Patch Notes: 1.0.1a 12/29/2011

Patch notes for a rather small update (1.0.1a) hit the net this morning along with the patch for yesterday's release. While small, around 15 mb in total, the patch includes fixes to two issues players will be happy to hear about. The patch notes in full are available after the jump.

Patch Notes

General

  • Adjusted the refresh rate for the game client server selection screen.
  • Made changes to help alleviate issues for players who were getting stuck on the loading screen.

Comments

  • #1 Mute

    AMG, we need the damn "Ability Not Ready" feature fixed!

  • #2 TaggardAndrews

    I just want Corso's Harpoon to DIAF.  Can't we please get a patch that will keep it disabled when I disable it and not have to reset it after every cutscene/elevator/death (not that I ever die).

    Last edited by TaggardAndrews on 12/30/2011 1:15:50 PM
  • #4 priestdude

    Couldn't agree more, this has been bugging me for quite a while.

  • #3 cptnteemo

    OMG I so agree. It does not help that it auto turns back on everytime you.
    Use your Speeder
    Use a Taxi
    Get on your ship/Enter a story/ Ect ect.
    If it could be permanently turned off...so awesome.

    Then again if you could kill your companions no amount of Dark Side points would stop me from vap'n his sorry whiney back water farm boy behind.

     

  • To post a comment, please login or register a new account.

Most Commented Articles