
This week's Friday Update for Star Wars: The Old Republic adds a Galaxy Map to the Holonet as its final menu option. As seen previously, maps are highly detailed showing your location, the objective's location, and anything in between. These new maps detail each region's notable worlds and any interesting facts.
You can also view each region of space in 3D using the Unity web installer, which gives you the control to explore the galaxy in-depth. Each starship and planet is accessable through the 3D viewer, as well as the location of each planet by space sector.
Courtney Woods
The Star Wars galaxy is massive and you will be able to visit numerous worlds during your travels in the The Old Republic. To give you an early taste of what the experience will be, weve added a new feature to the website, allowing you to explore the Galaxy Map for yourself. Youll get to see the five major sectors of the Known Galaxy, check out profiles of the planets, and even examine interactive models of the player Starships.
Access the new Galaxy Map page through the HoloNet!
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Posted 10/5/2011 3:45:10 AM- View User Profile
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Posted 10/1/2011 2:39:53 AM- View User Profile
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Posted 10/1/2011 3:01:45 AM- View User Profile
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Posted 9/30/2011 9:26:00 PM- View User Profile
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Posted 10/1/2011 3:01:21 AM*rolleyes*
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Posted 9/30/2011 9:39:44 PM- View User Profile
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Posted 10/1/2011 1:24:46 AM- View User Profile
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Posted 10/1/2011 12:13:46 AM- View User Profile
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Posted 10/1/2011 2:56:42 AMIs SWTOR being rushed? Not testing your galaxy map against one of the more widely-used browsers does tell me something.
btw, I use IE, Chrome, and Opera.
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Posted 10/1/2011 7:47:36 AMTo make a correlation between SWTOR's (perceived) development quality, and the quality of a feature created by a separate team running the website, would be a little bit like connecting a car's quality with the person selling it to you at a dealership, not the manufacturer.
Also, the most important trait of an MMO developer is not to get it perfect out of the gate (impossible), but to quickly get things running smoothly in as efficient a manner as possible.
Within a few hours, the videos played in every single one of those browsers.
I would say they succeeded in smoothing out the rough edges in a smooth, timely manner.
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Posted 10/1/2011 4:00:58 AMThere is also the fact that this plug-in is one that I've never even heard of before(I apologize if that means I've been living under a rock) and plug-ins always runs weird when they are first released because there is no way of controlling how they interact with all the other plug-ins. In fact, I have a better question for you, does ANY video plug-in ever work exactly the way it is supposed to. Even Adobe Flash has a pretty high fail rate with problems like the one you are describing.
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Posted 10/1/2011 6:31:33 AM- View User Profile
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Posted 10/1/2011 4:49:00 PM- View User Profile
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Posted 10/5/2011 3:46:39 AM- View User Profile
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Posted 9/30/2011 8:02:14 PM