Day 3 of PAX East 2012 and we are back with live coverage of Q&A sessions and floor events. Please keep in mind we paraphrase live Q&A sessions until we are able to transcribe in full if necessary; please do NOT consider these direct quotes.
Day 3: James Ohlen, Damion Schubert, Emmanuel Lusinchi, Cameron Winston, Cory Butler, Stephen Reid Q&A at 3PM
- 3:00 PM: Q&A Starting, David Bass introducing the speakers.
Question about Soa Fight: why did you chose to have the Lighting ball have a DoT effect? CW: The fight has issues. We're trying to address. Certian effects like the DoT are part of the difficulty of the encounter, and the designers take that into account.
- Question about Crew Ship Combat. JO: We're not talking about new ship features. We're exploring stuff for the space game.
Question regarding Nightmare mode for new Operation. JO: Down the road in a content update.
Question on D7 boss bug. EL: Working on a fix.
Another question on the Soa encounter in 1.2? EL:Yes, you're right that SOA is buggy. We have no report of bugs in PTS. We fixed a lot of issues. We're trying to get all the bugs; please try it in 1.2 when it comes. If people have video of bugs, then it helps us to isolate faster.
- Question from player of Vanguard tank. Runs out of ammo too quickly and aggro issues. What is being done to fix Vanguard threat?
CW: We have many systems that have threat but its not being telegraphed well. We also have an ammo management tool coming along with the combat log to help evaluate your rotation.
In 1.2, the backstab cooldown from 9s to 12s - will you buff the damage to compensate for time? ANSWER: The new trees are very close to other trees and are able to competivite DPS. A lot of the changes in the tree are shuffled around, and the end results are very comprable to what we had before.
- More story driven Flashpoints? JO: Rise of the Raghouls and 1.2 will have these story-driven Flashpoints.
Are there plans for server forums? SR: We're open to feedback to improve the experience. We feel the current implementation is successful.
Question about Nightmare versions of Flashpoints. DS: Not at the moment. That doesn't mean they are doing it. The group looked back and didn't think about Nightmare Flashpoints.
- End live blog.