10/19/2011 11:27:23 PM
Looking forward to a bunch of new stuff to read about the game.Posted in: SWTOR News
Not looking forward to still not being able to play the game. :)
10/1/2011 2:39:53 AM
Had a read through all the planet descriptions earlier, lots of interesting bits and pieces in there. Can't wait to visit all the places I just read about. :)Posted in: SWTOR News
9/30/2011 3:51:02 AM
*melodramatic sigh* :)Posted in: SWTOR News
I didn't get one of the emails so feeling a little tiny bit left out of the "fun". Some of the reactions on the official forum are downright scary, however. It's not the end of the world, really. Mistakes happen!
8/21/2011 11:20:18 AM
There's also been some talk about having more difficulty modes available than just the "Normal" and "Hard" options. I wouldn't be surprised if they make at least one level above hard that's really designed for groups who can comfortably beat the Hard version. By building the game to support this from launch they should have an easier time tweaking the numbers of adding higher - or lower - difficulties as the need arises.Posted in: Endgame PvE
Catering to the "hardcore" sounds good in theory but the reality is the big numbers are in the middle of the road between hardcore and casual. It would require a disproportionate amount of dev time to create enough (or hard enough) content to satisfy the "hardcore" versus using that time to create more content for the people who won't just blow through it in 3 days and then wonder why they've got nothing to do. :)
However beyond the difficulty slider for Operations/Flashpoints/etc there'll be collecting maxed out dark/light side gear, crafting, Warzones/general PvP, potentially some world boss types to kill. You'd also be able to try completing Flashpoints with one person bringing their companion through. Or two people bringing their companions...
I think there's plenty there for the "hardcore" to dig into. It's more a question of whether they'll bother or if they'll just go back to WoW until MMO X comes along.
8/16/2011 5:39:34 AM
Raids are two or more groups, sure. Still not two and a half though! :)Posted in: SWTOR News
8/16/2011 3:57:26 AM
I thought they'd keep the 4-people-limit for this at least, since that's a full group. Two and a half groups minimum is a bit strange.Posted in: SWTOR News
Hope we get some more details on how Guilds work in-game as they actually get some good sized groups in to test what's working and what isn't.
8/15/2011 5:28:36 AM
My main issue with Bioware selecting the servers is that there'll be the inevitable dud names for some of the servers and who wants to be on those ones? :)Posted in: General Discussion
Otherwise, I don't see the problem. You've got to play somewhere and any server is as likely as any other to be worth playing on. With the Allies/Adversaries system you can even have a good likelihood of getting on the same server with existing cross-guild friends, which is also a good thing.
8/15/2011 5:21:27 AM
Posted in: General DiscussionQuote fromSorry, I've been hearing a lot about these authenticators, but I still have yet to find out what they are. Can anybody help me out here?
They're a security measure to help keep your account safe from harm. When you login you enter your username, your password and then press a button on the authenticator to get a code which you also enter. These are generally numeric codes, but they can include letters as well.
So long as you have a secure password you likely won't need an authenticator, especially if you regularly change the password and don't use the same password in multiple places. But people get quite attached to their in-game "things" and the extra security is very reassuring and you'll rarely hear of people with an authenticator "getting hacked". :)
8/15/2011 1:31:19 AM
Different planets according to our choices during our class quest? That's pretty amazing. I hope it's not too difficult to pop over to another planet to progress through a friend's class quest as a result, though.Posted in: SWTOR News
Trooper storyline sounds very interesting. As I'm planning on a Trooper to start with, this pleases me greatly!
8/15/2011 1:26:01 AM
I hope they're including some kind of check that a decent proportion of a guild has actually preordered the game and registered their key. Or checking the registered guilds of existing testers who have been helpful, etc.Posted in: SWTOR News
I've pretty much resigned myself to not getting in till launch, but it'd be a nice surprise to be selected. Even nicer if my guildies could come play too. :)
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