While at the Penny Arcade Expo, we had time to write down all of the abilities in the demo for our community here at DH. After the jump you will find the playable classes with abilities listed in order of level trained. Many of these will be familiar to people who have seen the abilities list from Gamescom, but a few of them have changed even since then. A full abilities list comparison will come later in the week but for now here are the abilities. Note: It is implied that these are only general class abilities and do not include advanced class abilities. The starting abilities that are missing from here were the same from Gamescom and were not changed so our staff in attendance did not write those down.
These abilities (while not new) really, really make me want to play "The Other Guys" before I play the Force-using classes because, honestly, Flamethrowers and Dirty Kicks are cooler than Nightmares and Force Choke.
On a related note, I am still disappointed with SI spells. It seems to be a front loaded class insofar as having all of the cool damage spells below the AC line and nothing at all redeeming past that. Definitely 8th in my choice list.
It's a leftover, Sith Warriors used to have action points as their ability resource (all classes did I think, I remember the Trooper had AP instead of ammo back in 2009).
It looks like (to me) the Bounty Hunter is a bit too much badass. High armor, couple of shields, instant damage, instant crowd control, many crowd control abilities, some crowd control abilities do damage too, AoE. So basically, BH could run, stun, deal and absorb massive damage (+AoE) in the same time. Maybe ACs will split some of these abilities, but balance will be difficult. No doubt.
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Posted 9/10/2010 8:06:15 PM-
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Posted 9/10/2010 8:12:54 PM-
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Posted 9/10/2010 8:18:26 PM-
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Posted 9/10/2010 9:30:47 PM-
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Posted 9/10/2010 9:44:36 PMheres the new comic:
http://www.swtor-station.com/index.php?p=content&id=262&name=blood-of-the-empire&area=1&artpage=71
And the pic of corellia in holonet:
http://cdn-www.swtor.com/sites/all/files/en/holonet/promos/hm_planet_corellia.png
it isn't online in swtor website... i don't know why they are taking so long to write it. Maybe some videos from pax coming too?
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Posted 9/10/2010 10:42:26 PM-
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Posted 9/10/2010 7:20:24 PMOn a related note, I am still disappointed with SI spells. It seems to be a front loaded class insofar as having all of the cool damage spells below the AC line and nothing at all redeeming past that. Definitely 8th in my choice list.
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Posted 9/10/2010 4:28:20 PM-
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Posted 9/10/2010 3:58:52 PM-
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Posted 9/10/2010 3:53:03 PM-
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Posted 9/10/2010 4:05:59 PM-
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Posted 9/10/2010 2:56:19 PMNow they need to wrap up the Jedi classes so we can see how they differentiate themselves from the Sith!
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Posted 9/10/2010 2:33:23 PMIt looks like (to me) the Bounty Hunter is a bit too much badass. High armor, couple of shields, instant damage, instant crowd control, many crowd control abilities, some crowd control abilities do damage too, AoE. So basically, BH could run, stun, deal and absorb massive damage (+AoE) in the same time. Maybe ACs will split some of these abilities, but balance will be difficult. No doubt.
P.S.: Oh, forgot. BH is ranged too.:) Pawnage.
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Posted 9/10/2010 2:08:40 PM-
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Posted 9/10/2010 2:13:32 PMPresence is the stat that affects Healing and Companion damage and healing.