We don't want to give a specific release date until we're absolutely certain that when we launch the game it'll be a smooth launch and a bug-free experience. It would be terrible if we released and the servers fell down or there was a bug that detracted from the overall experience. It'd be terrible for Star Wars fans, they'd be really sad, cause they're excited about it as shown by the pre-order numbers, and it'd be disappointing for team members. People like myself, I've been on this project for six years. I want it to live up to the expectations.
For more be sure to check out the full interview at Newsarama.
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Posted 8/4/2011 5:33:24 PMI don't want that for TOR, but if your game is actually good and you have a decent launch it will be fine. Throwing around "bug free" is just going to get them lambasted later because we all know there is no such thing in the gaming industry, hell, not even in the orange juice industry lol
Well, he will get ribbed about it the first time one of the several million players figures out something the ten thousand beta testers didn't.
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Posted 8/4/2011 4:44:40 AMHEY BIOWARE... there are going to be bugs at release... AND your servers will go down.
It is inevitable that these issues will exist but the gaming community will forgive you if there is communication about the problems and visible improvements made at that time.
SWTOR will be no different to any other game launching at this kind of scale.
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Posted 8/4/2011 6:27:25 AM-
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Posted 8/4/2011 12:27:23 AMSo it's never going be released, then?
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Posted 8/4/2011 2:40:14 AM-
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Posted 8/4/2011 9:32:17 AMI doubt you can ever get rid of visual bugs, or exploitable bugs. But those are generally only going to show up at maximum playtesting, or in other words, when we all play. The first types are however considerably more visible due to their high impact.
Charming... yes? http://imgur.com/r6WrI
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Posted 8/3/2011 11:22:25 PMNot a big deal, I guess some interviews need to focus on asking less penetrating questions to avoid the "we can't talk about that yet" line.
Sadly quit :/
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Posted 8/3/2011 8:12:48 PM-
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Posted 8/3/2011 8:12:23 PM-
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Posted 8/3/2011 7:47:24 PM-
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Posted 8/4/2011 2:48:53 AMAnyway the article itself was an interesting read and I"m rather curious as to what the "best for last" topic is...
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Posted 8/4/2011 2:08:03 PM