Drew Karpyshyn, Senior Writer for Star Wars: The Old Republic, announced in a blog post on his website he left BioWare to pursue other creative projects, such as his Children of Fire novel series. Karpyshyn was instrumental as a writer during the development of several BioWare games including Baldur's Gate II, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, Mass Effect, and Mass Effect 2. He wrote numerous books including the Darth Bane trilogy, three Mass Effect novels, the recent Darth Revan novel, and is the process of writing another novel set during the Old Republic timeline. All of us here at Darth Hater wish Karpyshyn the best success in his future projects.
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Posted 2/17/2012 9:19:13 AMI hope his original work is better than the Revan novel. I really did not enjoy that one at all.
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Posted 2/17/2012 2:22:09 AMNO!!!! Why oh why?
Well, maby his books will come out faster now.
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Posted 2/16/2012 5:32:45 PMBest of luck Drew.
You gotta respect a man who uses a bouncy ball as his desk chair.
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Posted 2/16/2012 2:51:53 PMI will forever miss interupting him to talk while he is eating. :(
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Posted 2/16/2012 9:57:52 AMUnless they decide to make William Dietz (the guy who wrote latest Mass Effect book without bothering to do any research on ME canon) their senior writer, I think BioWare games are going to be fine. And no one is saying that they can't "part-time outsource" DK as writer for any other game.
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Posted 2/17/2012 3:00:35 AMWilliam Dietz' normal sci-fi novels are fine. He just got the raw end of the deal when original sci-fi got pushed out for shelf after shelf of licensed novels. He's not nearly as bad as Karen Traviss is when she writes Halo or anything with Jedi in it. Not everybody can be Alan Dean Foster.
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Posted 2/16/2012 9:07:30 AMShould I jump ship now or go down in flames?
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Posted 2/16/2012 9:43:30 AMBioware has Mass Effect, Star Wars, Jade Empire and Dragon Age franchises and one of the most Successful MMOs to come out in the last 5 years... if you think its about to go down you're an idiot.
As A.K. says in his blog... he is forcing himself to make this move because he feels that for his career to flourish (now that working for Bioware has granted him name recognition)... he needs to go out on his own and see if he can continue to grow career wise without the safety net.
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Posted 2/17/2012 6:56:51 PMYou remind me of a certain family in Kansas.
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Posted 2/17/2012 5:22:29 AMyou realize most of the isues you ar ecomplaining are just personal feelings and tastes. I enjoy space missions.. alot of ppl do. maybe not for you. But that doesnt mean swtor is a sinking ship.
At least doesnt look like it. Despide its flaws and bugs etc. for me is still a fun game to play. And i recon it si so for so manny ppl.
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Posted 2/16/2012 7:10:27 PM...and I would totally say that Rift is a succesful MMO, I believe it is hurting a bit now but it i still a clear success.
And so is SWTOR.
Is it early to declare it as such... maybe if you don't see why people like it it's seems too soon but with a major content patch coming in March and tons of content queued for patches through out the year (such as the series of raids involving the Dreadmasters as discussed in Gamebreaker's The Republic)... as well as it's upcoming release on the Asian markets... I cannot see how it would have less than 3 mil subs by May.
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Posted 2/16/2012 6:18:51 PMRift's been the only western MMO since WoW to hit a million subs.
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Posted 2/16/2012 4:36:41 PMCause Star Wars themed games never flop right out of the doors huh?... right...
The history of MMO is paved with big name franchises that failed to even grab any significant level of attention like Star Trek, LotR, Matrix, DC Universe or upcoming ones like Transformers (O.o)... the reality is people liked the offer, the list of features, the videos they saw, the positive reviews, the beta experience that pretty much everyone that wanted in got in on... and they decided to go ahead and get the game. So yeah... the sales do count and the first few months of subs do count by any reasonable definition of success
You can go tell my 63 fellow guildies that they are not really enjoying Eternity Vault, Warzones, crafting, discovering the story with every new alt, the group dialog experience, that the space missions were not even enjoyable for a minute, that the gear customisation and the incoming innovations that let you move bonuses to any piece of gear you own is not an awesome feature, that classes are not balanced... that they are not really having fun with their game.
The reality is you're delusional. Anyone that thinks Bioware is a sinking ship is.
And I'm sure if we scratch down to the surface we're gonna find out the real reason you did not enjoy the game has more to do with you than the game itself.
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Posted 2/16/2012 3:59:58 PMNot interested in turning this into lets compare SWTOR to WOW at all. The basic idea is that SW had a huge following before the game release which could account for it large intial player base. WOW had nothing close to that even with the Warcraft games.
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Posted 2/16/2012 12:34:16 PMI fail to see how that matters, if WOW wasn't based on warcraft and made by Blizzard the devlopers who already had plenty of fame from diablo and starcraft, it would of just been another everquest clone and forgotten quickly. Vanilla wow despite the massive "rose tinted glasses" effect people have for it, wasn't even that good.
Very few serious companies are willing to release something as expensvive as an MMO based on brand new untested IP's, and why should they? Using the starwars theme doesn't demene it's 1.7 achievement.
If anything the existance of SWTOR doing well and becoming serious competition will force blizzards monopoly to start putting more effort into what is currently rapidly becoming a bland lackluster game. Which is almost certainly 100% due to the fact Blzzard has had no serious competition for years who could lure people away. Right before SWTOR release this effect has already started showing itself, features people have wanted for years suddenly being devleoped and released. If you think this isn't a direct result of SWTOR hitting the scene then your naive and i suspect we'll see more of this as GW2 releases.
This will also apply to Bioware's content as well as it fights to keep it's current momentum of which is still has to survive Diablo 3 release which does have a rather large following and Guild Wars 2 release, assuming it releases any time this century.