Download
Intro
Justin Lowe - Sado - @zirak
Pete Trerice - Misenus - @petetrerice
Ben - Dover - @doverbs
Official Darth Hater Twitter
Pre-show
George Lucas' Birthday
Reminder about Lost Suns (Coming out on June 8)
Segments
Friday Update: Sith Inquisitor Class Update
New Screenshot Revealed on 300,000 Facebook Likes
Facebook Image of the Week 5.11.11
DevTracker Highlights for the Week (May 9 and May 14)
Community Poll
Do you think add-ons not being in at launch is a problem?
Yes, they need to include them at launch. (69 Votes, 5%)
Yes, but not a problem if eventually included. (605 Votes, 43%)
Yes (Explain) (10 Votes, 1%)
No, I do not use them. (436 Votes, 31%)
No (Explain) (318 Votes, 23%)
Do you like larger health pools (like Warhammer) in PVP or smaller health pools (like WoW)?
I like larger health pools more. (1005 Votes, 74%)
I like smaller health pools more. (364 Votes, 27%)
How do you feel about Raid Lockouts?
I like Raid Lockouts that last a week. (537 Votes, 40%)
I like Raid Lockouts that last three to five days. (497 Votes, 37%)
I like Raid Lockouts that last one day. (221 Votes, 17%)
I do not like Raid Lockouts. (Explain) (97 Votes, 8%)
Community Questions/Comments
Aayhan: Much attention has been given to the recent hacking of Sony's network, and the compromising of user data and game integrity. Sony Online Entertainment went so far as to shut down websites to combat the issue. Is BioWare changing anything, or working on any systems, to protect the estimated thousands/millions of users from similar threats? (Pete can speak to this)
Raithnor: "What they should do is have Raid REWARD Lockouts. The difference is that you would still be able to run the Raid, you just wouldn't be able to get "Raid Loot" from it if you were still under the lockout. This way you can run the Raid with a PUG one day and still be able to help out your guild the next day if they decide to do it."
Left-over Q&A Questions
Preface this with "Can only answer stuff that we can answer, sorry about the rest"
Unknown: "How was the voice acting of the classes that you played?"
Jonneh: "About AC respecs. Most of the community is supporting the "No AC Respec" argument seem to be justifying that choice with the fact that they believe 16 classes adds more to the game than 8. Given that WoW released with 9 classes with 3 trees (similar to TOR) and that you guys have probably now played through more of the game than most (especially the early game at the fansite summit) do you find that argument to be worthwhile, or would 2 classes with the same story arc and shared tree feel like its just extending the class pool and forcing alt rolls for the sake of it?"
Tarentaal: "What will open world play be like? Is there much opportunity to explore outside of quests/instances? Is it worth doing? Do the open world parts of the game seem large, i.e. take a long time to traverse? Is there much in the way of wilderness away from major population centers?"
Caliber: "What was the average duration (quantitative estimate) of 1v1 fights?"
XellossNichan: "Where you able to allot talent points at level 10? If so how many were you given and what did the talent trees look like?"
Spika: "While playing the origin worlds, and even perhaps the Flashpoints, did you feel that you just wanted to finish up the conversation as fast as possible? or did you want to take your time for your answers?"
Loekii: "Aggro. Are they still using their '2 part' system you mentioned last year, and how is it coming along?"
Darth Ouranos: "Of the new professions learned about during the SWTOUR, has any one of them caught your eye in terms of pulling you one way or another?"
Raeth: "Someone mentioned that in the current build, BHs are levelling much faster because they have access to an early level healer companion, Mako. Was anyone able to notice this in the playthroughs they have experienced? Was there a strong indication that this will be addressed to bring equality back across the classes, and would that be done by giving others a healer, or taking away/changing the BH's companion in some way?"
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Posted 5/18/2011 3:28:18 PMIn the future I would ask that you not take what I say out of context.
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Posted 5/17/2011 8:42:26 PMThis Charming Droid
Companion In A Coma
There Is A Lightsabre That Never Goes Out
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Posted 5/17/2011 11:59:09 PMRevan Knows I'm Miserable Now.
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Posted 5/17/2011 7:18:55 PMTo your question about YouTube: I don't care one way or the other about it being there. I do my listening mostly on my phone. But to actually listen to it as a downloaded podcast, I have to download it from the iPhone's iTunes store. My questions is, do you guys know why their is a delay on your release to the store? I'm sure there is a good reason it doesn't pop right up. And I can always listen through my mobile browser, so it's not a biggie. I was just curious.
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Posted 5/18/2011 3:36:28 PM-
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Posted 5/17/2011 6:18:02 PMAs for larger health pools I felt that SWG had a good balance on PvP and it was by far the most fun I have had in pvp in any game fps or other wise. Fighting over faction bases and town were a blast! I like the more tactical approach and longer battles so I definitely see the larger health pool as a good option. My guess would be that we will see faster battles at maximum level, where everybody is more specialized but I still wouldn't like it if you could get 1-3 shots that will get you killed.
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Posted 5/17/2011 7:42:27 PMhttp://en.wikipedia.org/wiki/Secure_Hash_Algorithm
http://en.wikipedia.org/wiki/Cryptographic_hash_function