This week's Star Wars: The Old Republic Friday Update is the Advanced Classes Update Developer Blog by Principal Lead Combat Designer Georg Zoeller. The update includes a deep dive from Georg Zoeller on the Advanced Classes in general, talent trees, abilities, and a few interesting tidbits from the testing program. Developer Blogs normally are not huge updates but this one is definitely not a normal Developer Blog.
Two choice quotes from the update:
Quote from Georg Zoeller
Jedi Shadow (Roles: Close - Mid Range Damage Dealing, Tanking)
Sith Assassin (Roles: Close - Mid Range Damage Dealing, Tanking)
Plenty more is covered in the Advanced Classes Update. Be sure to check it out and let us know your feedback on it in the comment section of this post. The Official DevTracker post follows after the jump.
Quote from Alyson Bridge
Georg Zoeller returns with more details about the Advanced Class system.Hello there, I'm Georg Zoeller, and I'm Principal Lead Combat Designer on Star Wars: The Old Republic. In my previous developer blog, I introduced you to the Advanced Classes Game System in the game. In today's blog I'm going to explain how the system has evolved over the last few months based on iteration, gameplay testing and focus groups.