Leaving out the purely fantasy aspects of Star Wars for a moment, it's possible for the technology curve to fluctuate like it does. You have a "base" level of technological sophistication in Star Wars: Repulsors, Hyperdrives, Blasters, Vibroblades, Droids. If you haven't noticed there is a regular cycle of conflicts in the Star Wars galaxy. During those conflicts new technologies can be discovered and then lost as the conflict destroy all known methods of production.
Then there's the trope of the "Highly customized version is superior to the mass market version", but that's already explained by differing levels of gear.
In it's own way Star Wars is very much like fantasy in that the base technology never really changes, in the few times it does it's always retconned as it always existing. This make it different from Star Trek where the rate of technological change is constantly rising at a geometric rate.
- 8/3/2011 1:08:00 PM Posted in: General Discussion
7/26/2011 4:48:49 PM
Posted in: General DiscussionQuote fromWhat incentive, other than it is TOR, do people really need to buy the CE? Unless you think a bunch of people are going to cancel their preorders, I think they are pretty well set and that was before even announcing anything other than that there would be a CE store in-game. I preordered the CE without even reading what the virtual items were.. Yes, they seem like nice perks, but anything Star Wars, I buy collectors.. Gotta have something to go up on the shelf with all the other SW stuff I collect..
The in-game stuff isn't for the CE so much as it is to sell "Deluxe Digital Editions" which is basically an excuse to sell the game for $20 more without a physical product. Yes, the CE is expensive. However, if you figure $80 for the game and digital bits and about a $60 statue it's not that bad of a deal.
7/24/2011 7:37:33 PM
Posted in: General DiscussionQuote fromQuote fromYou know what this reminds me of? Remember the original KoTOR how they added (For the PC at least) a "Black Market Ship" in orbit around Yavin that sold the best items in the game? I could see them doing something similar, adding a location on the galaxy map that sends you to the "CE Shop". Either that or it's somewhere on Nar Shaddaa since it's the "non-combat" Empire/Republic social hub.
Oh god I hope not. The Yavin ship was fine for a single player RPG, but those stat changes on an MMO would be game breaking for non CE players.
I doubt the equipment quality will be the same and it sounds more like re-skins of equipment you can get elsewhere. I'm thinking more along the lines of how they're going to thematically work the shop into the game.
7/22/2011 1:13:05 PM
Posted in: General DiscussionQuote fromA special VIP location? That makes me want to see this area. I had assumed he'd be an npc you could summon, a bit like companions. Locking him away in an area that only CE people can go to? That'll certainly isolate the CEers. A place for all the CE people to commune away from the "regular" people. Maybe I read way too much into that. :P
Give it about six months and they'll turn it into a perk for subscribing to the game for six months. There are two constants in the MMO world: The rage the playerbase feels over not being able to get a pre-order perk and the rage the pre-order crowd feels when that perk is given to the rest of the playerbase in some fashion.
I'd like to remind people that it could be much worse: They could have gone the Atari/Cryptic Route and had each retailer with their own separate pre-order bonus
You know what this reminds me of? Remember the original KoTOR how they added (For the PC at least) a "Black Market Ship" in orbit around Yavin that sold the best items in the game? I could see them doing something similar, adding a location on the galaxy map that sends you to the "CE Shop". Either that or it's somewhere on Nar Shaddaa since it's the "non-combat" Empire/Republic social hub.
7/21/2011 2:21:33 PM
I have a feeling the in-game store is going to offer items slightly better than what you can get on the origin planets but you'll outlevel those items pretty quickly. MMOs don't seem to have problems boosting the low-level end because most players aren't going to stay low-level for long.Posted in: General Discussion
7/21/2011 4:58:12 AM
This has all happened before and it will happen again.Posted in: SWTOR News
7/13/2011 1:37:57 PM
My biggest gripe with the d20 system has always been Out-of-Combat non-magical healing and how certain classes lose effectiveness over the course of a day while others do not. (Fighter vs. Wizard) It screws up the narrative since a typical day might be 1 or 2 combat encounters and then the party needs to rest for the rest of the day.Posted in: Feature
I can see why people don't like the class system, but I find it useful as shorthand. Having played Champions Online I've seen the problems that can arise with freeform ability systems in an Online game.
The thing with character creation is that it's usually an exercise in efficiency. You have limited resources (talent points/whatever) to create a character to perform optimally to your playstyle. Sure, you're going to want to have character quirks, hobbies, and talents but do you need to simulate them with any detail?
7/12/2011 5:49:36 PM
I do like the notion that BioWare is putting forward of the Consular not just being Yoda, but also being Princess Leia as a Jedi. I remember before the announced all of the classes, people were interested in the idea of a "Republic Senator/Diplomat"-type story. Then they put out Threat of Peace where you had Satele Shan drawn very similarly to Princess Leia.Posted in: Feature
It's interesting in how BioWare and Wizards of the Coast fed off each other.
You had the WoTC Star Wars edition that introduced the concept of Jedi Guardians and Jedi Consulars.
BioWare took that and added the Jedi Sentinel to the mix.
WoTC added the notion of D&D prestige classes creating all of the sub-specialties.
Then you had Obsidian incorporate the prestige classes into gameplay.
Then Bioware decides to fold the Sentinel back into two main Jedi Classes, giving the Sentinel the the Knight and giving the Shadow to the consular.
As dumb as it sounds I'd almost like to see a tabletop version of TOR using a newer rules set. I'm not sold that 4th ed D&D would be a good fit, but I'm not convinced that d20 SAGA/Pathfinder would work either. I know people tend to look at d6 as the gold standard for the SW:RPG but I'm not sure that's ideal either.
7/12/2011 5:27:05 PM
I know old post is post but I had an interesting though about Makashi and how it might appear in TOR.Posted in: Feature
I'm thinking it might be a lightsaber form for the Jedi Sage/Sith Sorcerer. If you think about the most iconic user of the form, Count Dooku, it fits. The Consular/Inquisitor rely more on the force so they don't need to be as reliant on blaster deflection like the Knight/Warrior do. Their concern would be other force-sensitive saber wielders, so why not specialize in a form designed specifically for lightsaber combat.
I don't see the form doing much, maybe adding accuracy and defense to melee attacks..
7/7/2011 3:23:50 AM
True, but none of those cities had Frank Sinatra sing one hell of a song about them.Posted in: SWTOR News
How about this?
Bright light city gonna set my soul
Gonna set my soul on fire
Got a whole lot of money that's ready to burn,
So get those stakes up higher
There's a thousand pretty women waitin' out there
And they're all livin' devil may care
And I'm just the devil with love to spare
Viva Nar Shaddaa, Viva Nar Shaddaa
- To post a comment, please login or register a new account.
Wasteland II Holiday Shirt Giveaway
Win a Wastelands 2 Shirt in time for the Holidays!Ends
Mad Max Wiki Game Giveaway
Win a copy of Mad Max for being the best editor!Ends
Garden Warfare Wiki Game Giveaway
Win a copy of Garden Warfare for being the best editor!Ends
Gamepedia T-shirt Giveaway
Win a free Gamepedia t-shirt!Ends
The Order: 1886 Wiki Game Giveaway
Win a copy of The Order: 1886 for being the best editor!Ends