As a side-bar to this update, Gamespot interviewed Game Director James Ohlen. Included with the interview was a Developer Dispatch video focusing on companions. A dissection of the video is available.
Official DevTracker post follows the jump.
Update: The developer dispatch is now online at the official site. Embed is available after the jump.
Courtney Woods
William Wallace explains some recent changes to companion characters in Star Wars: The Old Republic.From Minsc and Boo to Urdnot Wrex, companion characters play an integral role in all BioWare stories. The same is true for Star Wars. From Chewie to R2-D2, the heroes in the movies are often accompanied by a trusted partner.
Star Wars: The Old Republic is no different. Each character class unlocks unique companions throughout their storyline; companions that fight alongside players in battle against AI and other players in Open World PvP, aid in crafting and non-combat missions through Crew Skills, and provide commentary on environments and engage in conversations.
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Posted 3/29/2012 7:35:31 PMSith Warrior story line SPOILER...
SPOILER....
SPOILER...
SPOILER...
SPOILER..
If you have not completed the Sith Warrior story line, then for gawd sake STOP READING NOW
Seriously... Not joking... SPOILER in 3...2...1...
My one companion story annoyance is with Malavai Quinn... without a doubt his betrayal was really good story telling as I was genuinely taken aback when it happened, which doesn't happen all too often in an MMO story... the fact I suddenly realised that this was what the Voss mystic warned about made it even more effective dramatically... very cinematic and a true 'light bulb above the head' moment (extra kudos to the writers for that little twist).
But my toon is a very dark side female Sith Lord, moreover she was romatically involved with Quinn, so given the shock and outrage at being betrayed by probably the only person in the Galaxy she would have trusted, how the hell did she NOT get the option to kill him on the spot? Just choking him was really not adiquate. Indeed it just does not make logical storyline sense... and that is a pity. A replacement healer should not require that much effort to tag into the story and if his predecessor had died at your hand, some rather fun dialogue option would be possible.
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Posted 9/24/2011 2:27:26 AM- View User Profile
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Posted 9/24/2011 1:31:49 AM- View User Profile
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Posted 9/23/2011 9:33:12 PM- View User Profile
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Posted 9/23/2011 11:10:09 PM- View User Profile
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Posted 9/23/2011 9:52:31 PM- View User Profile
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Posted 9/23/2011 9:26:25 PMI can't wait to roll my Scoundrel now...
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Posted 9/23/2011 9:17:51 PM- View User Profile
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Posted 9/23/2011 8:45:33 PM- View User Profile
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Posted 9/23/2011 9:09:05 PM- View User Profile
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Posted 9/25/2011 7:44:36 AM- View User Profile
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Posted 9/23/2011 8:19:34 PMI dig the goggles, but Sith cyborg Mako looks like a totally different character. (And maybe that's the character Sado wants!) :D But it looks like Inquisitors get a Hulk Khem but not a Thing Khem...
Meanwhile it really looks like Imperials get Republic-style class companions (Vette seems a Gunslinger with a different name), while Republicans get Imperial (the Scorpion power Corso gets is definitely Bounty Hunter).
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Posted 9/23/2011 8:21:31 PM- View User Profile
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Posted 9/23/2011 9:10:48 PM- View User Profile
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Posted 9/23/2011 9:26:29 PMThis may not be his only BH ability either. A little birdy told me he might have access to a flame-thrower.