Eurogamer: Advanced Classes, Hands on, Video
The Galactic Struggle: Hands on, Interview with Jake Neri
Strategy Informer: Interview with Daniel Erickson
Gamespot: Hands on, Interview with Daniel Erickson
VG247: Interview with Jake Neri
Edge Online: Interview with Daniel Erickson
As a caveat, you might want to read our class speculation article and the chart we made back in December.
Update: New high quality version of the Advanced Classes:
...each Advanced Class will have a further three branches of skills to specialise in (equivalent to World of Warcraft's talent specialisation options on a single class). The first two skill trees are particular to your Advanced Class, while the the third is a shared set of skills which expand on the core abilities of the main class. (Eurogamer)
Note: We will add other articles about the press event as we find them.

- View User Profile
- View Posts
- Send Message
Posted 5/18/2010 11:12:28 PMIt doesn't say nothing we don't know about the game itself (they don't even talk about the new species or the advanced class system), but it does say something interesting: according to them the game is in a very early stage, not even close to beta, with suprisingly low graphics and very few NPCs implemented.
Here's the link, in case anyone wants to check it out: http://www.meristation.com/v3/des_avances.php?pic=PC&id=cw4beb2db91d138&idj=cw48fe5b082dd02&idp=&tipo=art&c=1&pos=0
- View User Profile
- View Posts
- Send Message
Posted 5/23/2010 4:04:49 PMThis one is three pages as well; what you could do is to make a summary of the important new points in the article if there are any.
We heard about the NPC's in another interview, but I think they said they were going to add them shortly...
I could translate all the french / german ones as well ... but ffs :p
- View User Profile
- View Posts
- Send Message
Posted 5/15/2010 4:45:00 PM- View User Profile
- View Posts
- Send Message
Posted 5/16/2010 3:00:13 AM- View User Profile
- View Posts
- Send Message
Posted 5/16/2010 5:12:57 PM- View User Profile
- View Posts
- Send Message
Posted 5/16/2010 8:15:19 PM- View User Profile
- View Posts
- Send Message
Posted 5/15/2010 7:27:01 PM- View User Profile
- View Posts
- Send Message
Posted 5/15/2010 12:22:52 AM...Is he only using his thumb?
- View User Profile
- View Posts
- Send Message
Posted 5/14/2010 9:41:12 PM- View User Profile
- View Posts
- Send Message
Posted 5/14/2010 7:19:32 PMhttp://www.edge-online.com/features/interview-daniel-erickson?page=0,0
A couple more nuggets of info- A lot of this interview was about scaling of gameplay.
"you have to let players make a decision and then trace iT 100 hours later"
"The game suffered a minor delay recently. Do you foresee further ones?
We're on track for spring next year. It's about getting those alpha dates, getting all the content in and getting everything tested. "
- View User Profile
- View Posts
- Send Message
Posted 5/14/2010 8:07:32 PMI hope that after all the time they've invested in this game, that it's not crap, and I have a good feeling that it won't be.
- View User Profile
- View Posts
- Send Message
Posted 5/15/2010 5:09:15 AM- View User Profile
- View Posts
- Send Message
Posted 5/14/2010 5:39:30 PM- View User Profile
- View Posts
- Send Message
Posted 5/14/2010 1:02:12 PM"Strategy Informer: One of the key staples of MMOs is the additional content updates that come after release, do you have any idea what kind of theme or direction they will take?
Daniel Erickson: We have not looked at it at all right now, we've got to be focused on just getting the game out of the door. After that, well like I said before, there's a reason we haven't talked about Endgame yet - to talk about Endgame content, we need to know what was fun in normal game. It makes no sense to make more of what people hate."
Does this mean there is no plan yet for a longer perspective of TOR? I mean Blizzard had plans for 5 expansions before the game even launched. They had a more or less clear vision of how the overall story will develope with their Warhammer franchise.
To an extend, does that mean they don't even have end game content yet?
Also in the Jake Neri interview, they ask him if he is concern about BioWare making it's first MMO and that being "their" IP. He said, no and that BioWare has a great experience in making RPGs and adding the MMO part is "probably the easy bit".
Yes, BioWare has shown exceptional stuff so far, story, voice over, combat - it looks great. But that does not make an MMO! and making an MMO that people stay with is hard as hell, just look at AOC, WAR, STO, LOTRO and so on... A MMO has to be more than just a 4 month pleasure of palying each class to maximum level.
- View User Profile
- View Posts
- Send Message
Posted 5/14/2010 4:46:18 PM