from Wizards of the Coast, were Strength (damage/melee hit chance), Dexterity (armor class/ranged hit chance), Constitution (health/saving throws), Intelligence (skills/certain dialog options), Wisdom (force ability/certain dialog options), and Charisma (force power, persuade/intimidate options) -- for those who are unaware. Decent system for a console game, but not sure if WoTC would release it for an MMO, seeing as how they already probably have it in Dungeons & Dragons Online. Thus, it will be interesting to see the stat system that BioWare will use in the game.
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