
This week's Star Wars: The Old Republic Friday Update is a Fan Friday. The usual new set of forum avatars, fan art, concept art, polls, and a Studio Insider with World Designer Jesse Sky on Cinematic Animation are contained in it. As always, you can find our media gallery of the concept art below and the Official DevTracker post after the jump.
This month BioWare is also looking for Community Questions on Classes for their Community Q&A. If you think you have what it takes to pose a question to the BioWare staff on classes, hit the jump for the guidelines from the Official DevTracker post.
The Old Republic community has a lot of questions, and we want to answer as many as we can. In fact, we're starting this new discussion on our forums dedicated to finding out what you want to know. Each month, we'll create a new thread for you to ask questions in. We'll be reading and reviewing all of your questions and featuring some of them to be answered in a future Community Q & A section of the Studio Insider!
This month, we want questions focused on the game's Classes. Please feel free to ask us anything you want to know about them!
Some things to remember when posting:
- Please keep questions courteous and respectful
- Don't ask a question that has already been asked
- Ask only one question in the thread
- Do not bump posts.
Keep in mind that there are some questions we're not able to answer right now, so please don't feel upset if we do not select your question, and please do feel free to ask it again in the future!
Thanks! We're looking forward to your reading your questions!
The Old Republic Team
In every Fan Friday, we put the spotlight on the enthusiastic, talented Star Wars: The Old Republic community. This week, we continue our tradition of highlighting some community creations that inspire us. Enjoy the excellent fan art!
We also interviewed TORWars this week for our Fan Site Spotlight, and we hope you'll check them out.
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Studio Insiders are designed to take you behind the scenes with the developers of Star Wars: The Old Republic. In this edition, Animator Andrew Lauretta explains how animations are created for in-game cinematics.
This week's Community Q&A focuses on questions you had about Flashpoints. World Designer Jesse Sky has supplied answers with more details about these replayable multiplayer challenges. If you have a burning question about Star Wars: The Old Republic, don't miss your chance to post a question in the new Community Q&A Thread!
Read more...
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Posted 3/19/2011 12:57:32 AM-
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Posted 3/19/2011 6:53:59 AM-
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Posted 3/18/2011 11:56:58 PMA: You will need a well-balanced group to complete a Flashpoint. Youll find some very unique and powerful combinations of Advanced Classes, but if you stack several players with the same role, youre not likely to fare well."
Translation for the simple folks: hard trinity LOL deal with it.
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Posted 3/19/2011 12:04:17 AMI can't think of a game that I would really want to play without the basic aspects of battle - the trinity is an age old concept in strategy.
"There are two kinds of people in this world. Those who see the world in two definitive ways, and those who don't"
I like where they are going with their classes. Some of it is immersion breaking, but on a gameplay level they are sound principles.
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Posted 3/19/2011 12:10:45 AM-
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Posted 3/19/2011 8:54:03 PM-
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Posted 3/19/2011 4:03:01 AMThe 4 trooper-group is definitely a possibility as such.
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Posted 3/19/2011 4:06:50 AM-
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Posted 3/19/2011 4:17:21 AM-
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Posted 3/19/2011 4:20:20 AMBut the Flashpoint as it was described to us and as I played had more than that. There was a primary role each could fulfill, but they could also execute a secondary function. The smuggler I played was supposed to be the main healer, but the consular was able to heal nearly as well. I was also able to deal some damage, and some crowd control.
This game is making hybrids of the old trinity and allowing classes to be more dynamic as the situation needs.
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Posted 3/19/2011 4:31:49 AM-
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Posted 3/19/2011 3:07:06 AMThis game has the trinity, but its soft. Its more like pick the class you want and play in any role you feel comfortable with.
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Posted 3/19/2011 3:14:15 AMThe standard group will consist of 1 tank, 1 healer, 2 DPS. There's really no debate anymore.
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Posted 3/19/2011 2:25:56 AM-
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Posted 3/19/2011 3:20:11 AM