
Today's Friday update features a Developer Blog from Live Producer Blaine Christine. He discusses what his job entails and his role in the Star Wars: The Old Republic game testing process. He also included some quotes from various game testers.
I work with the development team to ensure that anything released to our fans (read you!) meets the quality standards that are so important to any BioWare product. That means any time a new build of the game makes it into our Game Testing Program, I need to ensure that any content or features that we specifically want to have tested meet the designers needs and don't contain any major bugs.
Update: Stephen Reid explains the reason for the Developer Blog showing up this week and hints at a heroic update incoming next week leading into PAX.
Stephen Reid
A little peek behind the curtain.
This week's blog was originally intended to be part of next Friday's update. We ran into some unexpected issues finalizing this Friday's originally scheduled content, and so chose to move that content out to next Friday. As a result, next week, you'll get an update-and-a-half... and then after that, you'll soon see the cool stuff we've all been hard at work on for PAX East.
Part of the reasoning for this blog was to give you a peek into some of the feedback we got from our Game Testers; on the whole, feedback has been very positive and we're excited to see the response. We also wanted to remind everyone about our Game Testing Program, as feedback from our community so far has been extremely valuable to the development of The Old Republic.
We realize we can't please 'all of the people, all of the time' but we remain committed to giving you regular updates on the development and features of The Old Republic.
More excerpts from the Developer Blog and official yellow post follows after the jump.
First of all, yes, we officially started external Game Testing a while ago, as some of you are able to confirm by your participation.
As we get closer to launch, the number of players invited to our tests will continue to increase - so if you haven't made it in yet, don't lose hope!
This is the Jedi game to end all Jedi games. If you're a gamer and you don't throw your hands up in triumph when you get your first lightsaber, you're not really alive. This game is, bar none, the best interactive Star Wars experience ever.
Alyson Bridge
Live Producer Blaine Christine gives us an inside look at Game Testing.Hey everybody! My name is Blaine Christine and I'm proud to say that I am the Live Producer on Star Wars: The Old Republic. I've been on the BioWare team for three and a half years now and I'm happy to report that all of the mental images you have of us working at a world class RPG development studio are true. Yes, we have rivers of chocolate running down the hallway, yes, a live animatronic ogre lives in the basement and of course, yes, we have LARPing parties from 5PM to midnight every weeknight. (I usually dress up as Princess Amidala and practice my diplomacy skills on Daniel Erickson, who pulls off a very convincing Gungan ambassador.)
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Posted 2/28/2011 7:22:47 AM- View User Profile
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Posted 2/28/2011 10:53:55 PMTo be honest, if they don't give a release date at PAX East, I do not think this game will be out by the end of spring (in May, which was my guess) and we will for sure be looking at a Summer/Fall release...
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Posted 3/1/2011 1:57:54 AM- View User Profile
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Posted 2/28/2011 4:34:33 AM- View User Profile
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Posted 2/28/2011 6:35:13 PMMy guess is, it was something new, but had some footage in it that BioWare wasn't ready to have people...you know...blow up into high res and create orange boxes around specific parts with descriptive text.:P
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Posted 2/26/2011 11:19:21 PM- View User Profile
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Posted 2/26/2011 11:11:40 PMBlaine Christine said:
"As we get closer to launch, the number of players invited to our tests will continue to increase - so if you haven't made it in yet, don't lose hope!"
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Posted 2/27/2011 6:07:42 PM