
Thanks to Remlish and Wewi for pointing this information out on the forums, it appears concept art and Holonet additions are coming up, and resulting in the "Not yet Padawan" error.
UPDATE: Another industrious forum user, Debran, has discovered a very promising clue for the possible announcement of the Jedi Knightpictured here and above. It's hard to not get excited, but we should all remember that it's not definite until BioWare gives us the nod.
Jedi Knight on the Holonet, and two concept arts named Jedi-Knight-1 and Jedi-Knight-2
Additionally, Wewi pointed out two new class forum pictures that were recently added:

Although we can't be certain yet, we just might receive that huge October reveal that we've all be waiting for. As more information comes about, we will be sure to keep you informed here on Darth Hater.

- View User Profile
- View Posts
- Send Message
Posted 10/28/2009 4:58:26 PM- View User Profile
- View Posts
- Send Message
Posted 10/28/2009 4:48:23 PMMy guess/ wish:
Trooper (tank)______________Bounty Hunter (dps)
Smuggler (stealth/buffs)______*imperial agent* (sneak/support)
*jedi knight* (dps)___________Sith Warrior (tank)
*droid engineer* (pets/support)_*sith alchemist* (pets/buff) ?
Now the backup.
It has been said that all eight classes will be recognizable from the movies. Consider this:
-ENGINEER: Chewy put Threepio back together and fixed the Falcon, and Anakin built Threepio from scratch. Here we have one example in each trilogy of an Engineer doing his thing.
-ALCHEMIST: Palpatine was an accomplished Alchemist, in fact he wrote a book on the subject. Vader's (LIFE SUPPORT SUIT) armor, was made not through understanding of mechanics, but of Sith Alchemy. Alchemists could raise force zombies, combine two different animals into one, and make cyborgs!!
Both classes would have pets, as well as the ability to buff and modify those pets. Some of those buffs (the non-permanent ones) could be applied to party members as well. They could also have ways of Slicing or using Mechu-deru to bypass controls, open doors, disable alarms, override droid programming, etc.
Now from this interview in September (http://darthhater.com/2009/09/04/day-1-developer-qa-session-full-audio/), it sounds like 2 force user per faction. My wish list, however, has 3 sith and only 1 republic. This may be remedied if the agent is not force sensitive but the smuggler is.
Alright, hear me out...
Have you ever wondered why Solo was brillant at everything he did? I like to suppose that he was strong in the force, he just couldn't feel it. Suppose that the force is like a hidden stat, a modifier to a luck roll, always running in the background.
I'm just sayin'...
- View User Profile
- View Posts
- Send Message
Posted 10/28/2009 9:32:53 AM- View User Profile
- View Posts
- Send Message
Posted 10/28/2009 8:35:14 AM- View User Profile
- View Posts
- Send Message
Posted 10/28/2009 6:19:51 AM- View User Profile
- View Posts
- Send Message
Posted 10/29/2009 10:49:49 AM- View User Profile
- View Posts
- Send Message
Posted 10/28/2009 4:11:27 AMSome time ago, Bioware were accused of having a little to much involment regarding the Imperial side. When this accusation was heard, Sean responded with ''The Battle of Bothawui'' as a perfect example of the Republic 'love'.
Now, with this trailer out, it is among the first signs of how the Jedi had a very important role in the war. And their victory marked what they really were: a symbol of hope. Ergo, the trailer itself could be nothing more or less than an introduction to the class itself... to which we might possibly get a reveal the following week.
/hope
- View User Profile
- View Posts
- Send Message
Posted 10/28/2009 2:47:24 AM- View User Profile
- View Posts
- Send Message
Posted 10/28/2009 2:36:53 AM- View User Profile
- View Posts
- Send Message
Posted 10/28/2009 2:25:29 AM