The thing is Sleepr, what does that title entail??, Exec Prod Live Services?? does that mean he is in charge of the hosting and the servers?? Because if it does, then he can screw the game, the same way he did with Warhammer,
If I'm not wrong Sleepr you played Warhammer Online??, at least I know a few of the DH guys did.
Do you remember the game release?? I worked for GOA at the time and we project managed EU Distribution of WAR, and it was a total joke. I wont say Hickman specifically, but Mythic Senior Exec Team of which Hickman was a member, even after we explained our concerns, still went ahead and just published soo many servers, that even if the game was a huge success, it was obvious to all of us that servers would need to be consolidated within the first month or 2 of release. Nothing says "Great Launch" like server Transfers and shut downs within the first month.
- 4/28/2011 1:16:49 PM Posted in: SWTOR News
4/28/2011 12:56:36 PM
Do you know the position Jeff Hickman had inside Mythic?? Apart from Mark Jacobs he was the one telling other people what to do. And as for knowing what went on inside WAR. Being a project Manager for GOA at the time, I guess you could say I knew more than most.Posted in: SWTOR News
4/28/2011 9:18:53 AM
Ok now I am worried.Posted in: SWTOR News
I was in early stage Closed Beta for Warhammer, Jeff Hickman and Paul Barnett have a lot to answer for imo. Whilst I appreciate most of the exec decisions on cutting content and producing the poorest crafting system I have ever seen, was down to Mark Jacobs, Both Hickman and Barnett were complicit in lying to the community.
I'm not so nieve as to think that once a dev messes up, never go back, etc, I mean I was a hardcore SWG player pre CU / NGE and whilst I understand the anger towards SOE, I had no issues playing DCUO which to be fair is a decent game.
However I have met Jeff several times, during the development of WAR, and I have to say both Jeff and Paul were quite happy to lie their backsides off to our faces and treat us like kids.
I would also like to point out that Warhammer and the hype generated around that game, is part of the reason a lot of people have fallen out of love with MMO's, in a lot of peoples minds the lies that were told to them during the development of Warhammer and the resulting shambles of a game that was produced at release, was the last straw. I mean Mark Jacobs even tried to convince us that cutting 1/3 of the games content including a major factions City was actually good for the game and he and Hickman were very happy to tell us about this amazing and innovative crafting system that was in WAR, that to be honest was one of the poorest in any MMO I have played.
Whilst I appreciate Mythic for DAoC, I also know as FACT, that some of those developers now doing PvP for SWTOR, were constantly complaining to Jeff Hickman about the issues around RvR in Warhammer, hell he didnt even listen to them when they said Warhammer needed forst and sieges in RvR, instead of just control points. It was'nt untill the whole testing community screamed for them and explained that without them there was no incentive to RvR, that Jeff Hickman acctually started listening to his own Dev's.
Obviously this news does not change my mind in any way as to how awesome SWTOR will be, and being lucky enough to be at the UK event I am super confident of SWTOR's success, but to be honest I have no respect for Jeff Hickman or this decision.
What also worries me is Paul Barnett was last seen at GDC stating he was also working for Bioware/Mythic. what the hell are they gonna do with him, get him to wear stupid sun glasses and patronize the Star Wars community like he did the Warhammer community??
4/22/2011 10:12:16 PM
The thing is Loekil, you go into a restaurant and you are paying good money for good service. Atm, SWTOR is not even in open Beta, there are no adverts relating to this product, because it is not in that stage of product development.Posted in: SWTOR News
The Top chef at your Restaurant is thinking of changing his menu, you know about this as he mentioned it the last time you were in. You are excited about this change in Menu, because you are a regular and you like the food this chef produces.
The last 3 times you were in the Restaurant he updated you in conversation as to how the menu was coming along. Would you be pissed at him, if one week he was too busy acctually working on the menu, to update you and would you complain about his attitude to his customers??
I hate the official forums, because they are tbh loaded with idiots, children, and arrogant childish people.
The amount of "I NO LONGER TRUST BW" and "I WONT BUY THIS OR THAT NOW", sorry it's just very silly.
people can stamp their feet and whine all they like and sorry it is whining, but if BW create the game we all hope no one is gonna give a monkies about 22/04/11 update was somewhat light in detail.
