Details on the forthcoming Star Wars: The Old Republic Game Update 1.3 are continuing to emerge, the latest of which come courtesy of an exclusive interview with BioWare's lead game designer, Daniel Erickson, and a preview trailer over at IGN. Following a whole host of confusion after mention of "Legacy" and "Allies" "content packs" during the recent EA earnings call, it appears (according to the accompanying video) that the 1.3 patch will in fact carry the Allies designation, in reference to the new Group Finder tool making it easier to meet up for PVE gameplay. Perhaps of most interest to many players, Mr. Erickson also seemingly confirms limited server transfers coming with 1.3:
Most servers seem to be light or standard population density these days, are you considering implementing server merges in the near future so it’s easier for players to find group members?
Character transfers for select servers are coming first and we are open to any and all options after that. The important thing is that players can play with their friends and with the type and size of community they enjoy.
James Ohlen further supports this notion in the video preview. We've heard recently (via Stephen Reid's Twitter) that some form of transfers would likely be available prior to 1.3, so this would appear to lay to rest rumors of transfer functionality being pushed beyond 1.3. In addition, Mr. Erickson talks details on new Legacy system features, Adaptive Gear, Augment tables and a tidbit that while 1.3 is primarily a housekeeping patch, we should expect to see "big content" with 1.4.
This is only a small selection from the interview so make sure to head on over to IGN for details in full. For the embed of the trailer, hit the jump.
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Posted 5/21/2012 6:06:45 PMLimited Server Xfers means ... it will be High pop > low pop,
as for you babies QQing about LFG tool, go find ur self a guild that runs FP's/ops etc anyways and never touch it .. otherwise ... wow forums >> that way>>>
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Posted 5/21/2012 7:37:54 PM*shrugs* It's Bioware's own financial graves they're digging, not mine.
Let me ask you a hypothetical question. You're on a high pop server. There's people all around, every planet, every zone. Log on at the right moment, and type to the general channel "LFG (insert name of random 2-person or 4-person heroic mission here)." Instantly five people whisper "I'll go" and you invite three of them and tell the other two people "Sorry we're full already." You finish the mission, maybe do a few more for fun. Then you're offered a free transfer to a low pop server. You know that if you take it, you can type "LFG (insert name of random 2-person or 4-person heroic mission here)" ten times and then start adding "plz" and after that, more plz's and finally after that, each time you repeat the request you add three more z's at the end of each "plz," and you'll still get only dead silence.
Would you accept that transfer?
If you say yes because you still have to wait just to get into the game because your server has a big queue just to get in, well, I guess you're screwed either way.
Now, you might say, that's exactly what LFG is for. And maybe you're right. It depends on a few things though. I've already stated my beef with that strip of road, a dozen times. Does that mean BioWare shouldn't put it in anyway? No. It does mean I don't have faith in it being the magic pill people seem to want, that I'd use it myself.
You're willing to put up with perfect strangers screaming all kinds of verbal abuse at you whenever your group fails to execute a perfect ZOMGBBQL2PROFLSTOMPzergfaceroll? Knock yourself out, put up with it all you want. Don't yell at me because I saw it coming and didn't show up to be caught in the crossfire. I still HAVE things to do without walking into the path of an onrushing mudslide.
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Posted 5/21/2012 5:56:23 PMWell I hope server transfers come out soon or its not going to matter much
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Posted 5/21/2012 4:03:07 PMOh man what a "great idea" to keep the lfg on the server only instead of cross server. That's gonna be real useful to dead servers that will become even more dead when they do the character transfers. Oh such great ideas are implemented in to this game and I wonder why it's dying more and more everyday... So let me, see sit there for over an hr in queue for a dungeon like pvp to have retards leave when they die one time only... Yeah...
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Posted 5/21/2012 5:07:23 PMThat's exactly why I'm not looking forward to a group finder system at all. WoW's dungeon finder made me quit the game. I never saw so many people fly into rages so intense over a single death in a dungeon that you thought they were going to have a stroke. I never saw such vulgarity spewed out toward people you'd only just met and would never meet again. I never saw people act so VIOLENTLY insulted that you'd ever even just been BORN because YOU and everyone else in the group, EXCEPT of course, for the people doing the screaming, had cost THEM so much "time and money" leaving them with only a repair bill. "F****** FAILTARD EVERYONE EXCEPT ME!!!!!!" was something you'd count yourself lucky NOT to hear every single day.
Then people took it to the next level by, instead of instantly bailing on the spot, they'd pretend to stay with the group, wait for a particular point (usually a boss fight with a particular mechanic), and bail in the middle of the fight at just the right moment to ensure that the REST of the group would wipe. All of a sudden it wasn't even good enough to scream your lungs out and threaten people IRL, now when you left, it had to be so that the group would wipe. I was convinced that every player in the game age 14 and older had left and I was the only player a day above 13, still in the game.
I've had my fill of that and more. I won't go through it again. If my dead server becomes more dead I'll either go somewhere more lively, or if BioWare refuses to offer Legacy discounts that let you move a whole legacy and all the toons on it at a discount based on how many characters in the legacy, I'll probably just retire from MMO's altogether (full price per character when you have a full server will run something like $200 most likely, and nobody is going to pay that). I already deleted several 30'ish toons to restart on another server, once. I'm too old to keep doing it again and again until I still don't find what I hadn't been able to thus far.
