Darth Hater Episode 27 - GDC Week
Intro
Justin Lowe - Sado - @realdarthhater
Joshua Ogborn - Sleeper - @dhsleeper
Pete - Misenus - @petetrerice
Emlaeh - @emlaeh
Segments
GDC: Trooper Hands-On & TOR Game Play Impressions
- Aggro / Factioning Theory
- Open World / Other Players
Interview: Story In-Depth With Daniel Erickson
- View of the Sith
- Multiplayer options
- Mass Effect-like dialog wheel options & speculation on possibly starting out with simple, obvious options but maybe towards max level you get more involved choices
James Ohlen on Endgame and LucasArts' Jake Neri on BioWare's James Ohlen, Endgame & Intertwining Pillars
Damion Schubert on Balancing Group & Solo XP
BioWare's Ben Cloward on Facial Animation
Friday Update: Belsavis, New WebComic, GDC Info
- Galactic South between the two trade routes
Star Wars: The Old Republic Confirmed at E3
GDC: BioWare's Walton on Adding Space Combat to Star Wars Galaxies & Customer Retention
SWTOR is EA's Biggest Development Project Ever
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Posted 3/27/2010 9:59:11 PMIn non-middle age based MMO, I would hope that Aggro is far larger than, just a few feet.
I am Old School EQ -- like what Em talked about in WoW (factioning). I like increasing levels of Factioning, and having to make a choice between improving faction one faction, and reducing another. So I like the 'pre-aggro' reaction stuff.
However, in the gameplay demos I have seen, it seems the distances between different 'mob groups', is too short -- in that group B should aggro when you are murdering Group A, rather than just standing there like a spectator.
And good podcast.
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Posted 3/27/2010 7:55:15 PM- View User Profile
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Posted 3/27/2010 5:29:00 PM- View User Profile
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Posted 3/25/2010 3:10:25 PMYou're talking about a universe with Teddy bears, giant slug looking creatures and every other thing in between. STO's character customization was the best thing about that game. Making the most unique character possible is a great deal of fun for many people. Ugly or silly is matter of perspective. You may see something as overboard, while someone see's it as mean or intimidating. Or they could just think its fun to have a character look like that. I suppose a super-hardcore RP'er might see an ugly little alien with a lightsaber and throw a tantrum because it broke their immersion, but I doubt it will be that big of a problem for most. I think limiting customization for such a superficial reason would upset more people, but that could just be me.
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Posted 3/25/2010 5:06:19 PMPeople did this specifically to make themselves harder to spot and some complained it even reduced there hit box, this effected game play.
I can remember this causing a lot of heated debate on the Aion forums, I think it would be a good plan to avoid any extreme customization to the point that other players feel they are left at a disadvantage or adversely effect the uncanny valley. google it
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Posted 3/25/2010 6:38:58 PM- View User Profile
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Posted 3/24/2010 8:25:00 PM- View User Profile
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Posted 3/24/2010 8:10:54 PM- View User Profile
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Posted 3/24/2010 8:10:02 PMIn essence what I'm saying is that it wasn't a Sith Warrior class quest, it was a global quest story.
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Posted 3/25/2010 5:20:31 PMhttp://www.youtube.com/watch?v=XqflV4zsTqQ
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Posted 3/24/2010 8:56:13 PM- View User Profile
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Posted 3/24/2010 9:11:44 PMThat being said, if any posted on my ships mention lord they better be talking about either me or the emperor himself least their souls be forfeit!
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Posted 3/24/2010 8:15:01 PMAlso, they never said that you wouldn't be able to interact with the NPCs ( The opposite infact, they said that all people can interact with them. ) it's just that they can't make the KEY decisions that will affect the outcome. ( Such as kill the captain vs. save the captain. )
See my post at the bottom about how I "think" the system is set to allow other group members to interact in the conversation without letting them interfere with key decisions.
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Posted 3/24/2010 7:50:15 PMDuring the Dev. Walkthrough at around 10mins Blaine said that 'We are now going to show you a Higher level Bounty Hunter and a Higher level Sith Warrior that Grouped up on a Space Station'.
http://www.gametrailers.com/video/gc-09-star-wars/55340
Maybe this is a hint towards our space experience thay have been mentioning.
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Posted 3/24/2010 6:15:25 PM