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  • posted a message on Reminder: Scheduled Maintenance 3/26/13

    Dev post of the patch notes for tomorrow says yes!

    http://www.swtor.com/patchnotes/1.7.3/3262013

    Posted in: Feature
  • posted a message on Game Update 2.0: Crafting Overview

    Once again, the folks at Darth Hater are on top of it. Great post and thank you for doing all of that leg work... Seriously, that is a lot of recipes to find and post.

    Posted in: Feature
  • posted a message on Game Update 2.0: Crafting Overview

    Yes. Bioware devs have said multiple times that they are not increasing the power of color crystals. I even saw in one interview that they were thinking about doing away with color crystal stats completely and just giving weapons an increased base stat of +41 power, +41 endurance, or +41 crit. That way, there would be no level requirement for whatever color crystal you wanted to use.

    Seeing Bioware's current progression with gear stats, I'd really appreciate it if they keep the stats on color crystals, though. Otherwise, dps/healing weapons would all just end up with +41 endurance and tanking weapons would end up with +41 accuracy.... lol

    Posted in: Feature
  • posted a message on Game Update 2.0: Legacy Achievements

    If the achievements are dated, then I would really like to see Server First and World First achievements added. A lot of individuals/guilds alike chase after these types of Achievements and they would definitely add to the allure of the Achievement system.

    Posted in: Feature
  • posted a message on Game Update 2.0: Consolidated Information

    I do not have an Agent or Smuggler, nor do I wish to level either of those 2 classes just because their gear looks better... All that I know is that Consular's are getting screwed with the gear appearance once again... it's a good thing they have Adaptive gear so I don't have to look completely ridiculous..

    Posted in: Feature
  • posted a message on Game Update 2.0: Consolidated Information

    I've been playing on the PTS for a few hours now and I can tell you that this update is well worth the $10. Lots of new features, 5 more levels, new skills and skill tree's, and Makeb (won't be on PTS at all, so we have to wait until this releases to play it)... 

    I'm already hooked with the Achievements, so I had to get off of the game otherwise I'd be playing non-stop for the next few weeks. The new Operation: Scum and Villainy is AMAZING! It's really a ton of fun and my favorite Ops by far. I'm also very happy with all of the skill changes to my Sage, so the only complaint I have is that the new tier of gear looks like garbage.

    Posted in: Feature
  • posted a message on Game Update 2.0: Gear Preview

    I am completely lost... I'm too lazy to search the Dev Posts, but I'm almost 100% positive that a dev said that everyone should be very excited for the appearance of the next tier of gear... I think they were smoking some crack in a closet before they wrote that. At least the rest of the 2.0 is fantastic. 

    Thank you, Darth Hater. As usual, you guys are on point with the updates.

    Posted in: Feature
  • posted a message on Game Update 1.7: Live on February 12th, 2013

    My question is, why did they add the Copy to PTS feature in "My Account" if they weren't going to test it as early as possible? 

    Posted in: Feature
  • posted a message on Game Update 1.7: Datamined Information (Updated with New Information)

    Ahhh ok, I can see that. Thank you!

    Posted in: Feature
  • posted a message on Game Update 1.7: Datamined Information (Updated with New Information)

    lol, sorry, it's hard to interpret sarcasm online :S You are completely right though, the last thing Sentinels/Vanguards need is a buff and Commando's definitely do not need a nerf in their hardest hitting ability. But, like I said, that 2% stat increase plus the unknown new ability could end up being a buff... everything is pretty much unknown at this time and we just need to wait for BW to actually give us some info to work with.

    Posted in: Feature
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