Customization

So we have been told that we will be able to customize our character, our armor, and our weapons. Great news for RPers and those who do not wish to look like everyone else.

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Colors, scopes, and other gadgets that you wish to apply to your weapons, looks quite promising from the concept art. How are you planning to use this feature?

Do you like a certain color scheme? Maybe changing by your mood? If you character is light, would you choose a lighter color, like light blue? Or if you are evil, the darker colors? PersonallyI like dark colors, be it black, dark red, maybe a touch of yellow for that "wasp" look. Or does it matter to you?

We have been shown, not told, but shown in the concept art, of weapons with extra doodads on them, scopes on one, shorter over alllength on another. Would you like to see total customization of weapons and gear? From the barrel to the buttons on your robe? Or do you accept what they give you?

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The picture above shows what appears to be a very close look at customization, barrel size, the hammer, and the color.

Full customization leads to greater immersion, I don't think everyone wants to looks the same, and adding this feature would spice it up a bit. So I am just wondering, what do you, would you, customize your character like?

Comments

  • #13 sado
    Haha, so like the sith character they showed?
  • #17 Zoid
    Super tight jeans too?
  • #2 TaboriHK
    I don't think the different physical designs are simply benign, these look like weapon upgrades. Meaning the customization comes in the form of a palette swap. Perhaps I'm wrong, but I don't think the weapons on the top are the same strength as the ones on the bottom.
  • #4 Sleeper
    I see what you are saying, it looks like stages if I am correct. It could be different "levels" of the weapons.
  • #6 sado
    Hoping they are a bit different than just pallet swaps as well. Still early though.
  • #11 GraemeStanding
    It's possible that the screenshots just show the possible ways in which a basic weapon can be customised. I'm thinking that rather than players simply getting new and better guns, it's also possible to upgrade weapons you currently have.

    So, for example, you may start with "blaster of noobface", which you can then add upgrades too. You might get a scope from killing "facemelt" (let's call it the facemelt scope) which you can then add to your "blaster of noobface" in turn improving it.

    If they used this method, it's highly likely that no two players would have the same, especially if the upgrades have trade offs. So, for example, if you install a certain scope, you can't upgrade the barrel. You are therefore forced to choose which suits your play style more :).

    *I don't think noobface or facemelt will be in the game :D
  • #12 sado
    That's very likely but I do think noobfacemelt will be in the game ;).
  • #16 Zoid
    Sounds like that could be the way things are.
    If you look at kotor you could slap these parts on your guns, but it wouldnt show. Perhaps now you can tell you made upgrades.
  • #1 Zoid
    For lots of games I dont take concept art into much consideration, but this game is an exception. I have seen lots of weapons shown in concept make it to recent video of gameplay. Lets hope that the customization comes along too.
  • #9 Sedit
    Your exception is remarkably well exceptioned =)

    I was watching the making of Star Wars EP I - VI and George Lucas talked about how in the old days of making movies, concept never turned out to be reality. However, in this modern day of making movies concept is basically what we get in the final product.

    A couple of years ago, George Lucas merged his gaming studios and movie studios into one because they are now using the same technology to create their goods. Since Lucas Arts is helping BioWare create TOR, it would make sense they are following a long the same path of concept/design mentality.
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