Patch notes for a rather small update (1.0.1a) hit the net this morning along with the patch for yesterday's release. While small, around 15 mb in total, the patch includes fixes to two issues players will be happy to hear about. The patch notes in full are available after the jump.
Patch Notes
General
- Adjusted the refresh rate for the game client server selection screen.
- Made changes to help alleviate issues for players who were getting stuck on the loading screen.
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Posted 12/30/2011 12:56:06 PMAMG, we need the damn "Ability Not Ready" feature fixed!
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Posted 12/30/2011 1:15:16 PMI just want Corso's Harpoon to DIAF. Can't we please get a patch that will keep it disabled when I disable it and not have to reset it after every cutscene/elevator/death (not that I ever die).
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Posted 1/1/2012 2:37:13 PMCouldn't agree more, this has been bugging me for quite a while.
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Posted 12/30/2011 1:29:55 PMOMG I so agree. It does not help that it auto turns back on everytime you.
Use your Speeder
Use a Taxi
Get on your ship/Enter a story/ Ect ect.
If it could be permanently turned off...so awesome.
Then again if you could kill your companions no amount of Dark Side points would stop me from vap'n his sorry whiney back water farm boy behind.