Why they didn't put that information up on the official Crew Skill page to begin with is beyond me. It would of clarified a lot of things.
"My own personal goal is that some crafters can get so good that players all over the server seek them out. My problem being a crafter in most other MMOs is that you tend to become a guild's pet at some point, and you're expected to do all of the work for free. We want those devoted crafters to be exceptional enough that they can actually demand a price, and that people will actually break out of the guild in order to pursue those goods and services. The system isn't there yet, but we have plans..."
I like what I'm hearing. Crafting, Trade Skills, etc. should have the utmost relevance, or you shouldn't even bother to implement it into the game.
- 11/15/2010 2:09:13 PM Posted in: SWTOR News
11/6/2010 12:02:03 AM
It seems that the icon is hovering over the "crate." In the one screenshot you don't see a crate, might be because it's on a platform behind a small wall.Posted in: Feature
I'm thinking the same thing you are, some sort of buff or resupply. Or perhaps, a mini-objective. Something that would have to be collected to help with the larger objectives, for example hacking the terminal.
11/4/2010 4:51:42 AM
[url=http://news.bigdownload.com/2010/11/03/minecraft-to-cross-over-into-super-meat-boy-for-pc/]Minecraft to cross over into Super Meat Boy for PC.[/url]Posted in: Proxy Jawas
[emptyquote]Besides this tribute to the hit sandbox game Minecraft, the PC port of Super Meat Boy will also have tributes to five other indie games, according to Team Meat's Twitter page. And Team Meat also promises in another Twitter post that "there will also be a few other big reasons to check out the pc version at the end of this month."[/emptyquote]
11/2/2010 4:38:33 AM
[url=http://www.dota2.com/]Official DOTA 2 web site is up.[/url]Posted in: Proxy Jawas
11/1/2010 6:46:23 PM
[url=http://twitter.com/#!/SuperMeatBoy/status/29342157517]Super Meat Boy coming to the PC (Steam) the last week of November.[/url]Posted in: Proxy Jawas
10/30/2010 12:01:09 AM
I did some number (Min-Maxing) crunching.Posted in: Proxy Jawas
To have the minimum [url=http://fallout.wikia.com/wiki/S.P.E.C.I.A.L.]S.P.E.C.I.A.L.[/url] requirement for all the [url=http://fallout.wikia.com/wiki/Fallout:_New_Vegas_perks]Perks[/url] is as follows:
Every new character starts out with a base S.P.E.C.I.A.L. of five points and a pool of five points to put into any attribute, which only allows for three of the attributes to meet the minimum requirement.
To have every attribute meet the requirements you can put seven points into the [url=http://fallout.wikia.com/wiki/Intense_Training]Intense Training[/url] Perk. Which, for every rank, allows you to put one point into any attribute.
Now, max level is thirty. You get a option to select a Perk every other level, which gives you a total of fifteen Perks points. With seven points into Intense Training, that only gives you a remaining total of eight points to put into other Perks.
In conclusion, (Thank God) it seems it's not worth it to even bother with the minimum attribute requirements. Your mileage may vary.
P.S. Here's a picture of a cute kitten wearing a silly hat:
10/27/2010 5:47:53 PM
Posted in: General DiscussionQuote fromIt justs seems like they are crafting an environment where things like halloween costumes, christmas trees...
I despise holiday events. They're lazy, gaudy, and desperate dynamic events.
10/27/2010 5:29:15 PM
[url=http://dbsoundworks.bandcamp.com/album/super-meat-boy-soundtrack]Super Meat Boy Soundtrack[/url]Posted in: Proxy Jawas
10/26/2010 11:41:26 PM
Posted in: Proxy Jawas
Fable III is coming to the PC, ([url=http://news.bigdownload.com/2010/05/21/fable-iii-pc-officially-announced/]Link[/url]) but it's only available on Microsoft's Games For Windows client. So, your point is still valid.Quote fromI'd love to play both Fable 2 and Fable 3. A shame they don't unleash them on a system that isn't complete dogshit.
10/26/2010 10:55:43 PM
Posted in: Proxy JawasQuote fromI plan to, I need to check out the reviews for it first though. If it's exactly like fable II I might have to skip it.
[url=http://www.giantbomb.com/fable-iii/61-27878/reviews/]Giant Bomb[/url] has their review up:
[emptyquote]Fable III does a great job reprising the elements you expect from the Fable series. The colorful, sprawling lands to explore, the great flexibility in how you develop your character and make your way through the world, the wonderfully dry sense of humor, and the cockeyed view of fantasy tradition are all here and accounted for. It's just the rough trimming around the edges, the ways that those grand elements could have been better realized and better conveyed to the player, that make this as frustrating a game as it is lovable.[/emptyquote]
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