E3: Class Ability Fact Sheet
Here at Darth Hater, we are known for our painfully thorough dissections of the nuts and bolts that make up Star Wars: The Old Republic. During our hands on time this Tuesday, we furiously scrambled to record as many facts as possible. Our own personal impressions will be coming shortly, but first we wanted to make sure the theorycrafters could get some real facts to sink their teeth into. Here are some of the key facts we discovered with our hands on time with the Imperial Agent, Trooper, Smuggler, Sith Warrior, Sith Inquisitor, and Bounty Hunter.We were able to have multiple members of the Darth Hater staff on hand to help compile the following ability stats. With the rushed nature of our hands on time, the consistency from one class to the next is understandably variable. Additionally, it should be noted that we were repeatedly reminded that all in-game text from character sheets to tooltips are considered "placeholder" and may be subject to change.
Note: We played Level 2 characters. Although we previously mentioned many abilities in prior dissections and other content, we included them to contrast and track changes.
Non-Cover Abilities
Rifle Shot
Instant
Range: 30m
Fire two quick shots causing medium damage.
Take Cover
Instant
Evasion increases against targets in your cone of cover while taking cover.
Shiv
Energy: 40
Instant
Range: 4m
Stab the target with your energy blade for moderate damage over 3 seconds.
Show Cover Locations
Ability that allows you to toggle the option to view Cover Positions.
In Cover Abilities
Rifle Shot (same as out of cover)
Snipe
Energy 40
Range: 30m
Channeled: 1s
Utilized cover and shoot the target with a sniper rifle.
Laze Target
Range: 30m
Buff that enhances damage and recharges energy.
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