BioWare Details New Expansion

In an onslaught of DevTracker activity, BioWare detailed a few of the changes coming to Star Wars: The Old Republic with the new expansion Rise of the Hutt Cartel. The developers discuss everything from the new skill points coming with the increased level cap, the story behind Makeb, and the size of the planet. For the responses in whole, hit the jump. 

Responding in a thread discussing the story behind the planet, BioWare details the setting.

We think players interested in lore are going to really enjoy the story in Rise of the Hutt Cartel, and I'd like to share a few more details – this seemed like a good thread for it!

The people of Makeb have remained neutral in wars between the great political powers in the galaxy. Relying on their wealth, isolation, and an army of mercenaries, the citizens have enjoyed centuries of prosperity. However, in the midst of the current galactic conflict, the Hutt Cartel has recognized the planet as a crucial stepping stone to increase their organization's standing and reclaim the strength of their ancestors’ empire. They've hired Makeb's mercenaries away and have made the citizens prisoners in their own homes, forcing them to reach out to the Republic in a desperate bid for rescue.

The Republic recognizes the Cartel's seizure of Makeb as a bid for galactic power. With victory over the Empire seeming possible for the first time in decades, Supreme Chancellor Saresh is determined to respond to Makeb's request for aid to stop the Cartel before they can become an even greater threat and compromise the Republic’s chance for victory.

Taking advantage of the chaos erupting between the Hutt Cartel and the Republic, the Sith Empire makes their own bold play for the hidden power of Makeb, seizing their chance to regain some of the strength lost to internal struggles and at the hands of the Republic's military resurgence. They plan to outmaneuver all their enemies to usher in a new era of Imperial dominance.

In a common discussion point since the reveal of the new level cap, the community asks for more information regarding the new skill point acquisition. 

We know you're all very interested to hear about how the new level cap is going to affect your class, and I wanted to share a little information about the upcoming changes with you. As part of the new content, every skill tree will be expanding and you can expect significant updates. Players will earn a new skill point with each level, and new skills will be available in each skill tree. Additionally, a new active ability will be introduced for each Advanced Class. We'll have more details about many aspects of Rise of the Hutt Cartel as we approach launch, so keep your eyes on the website and dev tracker!

Another common question has to do with how end-game gear will function in the new expansion. To this point, BioWare wants to dissuade concerns that their gear will become irrelevant.

Hi everyone! While we can't address every concern raised in this thread right now, we can reassure you that the gear you've obtained in our current endgame will continue to be relevant after the expansion is released, and it will provide a great bootstrap into the higher-level content offered by Rise of the Hutt Cartel. You won't be replacing your Dread Guard gear with gear you pick up as you level, and thanks to improvements in the way item power is calculated, we won't be handing out any entry-level gear at the new level cap. You'll hear more about RotHC as we approach its launch, and we'll continue to answer questions and provide more details!

Responding to critism of the potential scale of the planet, BioWare assures the community that it is not as small as they might think.

To give you all a better idea of Makeb's scope, it's a planet of equal size to our larger planets and it contains a variety of areas – sprawling mesas, underground caverns, garden estates, and more. It introduces faction-specific storylines, new Heroic missions and bosses, repeatable mission series, and new Datacrons! The 5 new levels will occupy players for a fair amount of time, and there's plenty of content to get you there (including a lot of stuff tucked away for the explorers out there). Keep in mind that this announcement is just the start – as we approach Makeb's launch, you'll see more details about the content coming with Rise of the Hutt Cartel!

Comments

  • #37 morgan76

    I sincerely hope that with this new expansion have thought of: 1 introduce a system of secondary talent in order to change talents as needed ... 2 Introduce a system of management of equipment specializations (Tank, DPS, Healer, PVP ...) so that they can be recalled and put through a single dedicated icon and in one fell swoop.

    I think that by adopting these improvements' s experience in game it is beneficial positively.

     

  • #34 Dejarik

    With Bioware's customary quest design often putting respawn timers on quest mobs and objects running in the minutes, I imagine the tedium of everyone trying to level to 55 at once will be spectacular even if people choose to group.

    Such cheesy and transparent efforts to delay content consumption have made me weary of the game.

  • #24 powerboy007

    I am really looking forward to this.

  • #23 matthewmars

    SWOTR continues to serve as the model of exactly what not to do to run a successful MMO. I randomly came back here just to see what I've been missing, and literally laughed out loud when I saw they're packaging content they announced months ago as an 'expansion'. F2P clearly didn't get them the numbers they were hoping for, now all the sub'd die-hards have to pay even more for what was going to be just another spat of sub-par content patches.

    Speaking of all those F2Ps out there, wonder what they're going to do when lvl. 55 hits? And what are the expanded subs gonna do when they can't use the F2Ps as filler for their lvl. 55 warzone and dungeon queues? Will SWTOR invent 'free-er to play'??

    Seriously, is anyone actually excited about something called 'Rise of the Hutt Cartel' for a game in which the players have already dispatched the Supreme Mogul of said cartel?

    I'll take the buggy pile of mismanaged nonsense that is Guild Wars 2 over this any day.

  • #25 sepulhead

    its very clear you haven't played swtor in a while we don't need f2p players to fill up wz and flashpoints there are plenty of subs.

