Now, with open world PvP, we have objectives that can just happen naturally you run into players of another faction and you can just attack them, especially on PvP servers. But we also have special places where there are objectives. Fulfilling the objectives will give you some tokens as well, which are different from the warzone tokens. They can be exchanged for each other, but not a favorable rate so that we encourage you to do both forms of PvP, but we dont force you to do both forms of PvP. The reason why we have objectives in the open world for open world PvP is a) to focus the player as they know that there will players on the other side who is trying to do this objective, which is great. Its a big universe, where do you fight otherwise? Not only does it let us focus them, it allows us to focus them in the right way, because if you put every player on the server onto one spot, it never works very well for many reasons: technical, gameplay, visual effects. It spreads them though the clever design of objectives and the clever design of what you need to do. It gives us control, but its also out of control because its open world.
Read more from BioWare's Associate Lead Designer, as he also hints at some itemization features and other topics. Thanks to JW for the tip.
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Posted 8/25/2011 2:33:29 AMHere's another pretty awesome interview with Emmanuel Lusinchi. His answers are pretty refreshing to hear, even if they're not chock full of new information.
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Posted 8/24/2011 10:05:08 PM- View User Profile
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Posted 8/24/2011 1:25:03 PM- View User Profile
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Posted 8/25/2011 9:46:12 AMI don't really want to be part of this kind of community.
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Posted 8/24/2011 1:40:47 PM- View User Profile
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Posted 8/24/2011 3:23:15 PMThough, truth be told, we will find out a whole lot more this weekend. So I am hoping for some great PvP news.
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Posted 8/24/2011 4:35:09 PM- View User Profile
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Posted 8/25/2011 1:37:21 AM- View User Profile
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Posted 8/25/2011 2:05:24 AMI personally don't like cross-server PvP, but some people do. Oh noes! We must argue on the internet now!
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Posted 8/26/2011 3:05:26 AMIt's just a pet peeve. Just to give another example, I'm a big fan of both Dragon Age and The Witcher, and for some reason Witcher fans got really aggressive on Bioware's DA2 boards. Which ultimately turned me off to the game.
I just don't get it. I understand loving another game. But why the need to trash the one I love?
In the end, I honestly hope GW2's great, and that the people who plan to play it love it. Heck, I may end up playing it myself sometime. But the more people throw it in my face, the less interested I become. Which is a shame, because I think it's really a situation where people should be able to embrace them both, instead of picking sides.
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Posted 8/24/2011 10:21:08 AMThat said, it almost sounds like you can keep your favourite level 25 armour all the way up without losing too much stats. And I like the idea, we'll just have to see how it pans out.
Charming... yes? http://imgur.com/r6WrI
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Posted 8/24/2011 5:39:08 PM- View User Profile
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Posted 8/24/2011 6:24:40 AM- View User Profile
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Posted 8/24/2011 5:27:14 AM- View User Profile
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Posted 8/24/2011 5:24:13 AMWould be nice if he cleared that up