Stay tuned...!
12:34p PT: New CGI Trailer: Return
12:46p PT: Dr. Z takes the stage for SWTOR
12:47p PT: Showing preview CGI montage (same one viewable at Origin)
Other tidbits:
- New Game Setting section debuts on official site.
- Razer announces SWTOR-branded accessories (via IGN)
Stephen Reid's comments on E3 expectations after the jump. In short, no announcements of release date or pre-order details at E3. Instead, BioWare is focusing on demonstrating game features. A Dissection of the recently unveiled screenshots is now up in the Media Gallery below.
'Choose' was always going to be shown at the E3 press conference. Unfortunately for us, we had a timing issue which put it live on Origin.com before the conference started.
'Return' we saved for our fans worldwide, debuting it on The Old Republic website at the same time the press conference started. If you haven't watched it yet, see it here. 'Return' is also the intro cinematic to The Old Republic - you'll see it when you start the game.
There will be no release date announced during E3 2011, and no pre-order details either. Our release date window has not changed. We are still aiming to release Star Wars: The Old Republic in the second half of 2011.
While I know many of you believed a release date announcement was going to happen - which is understandable - as I've said before, an announcement of that size will effectively be 'pre-announced', and we will not 'bait and switch' you. We aren't going to lay a trail of subtle clues that lead to a release date announcement. We'll be obvious. We're just not there yet.
E3's not over yet, though. This week we'll be allowing the world's media and fan sites to get hands-on with The Old Republic at the EA booth, and they'll be reporting back on their experiences on Tatooine as well as seeing gameplay on Alderaan. Last but not least, they'll get a glimpse at Operation: Eternity Vault, some of the high-end content in The Old Republic.
We're bringing much of this to you on The Old Republic web site this week, so keep checking back - although I will pre-warn you, our Alderaan coverage will be slightly delayed (look for it in a few weeks).
I know many of you are disappointed. I know you want a release date - believe me, all of us know that. It is coming, I promise, and you'll hear about it before it arrives - not through subtle clues, but through obvious signs.
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Posted 6/7/2011 4:49:37 AMMaybe their dress and habitat is based upon the supply of their materials. We've mostly seen sandpeople with mostly access to rags apparently..
I just looked up Tusken Raiders on wookiepedia, and they show quite a few images of sand people with sometimes elaborate outfits.
I'm digging the sand dresses.
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Posted 6/7/2011 4:18:47 AM-
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Posted 6/7/2011 4:42:54 AM-
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Posted 6/7/2011 4:11:26 AMEdit: Also, playing this cinematic in Slo-Mo only increases it's pure win; for real.
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Posted 6/7/2011 4:54:03 AMReally really great cinematics. Not just in terms of being impressive technically, but all 3 are able to connect on an emotional level. Really great work.
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Posted 6/7/2011 3:11:54 AM-
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Posted 6/7/2011 3:40:05 AM-
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Posted 6/7/2011 3:05:40 AM-
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Posted 6/7/2011 3:19:59 AM-
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Posted 6/7/2011 3:20:24 AM-
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Posted 6/7/2011 4:17:01 AMIt seems to easily setup T7 in relation to Ven.
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Posted 6/7/2011 5:19:09 PMDidn't he also show up in the Deceived trailer?
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Posted 6/7/2011 6:28:15 PM-
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Posted 6/7/2011 6:22:29 PMDo Jedi Masters gamble?
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Posted 6/7/2011 3:02:19 AMI know SW has never been much for realism or continuity ("only Imperial Stormtroopers are this precise"), but in general people react in the right way or get hammered. Standing out in the open without some sort of defense has always led to disaster in some degree. Clone Troopers in basically all their appearances, Stormtroopers when attacking (but they prudently take cover), droids in general and finally the rebels at Hoth. Yet this odd Smuggler manages to disregard that, and even does some completely pointless flurry with his guns. Why not just shoot like any pragmatic Smuggler wanting to save his hide would do? Bah... Too much Dragon Age 2 mage over him.
What was up with the almost complete copy in the Jedi vs Sith fight? Sure, I understand the need to show the differences in philosophy, but the ending and the saber-trading was plenty for that purpose. No need to go about making so many moves practical copies in time and execution.
And no IA...
Not terribly impressed. The Troopers looked nice, acted correctly and didn't sound off some corny "keep them off me" when the ship wasn't really threatened with but a few seconds left on the hyperspace timer. Nice atmosphere, bad execution.
Charming... yes? http://imgur.com/r6WrI