  • #26 Fraeblood

    And for all the subs who don't buy the xpac? He has a point where this will just break up the game more then it already is. And yes I am in shock at seeing so many just saying this is OK. a very small update and they charge 10 bucks to subs? This is not an xpac. An xpac has a bunch of new group content, has more then 1 quest area, no matter how big it might be, and I doubt it wil be any bigger then current planets. And when this was already made and said to just be an upcoming patch.  YOU ARE BEING TOLD YOU HAVE TO PAY FOR A PATCH. How is this OK with anyone?

     

  • #27 mpsii

    It's $9.99 for subscribers. No MMOs have ever charged for a "patch"? Patch here = new content.

    This is much more than just an expanded quest series. This is a major game changer. 5 new levels, new active abilities, and new abilities in the tree. PVP will need to be revamped on that alone just to balance out. Additionally, there is a whole new planet, not just a section of a planet, to play class and story quests on.

     

  • #28 sepulhead

    how do you know there will be no group content. we have verry few details

  • #29 Fraeblood

    When all other games charge more then 10$ for an xpac, and how much Bioware has already lied to us about, I just find it shocking peopel think this will be a full fledged xpac like other MMOs have. It is not, it is what it is. They charged ya 25 for a god ugly festive snow blower, why do you assume this xpac is gonna be so big for 10 bucks, when before it was a F2P game, this was slated as just a patch, that was spose to be out by now as well. So they delay this patch 3-4 months, and slap a $10 price tag, and you trust them that they aren't trying to screw you? Stop drinking the kool aid man. What in their past has you trusting them so much? They have lied about so many thing ever since release.

     

  • #30 matthewmars

    I would hope it's clear that I haven't played in a while, since I said exactly that in the original post.

    At any rate, are sub'd players tagged separate from f2p in-game? Do you honestly think this 'expansion' is going to bring more players to the game rather than drive more off, or at least to f2p?

    Five new levels in a game where they've explicitly stated your current gear won't be completely out of date at 55 is hardly 'game changing'.

    Mark my words, any PVP 'revamp' will consist of a new warzone, or a new Huttball map. Five levels will bring, what, two, three new abilities per class? A few talent points? You can't honestly think that necessitates or justifies a 'revamp', at least not to BW/EA. Given BW's release track record (up until last month), if the belief is that they're going to completely redesign anything, I hope no one expects anything but 'we've got this in the works' by the time Spring 2013 rolls around.

    Also, a new 'planet' in this game basically amounts to what, two zones of content in any other? Hell, Rift has been flying under the radar for a year, has provided high-quality content updates basically every single month (almost any one of which equals the content included in this SWTOR update), and their first expansion tripled the size of the existing game world. All from a no-name dev and a built-from-scratch IP. I don't like to lump people into the 'Bio-drone' or 'Star Wars Nerd' categories, and I HATE the damn Kool-aid references, but sometimes I seriously have to wonder how people justify paying for a punch in the nose.

    Am I (darth) hating on this game? Damn right. The biggest critics are often the biggest fans. I had high hopes, and continue to be massively disappointed, for no reason other than developer/distributor mismanagement. I'm the BW/Star Wars fan that holds the creator and created to a higher standard for it's own sake, as well as my own. I can't accept this failure because the player, BW as a company, the franchise doesn't need or deserve this kind of disappointment.

  • #31 sepulhead

    i realy love this game; maybe becouse it is my first mmo . i am loving the star wars stories; i never have done endgame stuff. all i want out of this game is a star wars rpg and it delivers on that part. 

     

  • #32 Fraeblood

    Ya for a casual that will take years to go through content that is even out now, any MMO is good as long as you like the IP. For those of us who play MMOs at a high skill level, SWTOR falls flat, and this was def the final straw. Came back to do NiM EC with friends, but wont come back again when I need to shell out 10 bucks for things WoW gives for free. Give us a REAL xpac, or just give us patches, but this not a full xpac, not a small patch, it just reaks of money grab. And I am sorry, but at the end of the day, I like to support companies I can stand behind, and I just can't say I do that anymore with Bioware.

     

  • #33 notorious98

    Quote from Fraeblood »

    Ya for a casual that will take years to go through content that is even out now, any MMO is good as long as you like the IP. For those of us who play MMOs at a high skill level, SWTOR falls flat, and this was def the final straw. Came back to do NiM EC with friends, but wont come back again when I need to shell out 10 bucks for things WoW gives for free. Give us a REAL xpac, or just give us patches, but this not a full xpac, not a small patch, it just reaks of money grab. And I am sorry, but at the end of the day, I like to support companies I can stand behind, and I just can't say I do that anymore with Bioware.

     

    So far it just looks like a DLC pack.  And charging subscribers for it?  A joke.

  • #36 Muskaan

    Comparing it to another MMO - the size of this SWTOR expansion content is smaller than the 4.3 Dragon Soul patch for World of Warcraft - and the latter was free to subs. Subs having to pay even $5 for a mere small content patch is simply atrocious. And they wonder why this game died and lost all it's devs. EA will continue to milk this product till it dies its inevitable death. 

  • #21 Darth_Vexos

    Man the company the Darth Hater Comments Section keeps. So many experts about PR and Gaming ploys and words other people supposedly said. 

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