Darth Hater Forums

In terms of stats, does anyone know the math or the comparison amongst stats?

  • #1 grkmnl

    Hi all,

    I read somewhere that we should be aiming for WP and Crit on our gear.

    But I was wondering if anyone knows the comparison amongst these. I.e. X willpower = Y crit

    I see lots of gear in the game that give me, for instance, 10 crit, but I lose 5 WP...and I'd like to know if there's a point of "break even" or "profit" for these types of switches :)

    Thanks!

  • #2 edgesarmy

    I've found the "starwarsmmolevelingguide" site to be helpful in understanding how the stats work in TOR.   Here's a link to the site:

    http://www.starwarsmmolevelingguide.com/character-stats/

    Since willpower is your classes primary stat then for every 140 WP your abilites crit 1% more often.  I haven't seen how much Crit (stat) it takes to cause your abilities to crit 1% more.   Willpower does benefit your force damage, so I'd take that into account as well.

  • #3 grkmnl

    Thanks edge!

  • #4 kernschatten

    For level 50:

    Crit is roughly 0.044% per point (~22.7 per 1%)

    Alacrity and accuracy are roughly 0.036% per point (~27.8 per 1%)

    Surge is roughly 0.184% per point (~5.4 per 1%)

    And with caveats, each point in a stat appears to have the same relative weight.

    Last edited by kernschatten on 1/11/2012 1:01:28 PM
  • #5 grkmnl

    Quote from kernschatten »

    For level 50:

    Crit is roughly 0.044% per point (~22.7 per 1%)

    Alacrity and accuracy are roughly 0.036% per point (~27.8 per 1%)

    Surge is roughly 0.184% per point (~5.4 per 1%)

    And with caveats, each point in a stat appears to have the same relative weight.

    Sorry, if I understand correct, do you mean I get 1% crit chance from 22.7 crit?

    And the other numbers are crit as well?


     

  • #6 Kraxis

    Yes, 22.7 points of Crit = 1% crit. Surge adds 1% extra critdamage (the amount of extra damage/healing you do when you crit) per 5.4 points.

    That is actually a massive bonus for Surge. It is likely to be the best stat realatively fast. Newly whooshed at 50 I'm sitting at 32% crit and nearly 88% critdamage. Surge is going to be taste like hell for me. In fact currently it is considerably better than even Crit, but I'll run them in pairs after Accuracy of course.

    But since we are talking stats, can anyone explain the difference between the abilities mentioned in the Accuracy line? Basic attacks? Is that the free attack or something? If that is so, then Accuracy won't actually be worth at lot as some classes barely use any, if at all (Sorcs/Sages). Though I must admit that I have noticed other attacks miss, eventhough the special attack line says 100%. Could it be the stuff like AoE and hitting barrels? Doesn't make much sense to throw a grenade and then it doesn't do damage to ONE guy in a group, or an orbital bombardment that throws people around. Same with an expanding cloud of gas.

    Charming... yes? http://imgur.com/r6WrI

  • #7 dulfy

    Quote from kernschatten »

    For level 50:

    Crit is roughly 0.044% per point (~22.7 per 1%)

    Alacrity and accuracy are roughly 0.036% per point (~27.8 per 1%)

    Surge is roughly 0.184% per point (~5.4 per 1%)

    And with caveats, each point in a stat appears to have the same relative weight.

    Those numbers are incorrect because surge rating, crit rating, alacrity all have a diminishing return. Willpower's contribution to crit chance also have a very tiny diminishing return. 

    The stats priority I recommend is Crit rating/Surge rating (around 300) –> Alacrity (around 350) –> Power.

    If you want to know why,  you can figure it out yourself by reading this  link with all the formulas in game. http://sithwarrior.com/forums/Thread-SWTOR-formula-list 

    Or, alternatively, you can read my explanation here, it is quite long and contain several graphs so I can't really copy/paste here with ease. 

    http://dulfyforce.wordpress.com/2012/01/12/sith-sorcerer-healing-guide/

     

  • #8 grkmnl

    Ok sorry, I believe this was my fault.

    I'd like to know the numbers behind stats for Assasins. I think WP and crit are the most important stats, but does anyone know the math?

  • #9 asharudk

    grkmnl - there's no easy way to break it down completely accurately.

    I presume you're talking about Assasin DPS'ers - probably deception spec.

    Yes, wp and crit are important, but let's establish that Alacrity is 95% useless - don't bother with it or any gear where the alacrity isn't on a mod that you can replace. Alacrity only means your Force Lightning/Crushing Darkness will channel/cast faster and they're not on the top 5 of abilities used.

    This means you want Stalker gear - Tionese Stalker's XX/Columi Stalker's XX/Rakata Stalker's XX or Energized Staler's XX (XX representing a slot token or item). Survivor/Force-Master/Force-Mystic are for 'Sin tanks, Sorcerer DPS and Sorcerer Healing.

    It's about getting to certain thresholds, first and foremost is Accuracy - You need to ask yourself whether you're just doing FP's or you're sometimes hitting (or want to be hitting) Operation bosses. If you want to do Ops, you want atleast 8% Accuracy (the REALLY clever people are still debating whether it's 5, 8 or 10%, most leaning towards 8% - but followups might occur!)

    This means that you want 98% Accuracy to show on your character sheet, more or less.

    Now is also the time to choose between Power or Crit/Surge (or do some of all 3)

    If you're a power guy, I'd advise you to go get 4xSet bonus (can be 4 pieces out of head/chest/hands/legs/boots across Tionese/Columi/Rakata - all sets combine) for the 15% crit bonus to Voltaic Slash+more. Ofc, if you're a crit guy, you also really want that - but if you're a pure power guy, then it's defo a must.

    The thing is : All of the ratings have diminishing returns - but WP and Power don't. However some of the ratings (like Surge and Absorb) give really high returns initially where as others are more relaxed and finally Expertise (only used for PVP) is the most lax of all.

    I would suggest you read the most informative post linked in posts above me on sithwarrior.com and look at the graph. This should tell you why having 400 surge rating is most awesome and beyond that it pales pretty fast.

    Get reasonably hitcapped

    Get 400 surge, but more than 500 is a waste (compared to other and less diminished ratings)

    Stack Crit like you mean it

    Don't go all Power at the expense of Crit before you have your 4xset bonus and maybe even then it's not worth it

    So the TL;DR version - there's no simple and easy stat weights like there was in wow theorycrafting topics (yet) since there's a lot of "but if" 's out there.

     

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