I never played SWG, Took me a minute to figure out what it was! I just want Starwars to feel more like Starwars, and be able to explore more, because to me that is what makes an MMO fun, going out with friends and finding new things. I never liked how end game always revolved around sitting in 1 hub, I think that the Trade chat, such as the one in WOW should be accessed everywhere on the map. I know from experience that I want to do PUG a group, but I also want to go do a quest, I can't do bot because if I leave the main city, I will not find that group.
http://www.darthhater.com/devtracker/topic/41533-my-favorite-comparison-and-it-scares-bioware This is way to close to WoW warrior I don't care what anyone says, and I do play an imperial agent, and I do find it to familiar to wow druid/rogue cross.
I know story is important to some people, and in terms of decision making I think they should remove it from flashpoints. As some one who geared in WoW I see these as something people will run multiple times. Keeping that in mind I think Flashpoints should only effect the boss you face not if you run into someone from another planet later. I know there is some choices that effect you later but more need to be added, as well I noticed when doing some of the quests, that I picked one thing and then the rest of the conversation twists what I said back around to what the other choice was, I don't like how this works, and I think that if I make a decision the game should let me stick with it, not turn it around in my face.
These are my thoughts, I may check this SWG out it looks like something more my style.