Republic Trooper Interview With Georg Zoeller

In an interview with Republic Trooper, BioWare Principal Lead Combat Designer Georg Zoeller discusses the Trooper class in great detail. Among the items discussed are differences between the Trooper's different skill trees, how ranged tanking works, and unique aspects of the Trooper as a healer.


Republic Trooper: What were some of the challenges of developing ranged tanking for the Vanguard Advanced Class?

Georg Zoeller: Since this is a Star Wars game, and most enemies in Star Wars utilize ranged weapons such as blaster rifles, cannons or grenade launchers, the Vanguards ability to draw attention from range also emerged as a distinct advantage over melee bound classes like the Jedi Guardian, who have to close from range to create initial threat.


For more be sure to check out the full interview at Republic Trooper.

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