Jake Neri on the Sith Inquisitor & Jedi Consular

While we were in San Francisco we were able to talk with many of the employees working hard on Star Wars: The Old Republic. You got to hear us talk with Jake Neri, Producer at LucasArts, on the last podcast, and here is a preview of the second half of that interview. In this brief excerpt he describes the thought process behind the Sith Inquisitor and Jedi Consular.

Jake Neri: I think you know when we looked out at all the possibilities when we talk about Star Warsthere are lots and lots of directions we could go.

At the forefront of this we know there is a hearty passion for Jedi vs. Sith and that just seems to be a religion in a way. People are lining up Im gonna be Jedi, I hate Sith or Im gonna be Sith, I hate Jedi and so that maybe informed the decision a bit.

Mostly (in) Star Wars, a lot of it is about is about lightsabers and its about really amazing force abilities and it fit with what weve been trying to do from day one, which is to bring action packed star wars combat to a MMO. We really wanted to have the opportunity to challenge ourselves to do force classes that also had lightsabers and were effective somewhat with both. It was a natural thing. There is a tremendous amount of passion for the force and the force has been working so lets go with that So that is sort of how we got at that.

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There was a lot of debate on this for a long time. I'm sure over time we will talk about things that didn't make the game, but there was plenty of other classes on the table. And at the end of the day, these just made the most sense. Were looking at having a round group of classes.

We talked a lot today about being able to customize your classes in a number of different directions. When you think of Sith Inquisitor, you're thinking about how were talking about him today in the Emperor Palpatine mold, the force lightning using guy. But as time goes on, we will show you other ways to customize that class that will give you a different gameplay style. We thought as core classes the Consular and the Inquisitor made the most sense. We thought they balanced well against the other two. You can think of the Jedi Knight and the Sith Warrior as more of a melee-style Jedi, and the other two maybe more of the ranged-style Jedi. I think it made a lot of sense.

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Keep an eye on your browser and watch for the full interview with Jake Neri,our impressions of the two classes, and a lot more. As soon as we can, we'll bring you the in depth, dissected coverage you have come to expect from us here at Darth Hater.

Comments

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  • #58 snafu
    Ah yes. I wasn't meaning to be an asshole by the way. My post was basically designed to point out all of the idiotic and flawed ideas and speculations running rampant over the tor forums. People are posting the most retarded crap based on no information and presenting it as fact, which is extremely irritating to read. I was mocking this behavior I've seen all over the forums and tried to make my post so ridiculous that nobody would believe it. I guess I was just disappointed that it was taken seriously.
  • #56 snafu
    Congratulations on falling into the sarchasm

    http://nazareneblogs.org/robbie/files/2009/03/sarchasm.jpg
  • #54 Xavier
    Dromund Kaas (sp?) and Ziost would be the two guesses that jump to mind.
  • #53 snafu
    If you think having absolutely no knowledge of the role, talent tree options, complete spell list or combat mechanics of these two new classes is going to stop me for complaining incessantly, well than you are in for a surprise.

    It is complete crap that inquisitors are going to be forced to become healbots. I read sith lore, and one darth lord had some knowledge of healing so obviously the only thing inquisitors will be able to spec is pure healing. Also, the consulars are exactly like the priest class in wow because the gear seen in the german magazine is obviously based on WoW priest loot. Lastly, consulars and inquisitors will have the exact same story line as their melee counterparts because all Jedi and Sith are exactly the same. Maybe if bioware wasn't so lazy they would think of creative classes so we wouldn't have recycled and overlapping stories.

    All these facts are clearly supported by infallible logic. Also, don't even get me started about how poorly intra-planet travel is designed. I saw this one piece of content art and can say with conviction that in-game transport is garbage.

    /tor forums

    I will now proceed to kill myself
  • #55 PercMerc
    I was looking forwards to something other than force users as much as anyone else, but I think some of your complaints are pretty out there. There may be some similarities to WOW priest gear but that headdress and overall outfit are classic Master Luminara.
    What concept art are you refering to for intraplanet travel? And you're really going to judge the whole system on a piece of CONCEPT art? It is just a concept after all.
  • #47 Deidare
    Yeah, but now its ending up like warhammer, and if you haven’t played that game, the "mirror" classes are pretty much the exact same, the moves just have different names, and sometimes slightly different stats. Which is cool, but I think a lot of people (including myself) were looking forward for completely different classes on each side.
  • #45 Deidare
    I think inquisitor sounds cool, but the definition really doesn’t seem to suite a class in any way. However Jedi consular sounds more fail. I mean when you just say it, it sounds fine, but then take a moment to think about it. When you realize, uhh consular? Then you know the name sounds messed up. So hey I guess it’s a class that helps peoples with their problems :P (hint hint healer...)
  • #44 Deidare
    Agreed Gohann, and no madder how much that you put into its like, really? Why would I roll either of those classes over a BH. I'd roll a Jedi before I'd think about being a “senator". I men sure the class might be able to work as a fighting class somehow, but still compared o the others it’s just a silly idea.
  • #42 Xavier
    Any clue as to when the rest of Jake's interview will be put up, today, tomorrow, after the holiday weekend? Just curious and anxious.
  • #51 Zoid
    Soon (tm)
  • #52 Xavier
    Why do I feel like Dark Helmet all of sudden?

    When will then be now?

    Soon.

    Wait, does that make you Col. Sanders?
  • #50 GoHann
    Xavier, if I where a betting man (Illinois -15 tonight! LOL) I would say after the holiday's. I don't have any inside info but I bet it will be apart of the Dec 3rd reveal. jimo.

    Wound in the Force::GoHann (lvl 35 Maurader)

  • #41 GoHann
    Josh, I respect your opinion but I don't necessarily agree with it ;). I think it's still to soon to judge if the talent tree's our going to be as limited as some seem to think. I will leave it to BioWare (until proven other wise) that they have this under control and will surprise us still. I on the other hand think that there will be ton's of options due to customization. And because so, this is the reason behind the 4FU's, again all just imo.

    Wound in the Force::GoHann (lvl 35 Maurader)

  • #49 Deidare
    Yes I agree with ValiceKohn. But from what we’re seeing so far it looks as though the class’s talents will not be similar (not counting their "mirror" counterparts). The Jedi knight appears as though he' tank, melee dps, and something else. Same for the sith warrior. But the consular and inquisitor would heal, caster dps, and buff/debuff. If you ask me this "talent trees" look nothing alike. And I don't think BW just trying to take our money, same goes for Lucas Arts. I think they're really listening to us, however announcing to force user classes was an upset, but remember there’s always future class announcements, it’s not like it won't happen. But I do also respect your idea Josh.
  • #39 sado
    It will not unfortunately.
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