4/7/2011 10:30:35 AM
Id also like to add, to the above post. that I 100% agree, being a Min/Max player as I used to be and being a hardcore player who expects hardcore challenge, in both PvE and PvP, are not mutually exclusive.Posted in: General Discussion
I expect the game to be hard, I expect the game to challenge Hardcore players, I just think as has been said, that the Min/Max players who rush through content to just get to end game, they will not see the appeal of SWTOR and will not enjoy it as much as most.
4/6/2011 10:26:25 PM
Posted in: General DiscussionQuote fromSome titles can still be rare, so they can be status symbols, but I shouldn't have to grind for months just to get "Nerf Herder" as a title.
Funny, Stephen Reid and Daniel Erickson both mentioned that the Nerf Herder Title was not in the game, and made jokes about what you would need to do to get that title. :)
4/6/2011 9:47:04 PM
Just an amazing post sir. I'm a little bit confused by the 5th point. I wanted to ask you a few questions on that mark....Posted in: General Discussion
Does this mean that the leveling curve will be super easy?
[b]No, I mean it's hard to tell when you only got to max lvl 5 tbh, but Daniel Erickson did say to us that they are following the rule that encounters should be difficult, but there should also be no serious penalties attached to dying. I found combat to be varied, fluid and tbh refreshing, as you will really have to think about it at times. The AI is pretty damned good for an MMO where AI is not really done very well in MMO's in general. (As an example, I found the cover system pretty tricky at first, then I was informed that using the left shift key highlighted all available cover positions within range and line of sight. and depressing the 'R' key would make you auto roll to the highlighted cover position). the problem is if you don't recognise and CC the melee player in the group your fighting, pretty quick, they end up running around your cover and bashing over the back of your head as you dps the ranged guys. [/b]
Does this mean that the upper 1% of gamers like but not exactly world first wow type guild players, won't find satisfaction in wow?
[b]I'm guessing you mean "Wont find satisfaction in TOR", well tbh Probably not, it all depends on what the PvP and raiding is like. Since you can skip through most of the VO and Cutscenes, if the PvP and end game raiding is awesome then quite a few may be swayed, but when we were chatting to Daniel Erickson, and I mentioned point 5 to him, the first thing he said was, "yeah like what will people think of a game that you acctually enjoy whilst levelling, as opposed to a game your only supposed to enjoy after you have levelled, and that levelling is the [b]GAME[/b] and not a thing you have to do until you get to the [b]GAME[/b]. Wether the Min/Maxers get it and pause long enough to enjoy it, is another matter.[/b]
Min/Maxers won't be happy with the end game gear?
[b]No it wont have anything to do with gear, I have a feeling we will all be happy with the gear in game, from what ive seen Bioware have a pretty decent loot table. [/b]
I had read a few of the comments from the london game play, but not nearly as well put as you did. Also I appreciated that you mentioned the Q & A, as your source. Again thanks for just an amazing post.
[b]Many Thanks Dude...[/b]
4/6/2011 8:57:19 PM
I'm not too concerned about the ownership of Planets, I doubt Bioware would invest all the time, money, experience, sweat,tears, etc into this game and deliberately un balance it by restricting one faction or another, to less Planets and less content.Posted in: General Discussion
I played the Imperial Agent, because we had not seen much about them in the media, I am a Rebel player by rights, but figured this was not a training exercise, I'll leave that to open Beta, etc.
I think the best compliment I could give the game in general and the Imperial Agent's story, is the fact I told myself to get on with it from the start and plough through it and experience as much as possible in the 1 hour we had to play. However I could not bring myself to cut short the dialogue, the story, the Vo, the animations, the atmosphere, all of it just sucked me in from the first min I stepped foot on Hutta.
The difference between good VO and bad is huge, in SWTOR I believed in every character I came across.
My story started with some basic tasks and a couple of intimidation tasks, one of my quests lead to an instant classic intrigue and double crossing scenario. I was sent on a mission to Ingratiate myself within the upper echelons of Hutta. My start was to find information on, then retrieve some stolen/missing supplies, then ofc I was to kill the ring leader. On the way I picked up a few side quests and did a bit of assassination and intimidation of random NPC's linked to my side quests.
