The morality system in SWTOR is one that has been of much contention for the past couple weeks since the developer panel at Comic Con where the developers mentioned the posibility of being dark, light, or gray on either side. In this latest SWTOR preview from Goha we get an even bigger glimpse at the way the system will work at retail:
The depth that this system could offer in the future is immense and we can't wait to see it at work in the future.
Six Player instances reference:
It should be noted that this has been translated using Google's translator and the translation is obviously a little iffy. If we can find someone to translate this we will update this post in the future.
For his own good. Obeying, he ordered all the same to make a jump, and after the dialogue we have 2 points lighter side of the Force. We do not believe our eyes. It turns out, you can. But still - be a Light Sith can. And get special, unique ability to light side. Like a Jedi of the Republic can no obstacles stand in the dark side of the Force. Moreover, even the developers have implemented a third, gray way, something that has little outlines of KotoR 2. Those who are trying to maintain a balance between the sides of the Force. Also waiting for their unique abilities.
The depth that this system could offer in the future is immense and we can't wait to see it at work in the future.
Six Player instances reference:
In all instances (in the SW: ToR "flashpoint") can go 6 characters, each of which will be followed by his companions.
It should be noted that this has been translated using Google's translator and the translation is obviously a little iffy. If we can find someone to translate this we will update this post in the future.
Comments
...HOLYCOW!!!
I'm still reading, thanks for the info DH and supporters!
...dark-siders get the babes you know ;)