While at the Penny Arcade Expo, we had time to write down all of the abilities in the demo for our community here at DH. After the jump you will find the playable classes with abilities listed in order of level trained. Many of these will be familiar to people who have seen the abilities list from Gamescom, but a few of them have changed even since then. A full abilities list comparison will come later in the week but for now here are the abilities.
Note: It is implied that these are only general class abilities and do not include advanced class abilities. The starting abilities that are missing from here were the same from Gamescom and were not changed so our staff in attendance did not write those down.
Comments
nevermind i just read the text before the abilites :P
I'm so torn between IA and BH. What to do? What to do?
"The Explosive Probe can be used while in cover."
"Can be" or "Can only be"? I thought that was a cover only ability.
Just fixed the opening paragraph to state there was no change from the Gamescom build (E3 build was slightly different).
But...
Whirling Assault (Rank 1) - Requires Level 14 - 380 Credits
Instant
Cooldown: 4.5s
Range: 4m
Hits up to 3 enemies within a melee range of 4m, inflicting 50% damage to each. Grants 1 Rage plus 1 additional Rage for each target it hits.
(everyone hates when i say that, but that is my opinion)
Dual wielding - SW, high damage & attitude - BH, melee stab with daggers - IA, stealth - IA and SI, quick kill - SI
Need more input!
Most of the SI abilities are 15m & 30m -- not melee range of less than 5m.