In keeping with the current Gree visual theme, I confess I'm hoping for a lightcycle. But I admit that might be too far outside the canon.
3/12/2013 4:58:42 AM
Posted in: Feature
11/30/2012 2:07:28 PM
Posted in: Feature
Red Reaper is one of my favorite Flashpoints; it was a nice challenge when it was fresh, and nice and quick with some fun parts now that I know it. The initial trash pulls are probably the toughest part, but Darth Ikoral is a fun fight, especially as the tank. I also love any flashpoint with lots of bottomless pits. Sending mobs hurtling into the abyss never gets old, and when they do to you it feels like fair play.
10/11/2012 1:24:04 PM
Posted in: Feature
Speaking from the perspective of someone who didn't play KOTOR, I can start by saying that I think of Revan as "a" character and not "my" character, but I was still interested in the Revan storyline, especially as it plays out in the game
Certainly the Revanite storyline on Dromund Kaas is one of the better quest chains in the game, and the Boading Party/Foundry and Taral V/Maelstrom Prison flashpoints mesh together really well. It's worth rolling up an opposite faction alt solely to see the other half of that story.
As far as Revan himself and how he ends up, it works for me on several levels. That he goes bonkers after being imprisoned by and sharing the headspace of the Emperor for three hundred years doesn't shock me at all. When he starts in on his messianic ranting in the Foundry, my neutral bounty hunter figured she was doing both the Empire and the Republic a favor by taking this nutter out
That he shows up and makes his exit during the mid-level of the character's progression just as they’re coming into their own works as an effective passing of the torch to the player characters. Revan had his day, but now it's time for a new generation of heroes to take over. I think the Jedi Knight's interactions with Scourge make this point explicitly.
I don’t think anyone really thinks we’ve seen the last of Revan. When I did Foundry with a friend we had a lengthy debate about what happened. I thought he pulled an Obi-wan and gave himself up to the Force, but my friend took the beam-me-up tack. If it’s true that it’s the Rakata transporter effect that zaps him at the end, then I suspect my friend was right.
The writers and many fans love Revan, but I don’t want to see him turn into the Thrall of the SWTOR universe. I spent WOW’s Cataclysm playing second banana to an NPC, but I think SWTOR has done a great job of making the PCs feel like the center of the story and, by the time, they reach level 50, at least on par with the major lore characters. Obviously, Malgus of course, but I doubt Satele (who I adore) could stand up to a vengeful team of Sith characters. I’d hate for Revan to show up again and hog all the glory. Likewise the thought of Revan as raid boss feels weird to me too. That said I’d be happy to be proven wrong on either count.
9/7/2012 9:35:41 AM
Posted in: SWTOR News
I agree. On my sage, I sacrificed the left quickbar so that I can use the arrow to toggle between two bars one of which uses the major keybinds for healing and one for soloing/dps. Losing the extra bar means, I have to activate some stuff like quick travel and heroic moment abilities from the menu.
That said, I do agree that they should dial back of the ability creep in the game. The Jedi Sentinel in particular strikes me as one class with way too many buttons.
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