My first stop was to speak to the local Hutt and offer my assistance to clear up some problems he may be having. Once there it was clear that the Hutt had 2 assistants, one was a Twi'lek, the other a big ass human bodyguard. In short it turned out that I got further information that the bodyguard was the main assistant, but was being pushed out and double crossed by the Twi'lek, and loosing the respect of the Hutt. I quickly got involved in a deal with the human to discredit the Twi'lek.
Ok enough of the quest story, the point I want to make, is this.
I felt the right amount of disregard, cockyness and yet respect towards my commanding Officer, who was dishing out my main Quests. I felt for the bullied indigenous species of Hutta, but at the same time was totally focused on using their trust to gain important information, etc. I was impressed and wary of the Hutt, i felt sorry and was quite fond of the big man being pushed out by the devious new Twi'lek on the block. In short from min one, I was sucked in to an awesome, engrossing, believable, Star Wars adventure.
I'll leave the guys on the official forums to post specific class mechanics and impresions. For me it played very well, it looked stunning, the combat was fluid and exciting. (You have to think about what your doing in combat, yeah in the early levels you can survive the 3, 4, 5 man groups who you have just aggroed, but you wont be able to as you progress, so you have to think about what your faced with and how best to deal with it).
Which is pretty cool.
4/6/2011 1:05:45 PM
Hi FolksPosted in: General Discussion
Just like to say firstly Both Stephen Reid and Daniel Erickson are legends, Thanks for the signed poster and T-Shirt, was an awesome event. and what made me laugh was seeing Daniel in the flesh and feeling like youve met a rock star.
I wont bore you guys with a class write up, I played an Imperial Agent, but I will let you know of some of the interesting stuff we found out on the Q&A
1. There will be no more Explorable Planets, "Thats It, Were Done" was Mr Ericksons comment, there may be TarelV type Flashpoint planets, etc, but no more Explorable ones.
2. Companions are banned from Warzones, but are at this time in Flashpoints and Open World PVP, but this may change however, I asked if they are in Flashpoints, why we had not seen any, and he said the max number of characters for Flashpoints is 4, so you can have 2&2 3&1, or 4 players and for the benefit of demo's we have had 4 players exclusively.
3. Titles are in the game and "Lord" and "Darth" are attainable Player Ranks, how you get them, (PvP/PvE) was not expanded upon.
4. I asked Daniel about Additional Content, and how Blizzard decided against VO and Story as an option due to how expensive it is and how long it takes to create, which then limits the amount and frequency of updates once your past release. Daniel said they were just interested in finishing the game at this point, but wanted to keep their jobs, so additional Content will be forth coming, just not that frequent. So my guess is no Bi or Tri monthly updates, probably annual expansions at best.
5. In the queue I also asked Daniel how he felt and was he prepared for SWTOR to split the MMO Community, Daniel asked me to explain further what I meant, so I explained that going to a quest hub in TOR and picking up 5 or 6 quests leads to a fair chunk of Cut Scenes and VO Prior to getting out into the world and playing the game proper, I mean 6 quests was pretty much 15 mins of being sat there watching VO and Cut scenes. Now whilst that appeals to me and I love the immersion you get from it, 20 people in the guild I belong to hit lvl 50 in Rift before the end of the headstart week, and these people are not to keen on SWTOR and would prefer Tera or GW2, so are you prepared for the min max brigade being turned off to SWTOR, due to this. He answered that the min/max players may well be turned off to SWTOR, but those are not the Droids their looking for. :), he feels Star Wars fans who have maybe never played an MMO before, but love Star Wars, KOTOR Players, etc will be enough to fill those blanks.
3/29/2011 7:56:14 PM
Woot Application sent.. Finish work at the Barbican at 17:30, be there for 18:00 If I get selected ofc..;)Posted in: SWTOR News
- To post a comment, please login or register a new account.
Wasteland II Holiday Shirt Giveaway
Win a Wastelands 2 Shirt in time for the Holidays!Ends
Mad Max Wiki Game Giveaway
Win a copy of Mad Max for being the best editor!Ends
Garden Warfare Wiki Game Giveaway
Win a copy of Garden Warfare for being the best editor!Ends
Gamepedia T-shirt Giveaway
Win a free Gamepedia t-shirt!Ends
The Order: 1886 Wiki Game Giveaway
Win a copy of The Order: 1886 for being the best editor!Ends