Darth Hater is back at PAX in full force with our in-depth coverage of everything related to Star Wars: The Old Republic. If you are attending, then please note our meetup is Saturday at Gameworks Seattle from 8PM until at least 10PM, and that is the event to be at to get your Darth Hater buttons. Remember to look for the Darth Hater shirts to identify the team on the show floor and all other events throughout the convention. If you manage to get your hands on the game in any of the sessions, please share your commentary and thoughts with the rest of the Hater community on our official thread.

DH PAX Content
DH Community Member Impressions
External PAX Content
Here is the current schedule (all times are PDT), and keep your eyes on this post throughout the convention for round the clock updates (and please remember to watch our @realdarthhater Twitter feed, as we'll tweet any major updates there too so you don't break your F5 button):
Friday, September 3
11AM PDT UPDATE: We have some of our hands on completed, so some quick notes: all classes except the two Jedi ones are playable to the public at low level for approximately 15m. The line to play is at least an hour. Sith Warrior was a human female with cybernetics on face. /dance didn't work. When you speak to a questgiver and enter a dialog cutscene, other people do see your character's body standing there.
Saturday, September 4
Sunday, September 5
If you wish for us to include links to PAX interviews from other sources, then please post the link as a comment to this article and we'll include it in the roundup section here.

- Interview With BioWare's Blaine Christine
- Live From Star Wars Games Revealed
- SWTOR Presentation Video
- Daniel Erickson Clarifies Conversation With Fan
- Dissected: Mysteries of Knights of The Old Republic
- Man on the Street at the PAX 2010 Panel
- Darth Hater Episode 51 - PAX Ahoy
- Class Abilities List
- Man on the Street Audio Podcast
- General Information Learned
- TheDarkKnight's Impressions
- Slave2Pilot's Impressions
- Sebastian's Impressions
- Pagan's Impressions
- Danthis' Impressions
- Blaine Christine and Daniel Erickson Audio Q&A
- Travis "Chemos" Impressions of SW:TOR
- Exclusive interview with SWTOR Lead Writer, Daniel Erickson
- Blaine Christine Interview
- Class Hands-on Impressions from PAX West
- My hour with TOR at PAX
- G4 Interview with Daniel Erickson
Here is the current schedule (all times are PDT), and keep your eyes on this post throughout the convention for round the clock updates (and please remember to watch our @realdarthhater Twitter feed, as we'll tweet any major updates there too so you don't break your F5 button):
11AM PDT UPDATE: We have some of our hands on completed, so some quick notes: all classes except the two Jedi ones are playable to the public at low level for approximately 15m. The line to play is at least an hour. Sith Warrior was a human female with cybernetics on face. /dance didn't work. When you speak to a questgiver and enter a dialog cutscene, other people do see your character's body standing there.
- SWTOR Public Hands-On @ LucasArts (Booth #152): 10AM - 7PM PDT
- Darth Hater's own Pete "Misensus" Trerice at Raid Warning Live (Serpent Theatre): 12:30PM - 1:30PM
- SWTOR Public Hands-On @ LucasArts (Booth #152): 10AM - 6PM PDT
- LucasArts & BioWare present STAR WARS Games Revealed, featuring an in-depth look at Star Wars: The Old Republic and Star Wars: The Force Unleashed II (Main Theatre): 5PM - 6:15PM. Follow @pax_lines for status of the line to get in, and you can access the official stream for the Main Theater here.
- Darth Hater Meet & Greet @ Gameworks Seattle (1511 7th Avenue): 8PM - at least 10PM. This is your opportunity to get your Hate on and get your Darth Hater PAX buttons, plus meet the Darth Hater team as well as your fellow Haters (and maybe some mystery guests....?)
- SWTOR Public Hands-On @ LucasArts (Booth #152): 10AM - 6PM PDT
If you wish for us to include links to PAX interviews from other sources, then please post the link as a comment to this article and we'll include it in the roundup section here.
Comments
A nice tidbit here from Alyson... should be interesting to see what that's all about.
Note: like most of Duke Nukem content, the rest is too epic to post all at once.
http://www.askajedi.com/2010/09/03/pax-day-1-quick-update/
I thought we were at that stage last year...
Oh well, fingers crossed if all works out.
I mean, we've only known about space combat in the form it will take in the game for a couple months now. But you know it's been in the game and being tested in house for a long time.