Slicing?
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12/24/2012 3:54:00 PM
posted a message on Crafting problems down the road?Posted in: General Discussion
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11/17/2012 12:13:53 PM
posted a message on Question about Cartel CoinsPosted in: General Discussion
I am glad that you're having fun with the coins at least. I like seeing people happy, instead of complaining. haha :)
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11/17/2012 11:01:25 AM
posted a message on Cartel Coin Pack ThreadPosted in: General Discussion
If anyone uses their items they get, can you please add screenshots on TORhead for us? I am putting links in the evernote list, so that people can easily click from the list to see what items do and look like. If people keep posting here, I don't mind updating the list, it is quite simple.
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11/15/2012 10:51:38 PM
posted a message on Cartel Coin Pack ThreadPosted in: General Discussion
Here is a link to a compilation of the items and how many packs have been opened by us so far.
I decided to make a thread for what people are getting in Cartel Packs.
Both packs I got were the 360 cartel coin packs.
1st Pack:
Fire-bellied Vrblet (pet)
Minor Exploration XP Boost
Advanced Pink-Purple War Hero's Crystal
10 x Lordian Gemstone
Gourmet Ration Pack (companion gift)
2nd Pack:
Slate Mouse Horanth (pet)
10 x Smart Cells
Emote: Intimidate
Energy Blade Bayonet (companion gift)
Minor Warzone XP Boost
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8/3/2012 10:08:39 PM
posted a message on New Free To Play Details RevealedPosted in: SWTOR News
I would argue that this is not "real" F2P. It is a F2P trial, demo, or single-player game (online), but if you want to experience the MMO portion, you need to pay up. I love this game, but rarely play anymore. Playing a different MMO than your friends isn't as fun as playing one with them. I hope that this helps the game and doesn't just help put the nail in it. They really took too long to add group finder and hop up the content. In a market like today's market, they really need to add features, content, bug fixes, and match competitors a lot quicker than they have. You cannot release a next gen MMO with none of the newest features/systems. Too many MMO's are just copying each other and adding 1 unique feature that just isn't enough because they lack so many. People don't like to downgrade, "new" story or features of a new game only lasts so long if the game is just a reskinned WoW with only one innovation. When will these companies learn? WoW is a great game. I am bored of it at this point and want a better game. The new systems that most of these games are adding are awesome, but just not enough. Would like to see more than just voice-acting (swtor), action gameplay (tera), no levels (secret world), random events (rift), and etc. Each game keeps trying to rely on one strong feature. :/
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5/10/2012 6:49:58 PM
posted a message on Wish ListPosted in: General Discussion
Quote from chronium »
Quote from C8die »
Quote from chronium »
Ooh I just thought of an great idea for a Legacy reward/goal. Bioware should implement Heirloom mods (stats increase when you level) sure people have suggested Heirloom gear before but there are a few reasons why I am saying mods.
1) It's much less work to do mods then create new items for each faction and armor level.
2) It keeps the gear you find while leveling still viable since you can just switch the mods if you find something with the look you like.
So, you want to get mods once and then never again? As of now, I thought we had orange gear that we can rip mods out of to put in a set we like the look of... Once you got the look and heirloom mod that you wanted, wouldn't you never need to upgrade your mods or gear?... That seems like it would kill the thought of progression.
Not never again just for leveling so end game mods would not be affected. The heirloom would be equivalent to green mods when you hit 50.
I find that it would most likely have a negative effect on the crew skills economy.
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5/10/2012 6:33:16 PM
posted a message on Wish ListPosted in: General Discussion
Quote from chronium »
Ooh I just thought of an great idea for a Legacy reward/goal. Bioware should implement Heirloom mods (stats increase when you level) sure people have suggested Heirloom gear before but there are a few reasons why I am saying mods.
1) It's much less work to do mods then create new items for each faction and armor level.
2) It keeps the gear you find while leveling still viable since you can just switch the mods if you find something with the look you like.
So, you want to get mods once and then never again? As of now, I thought we had orange gear that we can rip mods out of to put in a set we like the look of... Once you got the look and heirloom mod that you wanted, wouldn't you never need to upgrade your mods or gear?... That seems like it would kill the thought of progression.
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5/8/2012 5:48:50 PM
posted a message on would this build run tor well?Posted in: General Discussion
Get an SSD drive on sale from Newegg or Amazon when they have a deal. Put the OS and SWTOR on it (and other games you play that will fit), but put anything else on your normal drive. SSD's are big boosts for MMO's. And I agree with the others, I have a 6770 and wish I got a little higher.
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5/8/2012 5:42:36 PM
posted a message on Coolest picture on HothPosted in: General Discussion
This is a glitch from my first time on Hoth, I thought the sky really looked like this and I now wish that they use that sky in the game at some point. It was an incredible sight to see and when I came back to Hoth, I had changed some graphic settings and found out that what I saw before was not the norm. Here is the picture.
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5/5/2012 4:47:13 PM
posted a message on Difference between Storage Case & Storage BoxPosted in: General Discussion
The difference between a Storage Box and a Storage case is that the case is 2 levels higher than the box. Also, the box is for clothing and the case is for weapons.
The difference between rudimentary and unsecured, one is 4 levels higher than the other one.
Those were the responses from a ticket I created in-game. I figured that I would share the response with other new players.
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