
Today IGN released an interview with Daniel Erickson, Lead Writer for Star Wars: The Old Republic, and Georg Zoeller, Principal Lead Combat Designer. The article also included the newest class video for the Bounty Hunter.
"The Bounty Hunter is his own man and always needs space to stretch out, so as much as possible missions take you into situations you won't see with other classes," Erickson said.
On the roles a Bounty Hunter can take, Zoeller commented:
The Bounty Hunter's role for the Empire is similar to that of the Trooper on the Republic side. One could say that they are arch enemies. Within the class, the roles are divided as follows : the Mercenary advanced class can take the role of ranged damage dealer or healer [and] the Powertech advanced class can take the role of close range damage dealer or tank. The skill trees for these advanced classes offer various ways of sub-specializing these roles (e.g. burst vs. sustained kind of damage dealing roles, etc.)
Hit the Media Gallery below for the Working Dissection. As with all Dissections we will be avoiding things seen in prior Dissections. Make sure to check back throughout the day and weekend for new images as we will be adding them throughout the weekend. If you notice something that we don't have in the Dissection, feel free to point it out and we will credit you with the find. Video is embedded after the jump.
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Posted 3/4/2011 12:01:04 AMAnd also not put the healing stat on heavy armor instead of turning everything into hybrid support classes.
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Posted 3/4/2011 1:59:49 PM-
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Posted 3/4/2011 6:38:19 AM-
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Posted 3/5/2011 12:30:01 AMAgain, it isn't so much the healing for the BH I have an issue with... it is that they put it in the Merc AC instead of the Powertech AC.
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Posted 3/4/2011 3:41:14 PMThey just made it so Powertech = close range beast (Flamer DPS or tanking) and Mercenary = long range cannon (Missile DPS or healing). One is more brawler/bruiser like Jango/Boba Fett and one is more assassin/support like Dengar/IG-88/Bossk (MERC).
I'm glad for a short-ranged DPS spec in the tank AC and couldn't have it any other way. BHs are constantly in melee range of Jedi in the movies and the EU and taking that away from them would be fantasy-shattering.
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Posted 3/3/2011 9:54:55 PM-
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Posted 3/3/2011 10:07:43 PM-
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Posted 3/3/2011 9:46:46 PM-
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Posted 3/3/2011 9:58:08 PMI could see a Powertech wanting to bring a target into close combat to unload a face full of Napalm. Another reason could be as crowd control in a mission where the NPC can flee and you could actually "fail" the quest. (Although I bet Bioware could plan for the NPC being captured or escaping in the overall storyarc.)
That being said it's sounds like the base class will give you access to both, how you specialize will depend on your playstyle.
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Posted 3/4/2011 3:52:36 PMI very much expect to pull Jedi towards me (or Rocket Punch myself into them) as a Powertech as most of my flamer DPS will only work within a 15 yard range. We know burning is one of the conditions required to unleash a Rail Shot, so even ranged abilities suffer without being able to flame your targets to a crisp as a PT.
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Posted 3/3/2011 9:46:46 PMAt 1:21 the BH shoots at republic troops which cover behind the old model for the IA mobile shield cover generator
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Posted 3/3/2011 9:51:55 PMLove the way the holos look now.
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Posted 3/3/2011 9:58:24 PMjust wanted to point out that the trailer obviously has sources from different builds. the smoke and the holograms are from a newer one than the shields.
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Posted 3/3/2011 9:46:10 PM-
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Posted 3/3/2011 9:40:58 PM