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Posted 5/21/2012 5:23:40 PMBelieve me, I have read all the excuses you people can use for being against cross servers and nothing is actually justifiable to be against it. Not because I want it, if it's something I could agree with I easily would. But shit like people leaving to be against it? fucking please. Stops the social aspect of the game? LOL... fucking please again, that's a sad joke to use. The servers are dead and you really don't communicate and what the fuck are people doing communicating anyway when they should be doing a dungeon instead? So you're gonna tell me that it being on the same server people won't leave? LOL WRONG!!!!! they already do that even with out a lfg.
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Posted 5/21/2012 6:17:38 PM>>Believe me, I have read all the excuses you people can use<<
Have you?
>>But shit like people leaving to be against it? fucking please.<<
Please point out exactly where I said I'd leave just because cross-server LFG was put in. That will convince me that you read my 'excuse.'
I said I'd leave if my server became dead enough that I'd want to transfer off, and Bioware responded with a greedy, "unable unable unable unable unable unable (multiplied by ad nauseum)" when it came to transferring an 8-character legacy at a discount based on number of characters. I said I'd leave if it was the same flat $25 per character despite all the "perks" of having a multi-character legacy. Again, please show me where I said I'd leave just because cross-server LFG goes live?
>>Stops the social aspect of the game? LOL... fucking please again, that's a sad joke to use.<<
Again, please show me where I referred to a social aspect? Or did you mean my being fed up with "fail everyone except me! *ragequit group*" each time someone died just once in a dungeon? THAT's *anti-social* aspect, not social. My friends and guildmates consider SWTOR a SINGLE-PLAYER game that's "flavored and seasoned" with a pinch of MMO, not vice-versa. Which leads us to...
>>The servers are dead and you really don't communicate and what the fuck are people doing communicating anyway when they should be doing a dungeon instead?<<
YOU should be doing a dungeon instead. I shouldn't. And people like me shouldn't. We're too worried that if we meet one more person who'd actually rather die than answer a single word out of our mouths with ANYTHING other than LOL LOL LOL LOL LOLOLOLOLOLOLOLOL with more OL's ad nauseum, we're going to end up becoming the "retards" that other people accuse us of already being.
So by all means, you keep doing your dungeons and wetting your pants from nonstop LOL at the thought of me sticking to mission-mashing, crafting, space combat, enjoying the mission storylines and then logging out of the game to read a book when I'm done. I promise you, I'll be stone-deaf to your antics. Unless of course you show up at my RL doorstep in which case I'll call my dogs and tell them, "dinner's just been delivered!" :)
>>So you're gonna tell me that it being on the same server people won't leave? LOL WRONG!!!!! they already do that even with out a lfg.<<
Nah, I'll tell you nothing of the sort. Same-server, cross-server, LFG is LFG and that leads to the same verbal abuse that I've had enough of on one MMO already. The one exception would be if there was a way to use LFG to group up for heroic PVE zone missions like the four-person "Trash to Treasure" mission on republic Balmorra, or the four-person mission "Friends of Old" on Imp Dromund Kaas. THAT would be different from looking for a dungeon group. Exactly how? I have no clue, just yet. But I'm sure we'll eventually find out, won't we?
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Posted 5/21/2012 7:30:54 PMIs your in game name the same as your forum name? You're someone I would like to put on my /ignore list.
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Posted 5/22/2012 7:19:26 AMI've been through dungeon finder introduction before and I absolutely disagree with cross-server ones. Why? Let me tell you a little story that happened in TOR about a week ago: we're in one of the flashpoints with randoms. A trooper item drops and the trooper needs it. Unexpectedly, a Sage rolls on it as well and wins. When querried why he did so, he said "for my companion". When told that a main is more important than a companion, he said "yes, but I'll never see this trooper again, whereas my companion is with me all the time". You know what the sad part is? I wasn't shocked. Hell, I wasn't even surprised, all I did was chuckle a bit and moved on, because I've seen FAR worse in WoW after dungeon finder was introduced. Ninja looting with immediate drop out after, tanks instaleaving if it wasn't their desired instance, healers that didn't know how to heal, dpsers that did like 20% of their supposed dps and more.
I will never, ever, EVER play a game with cross-server dungeon finder again, unless said game has established systems to prevent such behavior. To ask for less is to attract the worst scum that humanity has to offer.
Come to think of it, the competitive loot system is counterproductive for a supposedly social game anyway. Hopefully the next MMO will get that one right. Worst case scenario, there's always EVE :p
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Posted 5/21/2012 3:47:45 PMI am most certanly NOT paying for ANY kind of server transfer. If it's not free i guess i'll get realy bored at an increasingly dead server (read: unsub).
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Posted 5/21/2012 2:50:10 PMOkay, let's see. Dead servers will become even more dead after people transfer off of those servers leaving the people left on those servers no other choice but to transfer themselves.
And are these transfers free? Does anyone have info on that?
Because server mergers are free, but transfers typically aren't. If they aren't free, then it's safe to assume that they just want to pocket some cash from the transfers before things like server merges or cross-server queueing is introduced.
Again, mergers and cross-server queues are free. How about those transfers?
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Posted 5/21/2012 3:32:51 PMThere will be a cost... so don't act surprised. Just sayin'
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Posted 5/21/2012 3:35:44 PMIt'll be like WoW's server transfers. They have specific free server transfers but the rest will be payed.
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Posted 5/21/2012 2:46:32 PMIt sounds like your previous server community wasn't great and that's why you abandoned it. Hopefully, you can actually develop community relationships on your new server. Same server LFG means you can friend/ginvite people you meet which should help you develop ties on your new server so you don't feel the same there.
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Posted 5/21/2012 2:43:16 PMJust that little peek at the group finder has me salivating. Especially being able to designate the planet you want, as well as being able to instantly shuttle to a flashpoint.