
This week's community poll/discussion after the jump.
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Posted 10/3/2010 3:15:23 AM- View User Profile
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Posted 10/2/2010 10:13:55 PM- View User Profile
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Posted 10/1/2010 5:24:38 PM- View User Profile
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Posted 10/1/2010 3:54:54 PM- View User Profile
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Posted 9/30/2010 9:17:58 PM- View User Profile
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Posted 9/30/2010 9:11:57 PM- View User Profile
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Posted 9/30/2010 8:35:16 PM- View User Profile
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Posted 9/30/2010 7:10:27 PM- View User Profile
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Posted 9/30/2010 3:25:17 PMOk, with that out of the way. I've played 5 MMO's extensively, but I get bored easily with most of them and swap back and forth. I would say most of my time was spent with EQ1 and WoW. (So much time with EQ1... ahhh to be 16-20 again and have that much time).
Planets: I said 20... but that is just because it's a round number. Bioware could announce any number and it wouldn't shock me.
Guild: Who wouldn't say social is one of the main components? I would hate to surround myself with douchey guildmates that I can't stand. I think sometimes people sacrifice good guildmates for end-game progression, but that's definitely not for me. PvP would be the other big factor. I love it when you get a good group of friends together and get into intense scuffs with actual other players.
As always, Thanks for asking the good questions Darth Hater. I really enjoyed this poll and all the responses so far. Keep up the great work.
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Posted 9/30/2010 4:06:45 PMThey will almost certainly be holding certain planets off until after launch, wether it be in content updates or full blown expansions. There are just SOOO many planets in the Star Wars Universe to add all of the fan favorites at once would be stupid if not impossible.
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Posted 10/1/2010 4:28:47 PMThe questions was kind of lending itself to the follow up: What planets will Bioware hold in their back pocket for the next round (whether that be expansions or extra content (touche by the way))? I could see Alien Homeworlds being held off. Kashyyyk, Ryloth, etc. These would seemingly open up tons of story arcs not necessarily class based but maybe race based? Weird idea... but just a thought.
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Posted 9/30/2010 6:06:40 PMReally, even intrafactional arena would be okay if it was the same server and had some fun immersion included (betting, common area to report to, etc).
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Posted 9/30/2010 7:10:02 PMI know cross server PvP can seem a bit lame but even in a game like WoW its almost necessary because only around 20% of the userbase of all past Triple-A MMOs PvP regularly because of the difficulty curve. By having cross server PvP a company can ensure that anyone who want to PvP can do so at any time without worrying about things like current server population or Off-Peak gaming hours.
I would love a working system for in-game gambling on arena matches but this introduces many issues especialy exploits. Heres just one example of a potential major problem. Lets say I have 2 accounts , on one account I place a wager for the maximum allowed bet against my other account who signed up for an arena match to lose, and i throw the fight. Not only did the other player get scammed into a fixed fight but I still won credits that were generated by the system causing inflation.
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Posted 10/1/2010 4:37:07 PMAnd once again I agree (albeit and heavy hearted agreement) to why they won't include in-game gambling. It sucks, because I think it would be a very cool addition.
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Posted 9/30/2010 11:51:24 AMin a guild I like raiding because I like to play with heaps of people at once and see heaps of people co-ordinating as a teeam to achieve a common objective. That for me is the most exciting part! But that doesn't take away from the fact that I like all the other stuff as well that comes with a game such as story, grouping with small groups, playing pvp... I love it all and just can'#t wait for this game to be released. I am even building a new computer in February next year just for this game. Oh boy am I excited!