Darth Hater Episode 9 - Microtrans-panda?

Episode 9 of the Darth Hater podcast is now up for stream and download. Check the bottom of the post for the stream and download links. Podcast notes after the jump.


Intro
Justin Lowe - Sado - Twitter: @realdarthhater
Pete Trerice - Misenus - Twitter: @petetrerice
Josh Coleman - Colm - Twitter: @colmination
Josh Ogborn - Sleeper - @dhsleeper

Stories Covered
Coruscant Developer Dispatch
- Creature Handler seen in Coruscant Developer Dispatch?
- Voice Dissection for Developer Dispatch The Making of Coruscant
Sith Warrior Developer Blog is Out
Could Star Wars: The Old Republic have BioWare Bucks?
- Community Questions/Poll for this weeks Podcast
Force Feedback Friday 10/09/2009
MMOReport Mention in Microtransaction Discussion

Questions of Mention (noted during the question session)
desvetudo: "What are your thoughts on race-specific abilities?"
Seth: "Well, Microtransactions shouldnt give certain players an advantage over one another because of their success in real life. Dont we all play these games to get away from real life? We want to go somewhere where we all start out equal, something we cant do in real life."
Chronium: "I said yes to in game currency because it is the best and easiest way to effectively deal with gold farmers. If you offer a official service to buy gold at the gold farmers prices then you effectively got rid of there need to sell gold in TOR. No gold farming spam is more important to me then whining about it whether it should be allowed or not."
indu.san: How do you see the roll of darthhater after release? Will you evolve as a site with the game as it progresses, or are you primarily concerned about functioning before release as a source of information and a forum based on confirmed information/speculation?
Aflixion: Whats your favorite aspect of SW:TOR thats been announced so far? Whats your favorite Star Wars game overall?
Zihn: Would you ask BW to include the holonet in the game, and give you a presence on it? Imagine the possibilities

Comments

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  • #31 JSmith
    I know this is very old, but I just started listening to the podcasts. What is the song you intro with? Awesome podcast guys.
  • #25 FarScholar
    First, nice podcast. =)

    Second, after lurking the forums for a while this week-end I realized people seem crazed (as much as I) on the question of: "Are their 2 Jedi and 2 Sith classes, or just 1 per faction?". It seemed every post about classes derived on that question at some point.
    There are many indications leading to the 1st, while still confirming nothing. I'll try to sum up:

    - It is been confirmed that there is a reason for the Sith Warrior not just being a 'Sith'... It could mean there clearly is a 2nd Sith Force-user as much as there could be a Sith Operative or Sith assassin, or even just to avoid the confusion between the Sith religion practitioners and the Sith Empire faction…

    - From the holonet’s Sith Warrior page and the dev blog, it’s clear that it is a melee centric class “with little concern for scheming”. In other words, where is the other Sith type? The Darth Sidious type, working behind the scene, plotting, conspiring and rarely getting their saber out of their scabbard… so to speak…?

    On the other side of the argumentation table, we can say that 4 force using classes feel like a lack of diversity, and that even if we can separate 2 types of Sith, it doesn’t seem that evident to do on the Jedi side, imo. Finally, through specialization and story choices you can maybe fashion a character like Darth Sidious starting as a Sith Warrior, but for now, we lack confirmation it is at all possible.

    What do you guys think it is? And what would you like to see? I know I’d really like to have a Darth Sidious type character even if I can only attain a fraction of the original char’s accomplishments… =)
  • #26 RogueJedi86
    I disagree with your idea that there will be "scheming" type Sith class who barely ever fights. How would you level a class like that? Scheming isn't a valid combat option. Plus the Sith Warrior already has Force Choke and Force Smash and all those other abilities. The only unique ability it would have is Force Lightning, and that simply isn't enough to make it unique. As we know, the Sith Warrior videos seen so far are of low level players. Force Lightning is probably a high level ability, and as Sith level, they may become more of the scheming type. You don't start out as the grand schemer. You start as the apprentice doing the dirty work for your master, then slowly start to scheme against your Master, and then usurp him and become a grand schemer. No extra Force class required.

    That's my opinion on that.
  • #27 JimtheJedi
    I feel that the Sith Lord, or "Scheming Class" would utilize skills such as kill, mind trick, illness, and of course force lightning. Much like the evil consular in SW:ToR
  • #28 RogueJedi86
    And those skills couldn't simply be added to a Sith Warrior's repertoire as he levels? The Sith Warriors in the videos so far had Choke and Smash and other iconic abilities and they were only level 10 tops. For the other 30 or 40 or whatever, they wouldn't pick up anything else Sithy like Lightning? That alone seems to point to Sith Warrior being the only Force class on Empire side.
  • #30 RogueJedi86
    Obi-Wan's been wearing pieces of clone trooper armor to GREAT effect in the Clone Wars cartoons. :)
  • #29 RogueJedi86
    Maybe they're saving Robes for high level players. Maul was a Sith Apparentice, not too high level(if you had to think of him in level terms). Palpatine was a high level Sith Master, he had the robes of status. True, Dooku did have robes of a sort, but he also was a former Jedi Master, it probably carried over. :P

    Robes seem like a good status symbol to recognize high level Jedi/Sith, especially since they can't just get bulkier armor and bigger guns like the Troopers and Bounty Hunters.
  • #24 RogueJedi86
    LotRO includes its Lorebook in-game for lots of handy info, so there would be a precedent for BioWare trying it.
  • #20 Revix2k9
    its just kinda really odd , man know if you want a male or female toon. I usually play females in mmos , but this is BW so ill gona roll primarly male toons.
  • #22 RogueJedi86
    Ew, female toons, perv. Female butts and all that?
  • #14 messiahcomplex
    Woo. My comment was talked about in this podcast. I'm very humbled. :-D
  • #16 Zoid
    Nice to hear. Keep up the comments and they may appear again.
  • #13 kamakaze189
    great podcast
  • #12 RogueJedi86
    I haven't heard the podcast yet, but having sanctioned RMT will not get rid of gold farmers. The gold farmers will just start selling gold at cheaper prices than the game developers. I hear that happened in EverQuest 2 after they put in RMT. So gold spam will be there, it'll just be "We sell credits cheaper than BioWare!". So no, I wouldn't want them to try that method to snuff out gold farmers. Just make it against the rules and have a dedicated Customer Service team whose sole job is to find and ban gold farmers and power levelers and such.
  • #5 Avaro
    Great as always, but why does one of you take the "i should do less and get same" argument? And on the gold farm topic, china recently made it illegal to sell virutual items/curency, since 80% of the goldfarmers are from china im quite sure there'll be alot less.
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