Happy Valentine's Day Haters, servers have come back up and BioWare has shared the love with us! The Surge Nerf is in!
More after the jump!
Classes and Combat
General
- Surge rating has been re-balanced. It now reaches diminishing returns the same way as other damage ratings, and its per point damage contribution has been reduced by approximately 10%.
Bounty Hunter (Forum / Talent Calculator / Abilities)
Mercenary
Arsenal
- Stabilizers: Correctly adds pushback resistance to Unload.
Trooper (Forum / Talent Calculator / Abilities)
General
Commando
Gunnery
- Steadied Aim: Correctly adds pushback resistance to Full Auto.
Companion Characters
General
- Some taxis that failed to re-summon companions upon reaching their destination now properly re-summon them.
- Companions no longer indicate they wish to speak with you when you are not yet eligible for their next conversation.
- If a player is invited to a nearly full group and declines, that player is no longer prevented from summoning a companion.
Crew Skills
Crafting Skills
- Non-stackable crafting materials are now refunded if the crafting assignment is canceled.
- The number of non-stackable crafting materials a player has is now correctly reflected in the crafting UI.
Biochem
- Crafting Exotech consumables now results in three items with a chance of one additional item on a crafting critical.
- Exotech schematics will now function properly.
Flashpoints and Operations
General
- Conversation rewards like Social and Alignment Points and Companion Affection are gained more consistently during Hard Mode Flashpoints.
Flashpoints
Boarding Party
- In Hard Mode, players are no longer blocked from re-entering the Flashpoint in some circumstances when the group is defeated during the encounter with Jorland.
Kaon Under Siege
- Expulsor Droid now drops the correct loot.
Operations
Karagga’s Palace
- The chest in 8-man Nightmare Mode now spawns properly after defeating Karagga.
Items
General
- Unique items can no longer be traded to a player that has the maximum number of that item in their inventory.
- A confirmation dialog is now displayed when purchasing items with commendations or tokens and when purchasing expensive items.
- Items can no longer be used while they are locked for trading, selling on the GTN, or when attaching the item to a mail message.
- Pure Shockfrozen Water is now consumed on use and has a stack limit of one (instead of two).
- The Portable Holo Dancer can no longer be targeted by abilities and effects.
Legacy
- A confirmation dialog is now displayed when choosing a Legacy name. The UI has been updated to better communicate Legacy name decisions.
Missions and NPCs
General
- Small amounts of Social Points are no longer lost in some circumstances (rarely at the beginning of a Flashpoint or in some mission conversations).
- Bonus Series missions on Tatooine (Republic and Imperial) can now be abandoned.
Missions
Imperial
- Eve of Destruction: This mission progresses properly even if the player does not immediately travel to Corellia.
Republic
- Need to Impress: Resolved a dialogue issue with Ambassador Jannik that blocked progress in this mission.
- Rapid Response: This mission can now be failed if the player leaves the mission phase while attempting to destroy the Bomb-Carrying Droids.
- Taris Bonus Series: The cinematic for the objective "Return to Storm" now completes properly even if the player has not finished Reconstruction Efforts.
NPCs
- An issue that allowed players to maneuver certain NPCs into a position where they could be attacked but could not retaliate has been corrected.
PvP
General
- Fixed an issue causing players to not receive Warzone Win mission credit upon winning a Warzone match when the first player to enter the zone leaves the zone before the match concludes.
Warzone
Voidstar
- Updated the bomb door collision to remove a spot players could stand against and not be targetable.
World PvP
Ilum
- Players are now notified when they kill a player but do not receive credit due to rate limits.
Miscellaneous Bug Fixes
- Players are no longer occasionally disconnected from the game when interacting with a mailbox.
- Players no longer lose mouse click functionality in some circumstances after pressing multiple mouse buttons.
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Posted 2/18/2012 9:54:26 AMWhen are they going to fix it where players can't jump up in the air and disappear in warzones?
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Posted 2/16/2012 2:15:38 AMLooks like that was so good fixes.
Image Removed: http://sigcdn.siglaunch.com/sigs/swtor/sig.php?sig_id=443044
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Posted 2/15/2012 12:01:47 PMOuch. My surge. Lost 11%. Down from 86 to 75. Feel like Im hitting like a fresh level 50 again =( No more 5500 Heatseeker crits *crys*
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Posted 2/14/2012 8:21:57 PMLooks like some good fixes. I am patiently waiting for 1.2.
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Posted 2/14/2012 6:31:33 PMAha! So that's why people weren't getting their WZ wins. Interesting bug.
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Posted 2/14/2012 9:28:17 AMThank god for the Trooper / BH fix. Always felt like that talent never helped the pushback.
All they need to fix now in my game is taking that damn auto rotating camera when you move, I hate not being able to look one way will casting from the other while running.
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Posted 2/14/2012 9:06:06 AMMy youtube channel - SW:TOR content
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Posted 2/14/2012 10:15:39 AMDont worry, they will bring down the server on Thursday and "fix" it with a patch AGAIN.
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Posted 2/14/2012 10:01:12 AMYeah I've been reading that all morning on reddit