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Intro
Justin Lowe - Sado - @zirak
Pete Trerice - Misenus - @petetrerice
Joshua Ogborn - Sleeper - @dhsleeper
Ben - Dover - @doverbs
Official Darth Hater Twitter
Segments
Friday Update: Advanced Classes Update
Community Pulse: Canon Fodder
DevTracker Highlights For The Week of April 7, 2011
Facebook Image of the Week 4.6.11
Lore Update: Lightsabers
PAX East 2011: Panel Compilation Highlights
PAX East 2011 Highlight Video
UK Press and Fan Hands-on Event Tonight
New Issue of Pro Tips: Rancor Love
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Posted 4/13/2011 9:47:44 PM-
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Posted 4/13/2011 9:37:21 PM-
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Posted 4/14/2011 10:50:13 AMAgain, this doesn't mean I am actually against what they have done with the classes. I'm just saying.
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Posted 4/13/2011 5:34:40 PM** 3 of the 8 advanced classes can heal, 3 of the 8 advanced classes can tank. **
If you consider each advanced class like a WoW normal class then they're about the same. Wow had 4 of the 9 classes could heal, 3 of the 9 classes could tank.
A Gunslinger will look and play appreciably different than a Scoundrel, but you're lumping them together. It would be like lumping together Mage and Shaman, Warrior and Rogue, Hunter and Druid, and Priest and Paladin. Lets call them Range, close, mid, and healer.
Oh no, Range, mid, and healer (3 of the 4) can heal and close, mid, and healer (3 of the 4) can tank.
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Posted 4/13/2011 7:27:40 PM-
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Posted 4/14/2011 10:52:47 AM-
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Posted 4/13/2011 5:22:58 PMIf the exact same thing were a random drop from some common mob in the exact same place you'd be fine with it? The only difference in that case is time. Rather then 15 minutes grabbing it, you have to spend 15 days farming it.
That's actually kind of sick. You actually need the Skinner box to be happy now. It's a type of gambling addiction.
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Posted 4/14/2011 8:30:05 AMAs explained before though, I do not have a problem with rewarding exploration through the collection of Datacrons, just with the type of reward they chose. For me it is about separating the impact on raiding from exploration. Just as we do not want the hardcore raiders having an impact on the casual content, it should not have an impact on the other end either. There are plenty of other types of rewards they could use to encourage it like achievements, currency, cosmetic items, equipment that help the speed of progression, and plenty of others that I have yet to think of at the moment of writing this. I personally like the idea of Datacrons and even the collection of them; I just have an issue with the reward type.
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Posted 4/13/2011 5:15:04 PMDoes there seem to be a lot of overlap between the Sith/Jedi classes? Yes, but there have been times where the galaxy at large couldn't determine a large difference between the two groups. Other than Lightsaber colors and the Sith preference for force lightning, there's little difference in how the two sides fight.
Could there be a lot of overlap between the non-force using classes? Most likely. Keep in mind most powers are technology-based, you need a plausible way of explaining how they work and they should work consistently from person to person.
I have a feeling that's partly why the maximum team size is 4 as opposed to 5 or 8. Any larger and it increases the likelihood that you'll be on a team with someone with your Class/Gender combination. PVP is a different beast, you're spending less time chatting with NPCs and more time blasting the other side to bits.
As for "No Swimming", meh. I'm not going to demand BioWare put something so trivial in their games, plus it's consistent with the original KoTORs.
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Posted 4/14/2011 8:09:32 AM-
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Posted 4/13/2011 8:13:16 AMI don't see a downside. People can still make groups consisting of different classes. It simply adds more options for grouping, which, if you ever couldn't do some group content because you were missing a particular class, cannot be bad.
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Posted 4/13/2011 8:25:49 AMWhy should someone pick me for a group? Personality and skill. Those are the only attributes that are unique to the player.
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Posted 4/13/2011 2:55:37 PM-
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Posted 4/13/2011 4:44:30 PMAlso Rift much? This is the future and we'll all be happier for it. Play what you brung.
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Posted 4/13/2011 6:08:46 AMA dark side bounty hunter tank could be quite different from a light side Bounty hunter tank, different buffs, debuffs and so on....so uniqueness of your class may be more about the decisions you make through out the game rather than the class and subsequent AC you pick near the beginning of your adventure.
In the end we'll find out =)