A PC Gamer interview came out today that highlights what BioWare's thoughts are when it comes to endgame:
"We're looking at classic [endgame] systems, but we're also doing something brand new that hasn't been done in an MMO before. So we're going to mix those two together."
Olhen [sic] then got hushed by the game's product manager, but added that Bioware was keen for players to continue questing after hitting maximum.
"We want to make sure the endgame isn't completely different to what you have been doing," he said. "So there will be a natural progression... We want to make sure that when people play ToR they feel like they never run out of content... that it's an epic story."
Multiple lines of thought come to light when examining this quote. Perhaps it hints at a possible intertwining between questing and endgame and/or it simply indicates that there will be plenty to do once a player reaches max level. One thing is for sure -- this quote will only succeed in "wetting our appetites" about the future possibilities of endgame in Star Wars: The Old Republic.
For those of you wanting to take a dip in the pool of endgame speculation, we suggest you take a look back at the first two entries of our guild interview series. Both interviews with Ensidia and Afterlife contain valuable insight into raiding -- one of the many facets of MMO endgame content. The opinions of these experienced players may inspire you to look at the MMO endgame in a different light.